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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Tools/ActionTool
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/Tools/ActionTool')
-rw-r--r--Assets/Tools/ActionTool/ActionTool Settings.asset52
-rw-r--r--Assets/Tools/ActionTool/ActionTool Settings.asset.meta8
-rw-r--r--Assets/Tools/ActionTool/ActionToolGizmos.cs139
-rw-r--r--Assets/Tools/ActionTool/ActionToolGizmos.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/ActionToolScene.unity357
-rw-r--r--Assets/Tools/ActionTool/ActionToolScene.unity.meta7
-rw-r--r--Assets/Tools/ActionTool/ActionToolSettings.cs20
-rw-r--r--Assets/Tools/ActionTool/ActionToolSettings.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader351
-rw-r--r--Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader.meta9
-rw-r--r--Assets/Tools/ActionTool/DarkPlane.mat77
-rw-r--r--Assets/Tools/ActionTool/DarkPlane.mat.meta8
-rw-r--r--Assets/Tools/ActionTool/Editor.meta8
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs346
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs109
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionData.cs390
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionData.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditor.cs262
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs171
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditorUI.cs99
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEditorUI.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEventEditor.cs368
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionEventEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs47
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionManager.cs544
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionManager.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs40
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs1025
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs121
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs62
-rw-r--r--Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs54
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationParameterEditor.cs54
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationParameterEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationPropertyEditor.cs54
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationPropertyEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationToggleEditor.cs69
-rw-r--r--Assets/Tools/ActionTool/Editor/AnimationToggleEditor.cs.meta11
-rw-r--r--Assets/Tools/ActionTool/EmptyAction.anim53
-rw-r--r--Assets/Tools/ActionTool/EmptyAction.anim.meta8
-rw-r--r--Assets/Tools/ActionTool/Resources.meta8
-rw-r--r--Assets/Tools/ActionTool/Resources/blockbox.pngbin245 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/blockbox.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_end.pngbin608 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_end.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_next.pngbin476 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_next.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_pause.pngbin461 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_pause.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_play.pngbin277 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_play.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_previous.pngbin513 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_previous.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_record.pngbin824 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_record.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_start.pngbin598 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_start.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_stop.pngbin304 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_stop.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_takerecord.pngbin1111 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/button_control_takerecord.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/defendbox.pngbin192 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/defendbox.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/hitbox.pngbin194 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/hitbox.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/hurtbox.pngbin247 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/hurtbox.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/savefile.pngbin357 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/savefile.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/select_dark.pngbin239 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/select_dark.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/select_white.pngbin246 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/select_white.png.meta88
-rw-r--r--Assets/Tools/ActionTool/Resources/throwbox.pngbin195 -> 0 bytes
-rw-r--r--Assets/Tools/ActionTool/Resources/throwbox.png.meta88
-rw-r--r--Assets/Tools/ActionTool/controller_saionji.controller1325
-rw-r--r--Assets/Tools/ActionTool/controller_saionji.controller.meta8
-rw-r--r--Assets/Tools/ActionTool/controller_temp.controller72
-rw-r--r--Assets/Tools/ActionTool/controller_temp.controller.meta8
88 files changed, 0 insertions, 8038 deletions
diff --git a/Assets/Tools/ActionTool/ActionTool Settings.asset b/Assets/Tools/ActionTool/ActionTool Settings.asset
deleted file mode 100644
index 0e104412..00000000
--- a/Assets/Tools/ActionTool/ActionTool Settings.asset
+++ /dev/null
@@ -1,52 +0,0 @@
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- m_Name: ActionTool Settings
- m_EditorClassIdentifier:
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diff --git a/Assets/Tools/ActionTool/ActionTool Settings.asset.meta b/Assets/Tools/ActionTool/ActionTool Settings.asset.meta
deleted file mode 100644
index 4a7f2686..00000000
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diff --git a/Assets/Tools/ActionTool/ActionToolGizmos.cs b/Assets/Tools/ActionTool/ActionToolGizmos.cs
deleted file mode 100644
index 938d2c51..00000000
--- a/Assets/Tools/ActionTool/ActionToolGizmos.cs
+++ /dev/null
@@ -1,139 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- public class ActionToolGizmos : MonoBehaviour
- {
- AnimationData m_AnimationData;
-
- AnimationClip m_Clip;
-
- AnimationClip clip
- {
- get
- {
- if (m_AnimationData == null)
- return null;
- if (m_Clip != null && m_Clip.name == m_AnimationData.animationName)
- return m_Clip;
- m_Clip = AssetDatabase.LoadAssetAtPath< AnimationClip>(m_AnimationData.animationPath);
- return m_Clip;
- }
- }
-
- float m_CurAnimFrame;
-
- bool m_IsShowRootMotion;
-
- GameObject m_UnitRoot;
-
- public void Initialize(GameObject unitRoot)
- {
- m_UnitRoot = unitRoot;
- }
-
- public void SetAnimationData(AnimationData data)
- {
- m_AnimationData = data;
- }
-
- public void ShowRootMotionGizmos(bool show)
- {
- m_IsShowRootMotion = show;
- }
-
- public void SetCurAnimFrame(float frame)
- {
- m_CurAnimFrame = frame;
- }
-
- void OnDrawGizmos()
- {
- DrawRoot();
- DrawAxis();
- DrawColliders();
-
- DrawRootMotion();
- }
-
- void DrawRoot()
- {
- Gizmos.color = Color.yellow;
- Gizmos.DrawCube(m_UnitRoot.transform.position, new Vector3(0.1f, 0.1f, 0.1f));
- }
-
- void DrawAxis()
- {
- Gizmos.color = Color.red;
- Gizmos.DrawLine(-Vector3.right * 1000, Vector3.right * 1000);
- Gizmos.color = Color.green;
- Gizmos.DrawLine(Vector3.zero, Vector3.up * 1000);
- Gizmos.color = Color.blue;
- Gizmos.DrawLine(Vector3.zero, Vector3.forward * 1000);
- }
-
- void DrawColliders()
- {
- if (m_AnimationData == null)
- return;
- DrawBoxes(m_AnimationData.hurtBoxes, Color.green);
- DrawBoxes(m_AnimationData.hitBoxes, Color.red);
- }
-
- void DrawBoxes(List<ColliderData> boxes, Color color)
- {
- if (boxes != null && boxes.Count > 0)
- {
- for (int i = 0; i < boxes.Count; ++i)
- {
- var box = boxes[i];
- if (box != null)
- {
- var info = box.GetColliderInfo(m_CurAnimFrame);
- if (!info.active)
- continue;
- Vector3 pos = info.position;
- switch (box.pivot)
- {
- case ColliderBox.Pivot.MiddleBottom:
- pos.y += info.size.y / 2;
- break;
- }
- pos += m_UnitRoot.transform.position;
- Gizmos.color = color * 0.5f;
- Gizmos.DrawCube(pos, info.size);
- }
- }
- }
- }
-
- void DrawRootMotion()
- {
- if (m_AnimationData == null)
- return;
- if (!m_AnimationData.overrideRootMotion)
- return;
- if (!m_IsShowRootMotion)
- return;
- if (clip == null)
- return;
- var rm = m_AnimationData.rootMotionOverrideData;
- float frames = clip.length * AnimationData.FPS;
- float step = 0.05f;
- Vector3 prev = rm.GetPosition(0);
- Vector3 cur = prev;
- Gizmos.color = Color.white;
- for (float f = step; f <= frames + step; f+= step)
- {
- cur = rm.GetPosition(f);
- Gizmos.DrawLine(prev, cur);
- prev = cur;
- }
- }
-
- }
-}
diff --git a/Assets/Tools/ActionTool/ActionToolGizmos.cs.meta b/Assets/Tools/ActionTool/ActionToolGizmos.cs.meta
deleted file mode 100644
index 1339ea05..00000000
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diff --git a/Assets/Tools/ActionTool/ActionToolScene.unity b/Assets/Tools/ActionTool/ActionToolScene.unity
deleted file mode 100644
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diff --git a/Assets/Tools/ActionTool/ActionToolScene.unity.meta b/Assets/Tools/ActionTool/ActionToolScene.unity.meta
deleted file mode 100644
index 8773778a..00000000
--- a/Assets/Tools/ActionTool/ActionToolScene.unity.meta
+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/Assets/Tools/ActionTool/ActionToolSettings.cs b/Assets/Tools/ActionTool/ActionToolSettings.cs
deleted file mode 100644
index 62f79ac4..00000000
--- a/Assets/Tools/ActionTool/ActionToolSettings.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-[CreateAssetMenu(fileName = "ActionTool Settings")]
-public class ActionToolSettings : ScriptableObject
-{
- public List<string> eventNames = new List<string>();
- public List<Color> eventColors = new List<Color>();
-
- public Color GetColor(string eventName)
- {
- if(eventNames.Contains(eventName))
- {
- return eventColors[eventNames.IndexOf(eventName)];
- }
- return Color.black;
- }
-
-}
diff --git a/Assets/Tools/ActionTool/ActionToolSettings.cs.meta b/Assets/Tools/ActionTool/ActionToolSettings.cs.meta
deleted file mode 100644
index bd3da9fa..00000000
--- a/Assets/Tools/ActionTool/ActionToolSettings.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader b/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader
deleted file mode 100644
index 2fe0c438..00000000
--- a/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader
+++ /dev/null
@@ -1,351 +0,0 @@
-// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
-
-Shader "ActionTool/ActionTool_Ground_Shader"
-{
- Properties
- {
- _Color("Color", Color) = (1,1,1,1)
- _MainTex("Albedo", 2D) = "white" {}
-
- _Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5
-
- _Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5
- _GlossMapScale("Smoothness Scale", Range(0.0, 1.0)) = 1.0
- [Enum(Metallic Alpha,0,Albedo Alpha,1)] _SmoothnessTextureChannel("Smoothness texture channel", Float) = 0
-
- [Gamma] _Metallic("Metallic", Range(0.0, 1.0)) = 0.0
- _MetallicGlossMap("Metallic", 2D) = "white" {}
-
- [ToggleOff] _SpecularHighlights("Specular Highlights", Float) = 1.0
- [ToggleOff] _GlossyReflections("Glossy Reflections", Float) = 1.0
-
- _BumpScale("Scale", Float) = 1.0
- _BumpMap("Normal Map", 2D) = "bump" {}
-
- _Parallax("Height Scale", Range(0.005, 0.08)) = 0.02
- _ParallaxMap("Height Map", 2D) = "black" {}
-
- _OcclusionStrength("Strength", Range(0.0, 1.0)) = 1.0
- _OcclusionMap("Occlusion", 2D) = "white" {}
-
- _EmissionColor("Color", Color) = (0,0,0)
- _EmissionMap("Emission", 2D) = "white" {}
-
- _DetailMask("Detail Mask", 2D) = "white" {}
-
- _DetailAlbedoMap("Detail Albedo x2", 2D) = "grey" {}
- _DetailNormalMapScale("Scale", Float) = 1.0
- _DetailNormalMap("Normal Map", 2D) = "bump" {}
-
- [Enum(UV0,0,UV1,1)] _UVSec("UV Set for secondary textures", Float) = 0
-
-
- // Blending state
- [HideInInspector] _Mode("__mode", Float) = 0.0
- [HideInInspector] _SrcBlend("__src", Float) = 1.0
- [HideInInspector] _DstBlend("__dst", Float) = 0.0
- //_ZWrite("__zw", Float) = 1.0
- }
-
- CGINCLUDE
-#define UNITY_SETUP_BRDF_INPUT MetallicSetup
- ENDCG
-
- SubShader
- {
- Tags { "RenderType" = "Opaque" "PerformanceChecks" = "False" }
- LOD 300
-
-
- ZWrite On
-
-
- // ------------------------------------------------------------------
- // Base forward pass (directional light, emission, lightmaps, ...)
- Pass
- {
- Name "FORWARD"
- Tags { "LightMode" = "ForwardBase" }
-
- Blend[_SrcBlend][_DstBlend]
- ZWrite On
-
- CGPROGRAM
- #pragma target 3.0
-
- // -------------------------------------
-
- #pragma shader_feature _NORMALMAP
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _EMISSION
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature ___ _DETAIL_MULX2
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
- #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF
- #pragma shader_feature _PARALLAXMAP
-
- #pragma multi_compile_fwdbase
- #pragma multi_compile_fog
- #pragma multi_compile_instancing
- // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes.
- //#pragma multi_compile _ LOD_FADE_CROSSFADE
-
- #pragma vertex vertBase
- #pragma fragment fragBase
- #include "UnityStandardCoreForward.cginc"
-
- ENDCG
- }
- // ------------------------------------------------------------------
- // Additive forward pass (one light per pass)
- Pass
- {
- Name "FORWARD_DELTA"
- Tags { "LightMode" = "ForwardAdd" }
- Blend[_SrcBlend] One
- Fog { Color(0,0,0,0) } // in additive pass fog should be black
- ZWrite On
- ZTest LEqual
-
- CGPROGRAM
- #pragma target 3.0
-
- // -------------------------------------
-
-
- #pragma shader_feature _NORMALMAP
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
- #pragma shader_feature ___ _DETAIL_MULX2
- #pragma shader_feature _PARALLAXMAP
-
- #pragma multi_compile_fwdadd_fullshadows
- #pragma multi_compile_fog
- // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes.
- //#pragma multi_compile _ LOD_FADE_CROSSFADE
-
- #pragma vertex vertAdd
- #pragma fragment fragAdd
- #include "UnityStandardCoreForward.cginc"
-
- ENDCG
- }
- // ------------------------------------------------------------------
- // Shadow rendering pass
- Pass {
- Name "ShadowCaster"
- Tags { "LightMode" = "ShadowCaster" }
-
- ZWrite On ZTest LEqual
-
- CGPROGRAM
- #pragma target 3.0
-
- // -------------------------------------
-
-
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _PARALLAXMAP
- #pragma multi_compile_shadowcaster
- #pragma multi_compile_instancing
- // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes.
- //#pragma multi_compile _ LOD_FADE_CROSSFADE
-
- #pragma vertex vertShadowCaster
- #pragma fragment fragShadowCaster
-
- #include "UnityStandardShadow.cginc"
-
- ENDCG
- }
- // ------------------------------------------------------------------
- // Deferred pass
- Pass
- {
- Name "DEFERRED"
- Tags { "LightMode" = "Deferred" }
-
- CGPROGRAM
- #pragma target 3.0
- #pragma exclude_renderers nomrt
-
-
- // -------------------------------------
-
- #pragma shader_feature _NORMALMAP
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _EMISSION
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
- #pragma shader_feature ___ _DETAIL_MULX2
- #pragma shader_feature _PARALLAXMAP
-
- #pragma multi_compile_prepassfinal
- #pragma multi_compile_instancing
- // Uncomment the following line to enable dithering LOD crossfade. Note: there are more in the file to uncomment for other passes.
- //#pragma multi_compile _ LOD_FADE_CROSSFADE
-
- #pragma vertex vertDeferred
- #pragma fragment fragDeferred
-
- #include "UnityStandardCore.cginc"
-
- ENDCG
- }
-
- // ------------------------------------------------------------------
- // Extracts information for lightmapping, GI (emission, albedo, ...)
- // This pass it not used during regular rendering.
- Pass
- {
- Name "META"
- Tags { "LightMode" = "Meta" }
-
- Cull Off
-
- CGPROGRAM
- #pragma vertex vert_meta
- #pragma fragment frag_meta
-
- #pragma shader_feature _EMISSION
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature ___ _DETAIL_MULX2
- #pragma shader_feature EDITOR_VISUALIZATION
-
- #include "UnityStandardMeta.cginc"
- ENDCG
- }
- }
-
- SubShader
- {
- Tags { "RenderType" = "Opaque" "PerformanceChecks" = "False" }
- LOD 150
-
- // ------------------------------------------------------------------
- // Base forward pass (directional light, emission, lightmaps, ...)
- Pass
- {
- Name "FORWARD"
- Tags { "LightMode" = "ForwardBase" }
-
- Blend[_SrcBlend][_DstBlend]
- ZWrite On
-
- CGPROGRAM
- #pragma target 2.0
-
- #pragma shader_feature _NORMALMAP
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _EMISSION
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
- #pragma shader_feature _ _GLOSSYREFLECTIONS_OFF
- // SM2.0: NOT SUPPORTED shader_feature ___ _DETAIL_MULX2
- // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP
-
- #pragma skip_variants SHADOWS_SOFT DIRLIGHTMAP_COMBINED
-
- #pragma multi_compile_fwdbase
- #pragma multi_compile_fog
-
- #pragma vertex vertBase
- #pragma fragment fragBase
- #include "UnityStandardCoreForward.cginc"
-
- ENDCG
- }
- // ------------------------------------------------------------------
- // Additive forward pass (one light per pass)
- Pass
- {
- Name "FORWARD_DELTA"
- Tags { "LightMode" = "ForwardAdd" }
- Blend[_SrcBlend] One
- Fog { Color(0,0,0,0) } // in additive pass fog should be black
- ZWrite On
- ZTest LEqual
-
- CGPROGRAM
- #pragma target 2.0
-
- #pragma shader_feature _NORMALMAP
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature _ _SPECULARHIGHLIGHTS_OFF
- #pragma shader_feature ___ _DETAIL_MULX2
- // SM2.0: NOT SUPPORTED shader_feature _PARALLAXMAP
- #pragma skip_variants SHADOWS_SOFT
-
- #pragma multi_compile_fwdadd_fullshadows
- #pragma multi_compile_fog
-
- #pragma vertex vertAdd
- #pragma fragment fragAdd
- #include "UnityStandardCoreForward.cginc"
-
- ENDCG
- }
- // ------------------------------------------------------------------
- // Shadow rendering pass
- Pass {
- Name "ShadowCaster"
- Tags { "LightMode" = "ShadowCaster" }
-
- ZWrite On ZTest LEqual
-
- CGPROGRAM
- #pragma target 2.0
-
- #pragma shader_feature _ _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma skip_variants SHADOWS_SOFT
- #pragma multi_compile_shadowcaster
-
- #pragma vertex vertShadowCaster
- #pragma fragment fragShadowCaster
-
- #include "UnityStandardShadow.cginc"
-
- ENDCG
- }
-
- // ------------------------------------------------------------------
- // Extracts information for lightmapping, GI (emission, albedo, ...)
- // This pass it not used during regular rendering.
- Pass
- {
- Name "META"
- Tags { "LightMode" = "Meta" }
-
- Cull Off
-
- CGPROGRAM
- #pragma vertex vert_meta
- #pragma fragment frag_meta
-
- #pragma shader_feature _EMISSION
- #pragma shader_feature _METALLICGLOSSMAP
- #pragma shader_feature _ _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
- #pragma shader_feature ___ _DETAIL_MULX2
- #pragma shader_feature EDITOR_VISUALIZATION
-
- #include "UnityStandardMeta.cginc"
- ENDCG
- }
- }
-
-
- FallBack "VertexLit"
- CustomEditor "StandardShaderGUI"
-}
diff --git a/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader.meta b/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader.meta
deleted file mode 100644
index 74f27b5e..00000000
--- a/Assets/Tools/ActionTool/ActionTool_Ground_Shader.shader.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/Assets/Tools/ActionTool/DarkPlane.mat b/Assets/Tools/ActionTool/DarkPlane.mat
deleted file mode 100644
index 823e783d..00000000
--- a/Assets/Tools/ActionTool/DarkPlane.mat
+++ /dev/null
@@ -1,77 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!21 &2100000
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diff --git a/Assets/Tools/ActionTool/DarkPlane.mat.meta b/Assets/Tools/ActionTool/DarkPlane.mat.meta
deleted file mode 100644
index 9f220667..00000000
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diff --git a/Assets/Tools/ActionTool/Editor.meta b/Assets/Tools/ActionTool/Editor.meta
deleted file mode 100644
index 1f2132d1..00000000
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diff --git a/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs b/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs
deleted file mode 100644
index adb8819f..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs
+++ /dev/null
@@ -1,346 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- // 编辑事件
- public class ActionColliderEditor : EditorWindow
- {
- EditorWindow sceneView;
- ActionEditorStyles styles;
-
- ColliderBox collider;
-
- Dictionary<string, bool> m_Foldout = new Dictionary<string, bool> ();
-
- int indent = 0;
-
- private void OnEnable()
- {
- titleContent = new GUIContent("Collider Editor");
- m_Foldout.Clear();
- }
-
- private void OnDisable()
- {
- m_Foldout.Clear();
- ActionManager.colliderData = null;
- ActionManager.ColliderWindow = null;
- if(ActionManager.PreviewWindow != null)
- ActionManager.PreviewWindow.Repaint();
- }
-
- private void Update()
- {
- }
-
- Vector2 scroll;
- private void OnGUI()
- {
- if (ActionManager.colliderData == null)
- {
- this.Close();
- return;
- }
-
- collider = ActionManager.colliderData.collider;
- if (collider == null)
- return;
-
- if (styles == null) styles = ActionEditorStyles.Get();
-
- GUILayout.Space(2);
-
- EditorGUILayout.LabelField(collider.type.ToString() + " " + ActionManager.colliderIndex, styles.textBoldBig, GUILayout.Height(25));
-
- GUILayout.Space(2);
-
- EditorGUILayout.BeginHorizontal();
- if (GUILayout.Button("Save"))
- {
-
- }
- if (GUILayout.Button("Revert"))
- {
-
- }
- Color prevColor = GUI.backgroundColor;
- GUI.backgroundColor = Color.red;
- if (GUILayout.Button("Delete"))
- {
- ActionManager.DeleteCurBox();
- }
- GUI.backgroundColor = prevColor;
- EditorGUILayout.EndHorizontal();
-
- GUILayout.Space(5);
-
- scroll = EditorGUILayout.BeginScrollView(scroll);
-
- Type type = collider.GetType();
- FieldInfo[] fields = type.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
- if (fields != null && fields.Length > 0)
- {
- int collliderType = -1;
- FoldoutAttribute foldout = null;
- int foldoutElementCount = 0;
- for (int i = 0; i < fields.Length; ++i)
- {
- FieldInfo field = fields[i];
- string name = field.Name + " (" + field.FieldType.Name + ")";
- string tooltip = "";
- bool skip = false;
- foreach (var attr in field.GetCustomAttributes())
- {
- if (attr.GetType() == typeof(ColliderTypeAttribute))
- {
- ColliderTypeAttribute t = attr as ColliderTypeAttribute;
- collliderType = (int)t.type;
- }
- }
- if (collliderType != -1 && collliderType != (int)collider.type)
- {
- skip = true;
- }
- if (skip)
- {
- continue;
- }
- foreach (var attr in field.GetCustomAttributes())
- {
- if (attr.GetType() == typeof(WhenAttribute))
- {
- WhenAttribute when = attr as WhenAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((float)condition.GetValue(collider) != when.value)
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(WhenNotAttribute))
- {
- WhenNotAttribute when = attr as WhenNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((float)condition.GetValue(collider) == when.value)
- {
- skip = true;
- break;
- }
- }
- else if(attr.GetType() == typeof(IfAttribute))
- {
- IfAttribute when = attr as IfAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if (!(bool)condition.GetValue(collider))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(IfNotAttribute))
- {
- IfNotAttribute when = attr as IfNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((bool)condition.GetValue(collider))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(FoldoutAttribute))
- {
- if(collliderType == -1 || collliderType == (int)collider.type)
- {
- foldout = attr as FoldoutAttribute;
- if (!m_Foldout.ContainsKey(foldout.title))
- m_Foldout.Add(foldout.title, false);
- m_Foldout[foldout.title] = EditorGUILayout.Foldout(m_Foldout[foldout.title], foldout.title);
- foldoutElementCount = 0;
- indent = 13;
- }
- }
- else if (attr.GetType() == typeof(CommentAttribute))
- {
- CommentAttribute comment = attr as CommentAttribute;
- GUIStyle style = GUI.skin.GetStyle("Label");
- TextAnchor preanchor = style.alignment;
- style.alignment = comment.alignment;
- GUI_Label(new GUIContent(comment.comment), style);
- style.alignment = preanchor;
- }
- }
- if(foldout != null && (++foldoutElementCount) <= foldout.count)
- {
- skip |= !m_Foldout[foldout.title];
- }
- if (skip)
- {
- if (foldout != null && foldoutElementCount == foldout.count)
- {
- foldout = null;
- foldoutElementCount = 0;
- indent = 0;
- }
- GUI.enabled = true;
- continue;
- }
-
- foreach (var attr in field.GetCustomAttributes())
- {
- if (attr.GetType() == typeof(TooltipAttribute))
- {
- TooltipAttribute tooltipattr = attr as TooltipAttribute;
- if (tooltip != null)
- {
- tooltip = tooltipattr.tooltip;
- }
- }
- else if (attr.GetType() == typeof(DisallowModifiyInGUI))
- {
- GUI.enabled = false;
- }
- else if (attr.GetType() == typeof(SpaceAttribute))
- {
- SpaceAttribute space = attr as SpaceAttribute;
- GUILayout.Space(space.height);
- }
- }
-
- GUI_Label(new GUIContent(name, tooltip), styles.textBold);
-
- if (field.FieldType == typeof(Vector3))
- {
- field.SetValue(collider, GUI_Vector3((Vector3)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(Vector2))
- {
- field.SetValue(collider, GUI_Vector2((Vector2)field.GetValue(collider)));
- }
- else if(field.FieldType == typeof(Color))
- {
- field.SetValue(collider, GUI_Color((Color)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(string))
- {
- field.SetValue(collider, GUI_String((string)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(bool))
- {
- field.SetValue(collider, GUI_Bool((bool)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(AnimationCurve))
- {
- field.SetValue(collider, GUI_Curve(field.GetValue(collider) as AnimationCurve));
- }
- else if (field.FieldType.IsEnum)
- {
- field.SetValue(collider, GUI_Enum((Enum)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(float))
- {
- field.SetValue(collider, GUI_Float((float)field.GetValue(collider)));
- }
- else if (field.FieldType == typeof(int))
- {
- field.SetValue(collider, GUI_Int((int)field.GetValue(collider)));
- }
- GUI.enabled = true;
- GUILayout.Space(5);
-
- if (foldout != null && foldoutElementCount == foldout.count)
- {
- foldout = null;
- foldoutElementCount = 0;
- indent = 0;
- }
- }
- }
- EditorGUILayout.EndScrollView();
- }
-
- Rect GetControlRect()
- {
- Rect rect = EditorGUILayout.GetControlRect();
- rect.x += indent;
- rect.width -= indent;
- return rect;
- }
-
- void GUI_Label(GUIContent label, GUIStyle style)
- {
- Rect rect = GetControlRect();
- EditorGUI.LabelField(rect, label, style);
- }
-
- Vector3 GUI_Vector3(Vector3 value)
- {
- Rect rect = GetControlRect();
- return EditorGUI.Vector3Field(rect, "", value);
- }
-
- Vector2 GUI_Vector2(Vector2 value)
- {
- Rect rect = GetControlRect();
- return EditorGUI.Vector2Field(rect, "", value);
- }
-
- string GUI_String(string value)
- {
- Rect rect = GetControlRect();
- return EditorGUI.TextField(rect, "", value);
- }
-
- bool GUI_Bool(bool value)
- {
- Rect rect = GetControlRect();
- return GUI.Toggle(rect, value, "Check");
- }
-
- void GUI_Enum(string value)
- {
- Rect rect = GetControlRect();
- GUI.Label(rect, value);
- }
-
- float GUI_Float(float value)
- {
- Rect rect = GetControlRect();
- return EditorGUI.FloatField(rect, "", value);
- }
-
- int GUI_Int(int value)
- {
- Rect rect = GetControlRect();
- return EditorGUI.IntField(rect, "", value);
- }
-
- AnimationCurve GUI_Curve(AnimationCurve curve)
- {
- Rect rect = GetControlRect();
- return EditorGUI.CurveField(rect, "", curve);
- }
-
- Enum GUI_Enum(Enum enumValue)
- {
- Rect rect = GetControlRect();
- return EditorGUI.EnumPopup(rect, "", enumValue);
- }
-
- Color GUI_Color(Color col)
- {
- Rect rect = GetControlRect();
- return EditorGUI.ColorField(rect, col);
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs.meta
deleted file mode 100644
index 2fd8e91f..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionColliderEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8507f595519bce344b9b7f27fa2f0f32
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs b/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs
deleted file mode 100644
index 4efd1f93..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs
+++ /dev/null
@@ -1,109 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- // 编辑collider帧
- public class ActionColliderFrameEditor : EditorWindow
- {
- EditorWindow sceneView;
-
- private void OnEnable()
- {
- titleContent = new GUIContent("Collider Frame Editor");
- maxSize = new Vector2(300, 180);
- minSize = maxSize;
-
- if(!sceneView)
- sceneView = EditorWindow.GetWindow<SceneView>();
- }
-
- private void OnDisable()
- {
- // sceneView = null;
- ActionManager.OnSelectColliderFrame(null);
- }
-
- private void Update()
- {
- }
-
- private void OnGUI()
- {
- var frame = ActionManager.editColliderFrame;
- if (frame == null)
- {
- this.Close();
- return;
- }
-
- GUI.changed = false;
-
- GUILayout.Space(5);
-
- EditorGUILayout.BeginHorizontal();
- EditorGUILayout.LabelField("frame: ");
- EditorGUILayout.LabelField(frame.frame.ToString());
- EditorGUILayout.EndHorizontal();
-
- EditorGUILayout.BeginHorizontal();
- EditorGUILayout.LabelField("active: ");
- frame.active = EditorGUILayout.Toggle(frame.active);
- EditorGUILayout.EndHorizontal();
-
- EditorGUILayout.LabelField("position: ");
- frame.position = EditorGUILayout.Vector3Field("", frame.position);
-
- EditorGUILayout.LabelField("size: ");
- frame.size = EditorGUILayout.Vector3Field("", frame.size);
-
- GUILayout.Space(10);
-
- GUILayout.BeginHorizontal();
-
- if(GUILayout.Button("Left abit"))
- {
- ActionData action = ActionManager.actionData;
- float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime - 0.001f;
- }
-
- if (GUILayout.Button("Right abit"))
- {
- ActionData action = ActionManager.actionData;
- float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime + 0.001f;
- }
-
- if (GUILayout.Button("Current"))
- {
- ActionData action = ActionManager.actionData;
- float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime;
- }
-
- GUILayout.EndHorizontal();
-
- GUILayout.Space(10);
-
- Color prevColor = GUI.backgroundColor;
- GUI.backgroundColor = Color.red;
- if (GUILayout.Button("Delete"))
- {
- ActionManager.DeleteCurFrame();
- }
- GUI.backgroundColor = prevColor;
-
- if (GUI.changed)
- {
- if (sceneView != null)
- sceneView.Repaint();
- if (ActionManager.PreviewWindow != null)
- ActionManager.PreviewWindow.Repaint();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs.meta
deleted file mode 100644
index 393c3deb..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionColliderFrameEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 3fcd174d4fc741a4986f1a08413e6ada
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionData.cs b/Assets/Tools/ActionTool/Editor/ActionData.cs
deleted file mode 100644
index 3da31388..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionData.cs
+++ /dev/null
@@ -1,390 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Linq;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
- // 正在编辑的动画
- public class ActionData
- {
- private Animator m_Animator;
- private AnimationClip m_Clip;
-
- private AnimationData m_AnimData; // asset
-
- private List<AnimationEventBase> m_EventList { get { return m_AnimData != null ? m_AnimData.animationEvents : null; } }
-
- private AnimationEventBase m_CurEventInfo; // 当前正在编辑的event
-
- private TimelineEventProxy m_TimelineEventProxy;
-
- private static List<Projectile> m_Projectiles = new List<Projectile>();
- private static List<FxClear> m_ParticleSystems = new List<FxClear>();
-
- #region metadata
- private float m_TotalFrame; //timeline采样的总帧数
- public float totalFrame { get { return m_TotalFrame; } }
- private float m_SampleRate; // 每次采样的时间间隔
- public float sampleRate { get { return m_SampleRate; } }
- #endregion
-
- public float curAnimFrame { get { return m_CurAnimFrame; } }
-
- public float curAnimTimeNormal
- {
- get
- {
- return m_CurAnimFrame / m_TotalFrame;
- }
- set
- {
- float v = value % m_TotalFrame;
- m_CurAnimFrame = v * m_TotalFrame;
- }
- }
-
- private int m_PrevFrame;
- private float m_CurAnimFrame;
- private double m_PrevLocalTime;
- private float m_PrevNormalTime;
-
- private int m_PrevAnimEventFrame; // 上次的帧数(整数)
-
- private bool m_NotApplyCurves;
- public bool applyCurves { get { return !m_NotApplyCurves; } set { m_NotApplyCurves = !value; } } // 是否开启curve控制速度
- private bool m_NotApplyCurve;
- public bool applyCurve { get { return !m_NotApplyCurve; } set { m_NotApplyCurve = !value; } } // 是否开启curve控制速度
- private bool m_NotApplyRM;
- public bool applyRootMotion { get { return !m_NotApplyRM; } set { m_NotApplyRM = !value; } }
-
- private const string kStateName = "Action";
-
- public RootMotionData rootMotion { get{ return m_RootMotion; } }
- private RootMotionData m_RootMotion;
-
- public string rootMotionPath
- {
- get
- {
- return AssetDatabase.GetAssetPath(m_RootMotion);
- }
- }
-
- public void Initialize(Animator animator, AnimationClip clip, RootMotionData rootmotion)
- {
- m_Animator = animator;
- m_Clip = clip;
- if(m_Clip != null)
- {
- m_TotalFrame = m_Clip.length * ActionManager.FPS;
- m_SampleRate = m_Clip.length / m_TotalFrame;
- }
- m_PrevFrame = -1;
- m_CurAnimFrame = 0;
- m_PrevLocalTime = 0;
- m_Animator.Play(kStateName, 0, 0);
- m_RootMotion = rootmotion;
-
- m_TimelineEventProxy = new TimelineEventProxy(ActionManager.unitRoot.transform);
- m_TimelineEventProxy.isInEditMode = true;
- m_TimelineEventProxy.registerProjectile = RegisterProjectile;
- m_TimelineEventProxy.registerParticleSystem = RegisterParticleSystem;
- }
-
- public void SetCurrentAnimTime(float time)
- {
- m_CurAnimFrame = time;
- }
-
- public void SetCurrentEvent(int index)
- {
- if(index < 0)
- {
- m_CurEventInfo = null;
- }
- else if(m_EventList != null)
- {
- m_CurEventInfo = m_EventList[index];
- }
- else
- {
- m_CurEventInfo = null;
- }
- }
-
- public AnimationEventBase GetEvent(int index)
- {
- if(m_EventList != null && index >= 0 && index < m_EventList.Count)
- {
- return m_EventList[index];
- }
- else
- {
- return null;
- }
- }
-
- public int GetEventCount()
- {
- if (m_EventList != null)
- return m_EventList.Count;
- return 0;
- }
-
- public void RemoveCurrentEvent()
- {
- if(m_EventList != null)
- {
- m_EventList.Remove(m_CurEventInfo);
- m_CurEventInfo = null;
- }
- }
-
- public void RemoveAllEvent()
- {
- if(m_EventList != null)
- {
- m_EventList.Clear();
- m_CurEventInfo = null;
- }
- }
-
- public void StartFrame()
- {
- m_PrevFrame = -1;
- m_PrevLocalTime = EditorApplication.timeSinceStartup;
- }
-
- public void UpdateFrame()
- {
- float dt = (float)(EditorApplication.timeSinceStartup - m_PrevLocalTime);
-
- if (ActionManager.IsPlay)
- {
- float deltaFrame = dt * ActionManager.FPS * ActionManager.Speed;
-
- if (applyCurve)
- {
- float normalizeTime = m_CurAnimFrame / m_TotalFrame;
- AnimationData animData = ActionManager.animationData;
- if (animData)
- {
- AnimationCurve curve = animData.speedCurve;
- deltaFrame *= curve.Evaluate(normalizeTime);
- }
- }
-
- m_CurAnimFrame += deltaFrame;
-
- if (m_CurAnimFrame > m_TotalFrame)
- {
- ActionManager.ResetUnitRootPosAndRot();
- m_PrevNormalTime = 0;
- }
- m_CurAnimFrame %= m_TotalFrame;
- }
-
- UpdateParticles(dt);
-
- UpdateProjectiles(dt);
-
- ActionManager.gizmos.SetCurAnimFrame(m_CurAnimFrame);
-
- SampleFrame();
-
- RunEvent();
-
- m_PrevLocalTime = EditorApplication.timeSinceStartup;
- }
-
- // 播放当前帧
- public void SampleFrame()
- {
- if (m_Animator == null)
- return;
-
- float normalizeTime = m_CurAnimFrame / m_TotalFrame;
-
- if(applyRootMotion)
- {
- var animData = ActionManager.animationData;
- bool overrideRM = animData != null && animData.overrideRootMotion == true;
-
- if(!overrideRM && m_RootMotion)
- {
- // Action Tool这里需要转换一下root motion的轴
- ActionManager.unitRoot.transform.position = RootMotionUtility.ExchangeXZ(m_RootMotion.GetRootMotion(normalizeTime));
- }
- else if(overrideRM)
- {
- if(!ActionRootMotionEditor.IsRecord)
- {
- ActionManager.unitRoot.transform.position = animData.rootMotionOverrideData.GetPosition(m_CurAnimFrame);
- }
- else // 只在第一次播到这一帧的时候设置位置,否则场景里没法编辑位置
- {
- int curAnimEventFrame = (int)m_CurAnimFrame;
- normalizeTime = curAnimEventFrame / m_TotalFrame;
- if (curAnimEventFrame != m_PrevAnimEventFrame)
- {
- ActionManager.unitRoot.transform.position = animData.rootMotionOverrideData.GetPosition(curAnimEventFrame);
- }
- m_PrevAnimEventFrame = curAnimEventFrame;
- }
- }
- }
-
- m_Animator.speed = 1;
- m_Animator.Play(kStateName, 0, normalizeTime);
- m_Animator.Update(0);
- m_Animator.speed = 0;
-
- }
-
- public int GetCurrentFrame()
- {
- float animTime = sampleRate * m_CurAnimFrame;
- int curFrame = Mathf.RoundToInt(animTime * ActionManager.FPS);
- return curFrame;
- }
-
- public void RunEvent()
- {
- if (m_TimelineEventProxy != null)
- m_TimelineEventProxy.ExecuteAnimationEvents(ActionManager.animationData, m_CurAnimFrame);
- }
-
- public void CreateEvent(TimelineEventProxy.EEventType eventtype, int startFrame)
- {
- var classes = Assembly
- .GetAssembly(typeof(AnimationEventBase))
- .GetTypes()
- .Where(t => t.IsSubclassOf(typeof(AnimationEventBase)));
- Type type = null;
- foreach (var itor in classes)
- {
- string name = itor.Name;
- if(itor.Name == eventtype.ToString())
- {
- type = itor;
- break;
- }
- }
- if(type != null)
- {
- var e = Activator.CreateInstance(type) as AnimationEventBase;
- //e.type = eventtype;
- e.startFrame = startFrame;
- AddEvent(e);
- }
- else
- {
- Debug.LogError("[ActionTool] 没有对应类型的event" + eventtype.ToString());
- }
- }
-
- public void AddEvent(AnimationEventBase evnt)
- {
- if (m_AnimData == null || m_EventList == null)
- {
- Debug.LogError("[ActionTool] 没有对应的action数据,是否在" + ActionManager.unitAnimationDataFolder + "创建");
- return;
- }
- m_EventList.Add(evnt);
- }
-
- public void SaveActionData()
- {
- if (m_AnimData == null)
- return;
- EditorUtility.SetDirty(m_AnimData);
- AssetDatabase.SaveAssets();
- }
-
- public void Clear()
- {
- m_Animator = null;
- m_Clip = null;
- m_AnimData = null;
- m_CurEventInfo = null;
- m_TotalFrame = 0;
- m_CurAnimFrame = 0;
- m_PrevFrame = 0;
- m_PrevLocalTime = 0;
- m_SampleRate = 0;
- }
-
- public static void RegisterProjectile(Projectile projectile)
- {
- m_Projectiles.Add(projectile);
- }
-
- public static void RegisterParticleSystem(FxClear vfx)
- {
- m_ParticleSystems.Add(vfx);
- }
-
- void UpdateProjectiles(float dt)
- {
- List<Projectile> removed = ListPool<Projectile>.Get();
- // 更新projectile
- for (int i = 0; i < m_Projectiles.Count; ++i)
- {
- if (m_Projectiles[i] == null)
- continue;
- m_Projectiles[i].Update(dt);
- if (m_Projectiles[i] != null)
- {
- TransformEx.DoRecursively(m_Projectiles[i].transform, (t) => {
- ParticleSystem ps = t.GetComponent<ParticleSystem>();
- if (ps != null)
- {
- ps.Simulate(m_Projectiles[i].time);
- }
- }, true);
- }
- else
- {
- removed.Add(m_Projectiles[i]);
- }
- }
- ListPool<Projectile>.Release(removed);
- }
-
- void UpdateParticles(float dt)
- {
- List<FxClear> removed = ListPool<FxClear>.Get();
- // 更新粒子系统
- for (int i = 0; i < m_ParticleSystems.Count; ++i)
- {
- if (m_ParticleSystems[i] == null)
- continue;
- if (m_ParticleSystems[i] != null)
- {
- m_ParticleSystems[i].UpdateFunc(dt);
- if (m_ParticleSystems[i] != null)
- {
- TransformEx.DoRecursively(m_ParticleSystems[i].transform, (t) => {
- ParticleSystem ps = t.GetComponent<ParticleSystem>();
- if (ps != null)
- {
- ps.Simulate(m_ParticleSystems[i].time);
- }
- }, true);
- }
- else
- {
- removed.Add(m_ParticleSystems[i]);
- }
- }
- }
- ListPool<FxClear>.Release(removed);
- }
-
- }
-
-}
diff --git a/Assets/Tools/ActionTool/Editor/ActionData.cs.meta b/Assets/Tools/ActionTool/Editor/ActionData.cs.meta
deleted file mode 100644
index 4e6fe1ca..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionData.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: eccac258cc2e3a94cb5b1c569b96c366
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditor.cs b/Assets/Tools/ActionTool/Editor/ActionEditor.cs
deleted file mode 100644
index 12057cf7..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditor.cs
+++ /dev/null
@@ -1,262 +0,0 @@
-using System.IO;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEditor;
-using UnityEngine;
-using UnityEditor.SceneManagement;
-
-namespace ActionTool
-{
-
- public class ActionEditor : EditorWindow
- {
- [MenuItem("Erika/ActionTool/Open")]
- static void OpenTools()
- {
- ActionManager.AnimationWindow = GetWindow<ActionEditor>();
- }
-
- string m_SearchText = "";
- ActionEditorStyles styles;
- ActionEditorUI ui;
- int currentPickerWindow;
-
- IEnumerator coLoadAnimationAssets;
- Dictionary<string, Object> animationAssets = new Dictionary<string, Object>();
-
- public void OnEnable()
- {
- titleContent = new GUIContent("Action Editor");
-
- EditorApplication.update += OnUpdate;
- ActionManager.onSelectObj += OnSelectObj;
- }
-
- void OnUpdate()
- {
- if(coLoadAnimationAssets != null)
- {
- if (!coLoadAnimationAssets.MoveNext())
- {
- coLoadAnimationAssets = null;
- }
- }
- }
-
- public void OnDisable()
- {
- EditorApplication.update -= OnUpdate;
- ActionManager.onSelectObj -= OnSelectObj;
- }
-
- public void OnGUI()
- {
- if (styles == null) styles = ActionEditorStyles.Get();
- if (ui == null) ui = ActionEditorUI.Get();
- if (ActionManager.CurrentUnit == null)
- ActionManager.Release();
-
- GUILayout.Space(5);
- GUI_SelectUnit();
- GUILayout.Space(5);
- GUI_AnimationList();
- GUILayout.Space(5);
- }
-
- private void GUI_SelectUnit()
- {
- GUILayout.BeginHorizontal();
-
- GameObject selectObj = EditorGUILayout.ObjectField(ActionManager.CurrentUnit, typeof(GameObject), false, GUILayout.Width(position.width - 160)) as GameObject;
-
- if (selectObj != null && selectObj != ActionManager.CurrentUnit)
- {
- ActionManager.OnSelectObj(selectObj);
- if (ActionManager.AnimationWindow != null)
- {
- ActionManager.AnimationWindow.Repaint();
- }
- }
-
- if (GUILayout.Button("Select", GUILayout.Width(70)))
- {
- currentPickerWindow = EditorGUIUtility.GetControlID(FocusType.Passive) + 100;
- EditorGUIUtility.ShowObjectPicker<GameObject>(ActionManager.CurrentUnit, false, "l:UnitPrefab", currentPickerWindow);
- }
-
- string commandName = Event.current.commandName;
- if(/*commandName.Equals("ObjectSelectorUpdated") || */commandName.Equals("ObjectSelectorClosed"))
- {
- GameObject go = EditorGUIUtility.GetObjectPickerObject() as GameObject;
- if (/*go != null && */ActionManager.CurrentUnit != go)
- {
- ActionManager.OnSelectObj(go);
- this.Repaint();
- }
- }
-
- if (GUILayout.Button("Reimport", GUILayout.Width(70)))
- {
- ActionManager.OnSelectObj(ActionManager.CurrentUnit);
- }
-
- GUILayout.EndHorizontal();
-
- //var scene = EditorSceneManager.GetActiveScene();
- //if (scene == null || scene.path != ActionManager.scenePath)
- //{
- // if(GUILayout.Button("打开ActionToolScene"))
- // {
- // EditorSceneManager.OpenScene(ActionManager.scenePath);
- // }
- //}
-
- if (ActionManager.CurrentUnit == null)
- {
- EditorGUILayout.HelpBox("选择角色prefab", MessageType.Warning);
- }
-
- }
-
- private Vector2 m_AnimtionListScroll;
- private void GUI_AnimationList()
- {
- if (!ActionManager.HasSelectObj())
- return;
-
- EditorGUILayout.LabelField("Animation List");
-
- m_SearchText = GUILayout.TextField(m_SearchText, "SearchTextField", GUILayout.Width(position.width - 20)).ToLower();
-
- string animFolder = ActionManager.unitAnimationClipFolder;
-
- string[] animfiles = Directory.GetFiles(animFolder);
-
- if (animfiles != null && animfiles.Length > 0)
- {
- GUIStyle style = GUI.skin.GetStyle("Button");
- TextAnchor prevAnchor = style.alignment;
- TextClipping prevClipping = style.clipping;
- bool prevRichText = style.richText;
- style.alignment = TextAnchor.MiddleCenter;
- style.clipping = TextClipping.Clip;
- style.richText = false;
-
- m_AnimtionListScroll = EditorGUILayout.BeginScrollView(m_AnimtionListScroll);
-
- for (int i = 0; i < animfiles.Length; ++i)
- {
- string file = animfiles[i];
- if (file.Contains(".meta"))
- continue;
- string animName = Path.GetFileNameWithoutExtension(file);
- bool show = m_SearchText == string.Empty || m_SearchText == "" || animName.ToLower().Contains(m_SearchText);
- if (!show)
- continue;
- bool bChecked = ActionManager.CurrentAnimationName == animName;
- EditorGUILayout.BeginHorizontal();
-
- bool check = GUILayout.Toggle(bChecked, animName, style, GUILayout.Width(position.width - 60));
- if (check && ActionManager.CurrentAnimationName != animName)
- ActionManager.OnSelectAnimation(animName);
-
- bool isFavorite = false;
- if (animationAssets != null && animationAssets.ContainsKey(file))
- {
- isFavorite = IsFavoritAnimation(animationAssets[file]);
- }
- if ((!animationAssets.ContainsKey(file) || animationAssets[file] == null) && coLoadAnimationAssets == null)
- {
- coLoadAnimationAssets = CoLoadAnimationAssets();
- }
- Color bgColor = GUI.backgroundColor;
- GUI.backgroundColor = isFavorite ? Color.yellow : Color.gray;
- if (GUILayout.Button("", styles.starButton, GUILayout.Width(12), GUILayout.Height(13)))
- {
- isFavorite = !isFavorite;
- if(animationAssets.ContainsKey(file))
- {
- if(!isFavorite)
- {
- AssetDatabase.SetLabels(animationAssets[file], new string[0]);
- }
- else
- {
- AssetDatabase.SetLabels(animationAssets[file], new string[1] { "GoodAnimation" });
- }
- }
- }
- GUI.backgroundColor = bgColor;
-
- if (GUILayout.Button("", styles.selectObj, GUILayout.Width(15), GUILayout.Height(15)))
- {
- ui.SelectObject(file);
- }
-
- EditorGUILayout.EndHorizontal();
- }
-
- EditorGUILayout.EndScrollView();
-
- style.alignment = prevAnchor;
- style.clipping = prevClipping;
- style.richText = prevRichText;
- }
- }
-
- bool IsFavoritAnimation(Object animationFile)
- {
- var labels = AssetDatabase.GetLabels(animationFile);
- for (int j = 0; j < labels.Length; ++j)
- {
- if (labels[j] == "GoodAnimation")
- return true;
- }
- return false;
- }
-
- IEnumerator CoLoadAnimationAssets()
- {
- if (!ActionManager.HasSelectObj())
- yield break;
-
- if (animationAssets != null)
- animationAssets.Clear();
- else
- animationAssets = new Dictionary<string, Object>();
-
- string animFolder = ActionManager.unitAnimationClipFolder;
-
- string[] animfiles = Directory.GetFiles(animFolder);
-
- for (int i = 0; i < animfiles.Length; ++i)
- {
- string file = animfiles[i];
- if (file.Contains(".meta"))
- continue;
- var animFile = AssetDatabase.LoadMainAssetAtPath(file);
- if (animationAssets.ContainsKey(file))
- {
- animationAssets[file] = animFile;
- }
- else
- {
- animationAssets.Add(file, animFile);
- }
- if (IsFavoritAnimation(animFile))
- {
- this.Repaint();
- }
- yield return null;
- }
- }
-
- void OnSelectObj(params object[] objs)
- {
- animationAssets.Clear();
- coLoadAnimationAssets = CoLoadAnimationAssets();
- }
-
- }
-
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionEditor.cs.meta
deleted file mode 100644
index 4c2ff1fe..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: ce7158026a0c5f74eb9acc71dea8288c
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs b/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs
deleted file mode 100644
index 08993560..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs
+++ /dev/null
@@ -1,171 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
- internal class ActionEditorStyles
- {
- public GUIStyle textBoldBig;
- public GUIStyle textBoldSmall;
- public GUIStyle textBoldSmallMid;
- public GUIStyle textBold;
- public GUIStyle selectObj;
- public GUIStyle textSmall;
- public GUIStyle textMiddle;
- public GUIStyle textMiddleBold;
- public GUIStyle boxToggle;
- public GUIStyle keyFrameButton;
-
- public GUIStyle toggleSmallBold;
-
- public GUIStyle foldout;
-
- public GUIStyle keyButton;
-
- public GUIStyle starButton;
- public GUIStyle starButton2;
-
- public GUIStyle infoButton;
-
- public Texture2D selectIcon;
- public Texture2D keyFrameIcon;
- public Texture2D addFileIcon;
- public Texture2D saveFileIcon;
- public Texture2D deleteIcon;
- public Texture2D infoIcon;
- public Texture2D keyIcon;
- public Texture2D recordIcon;
- public Texture2D starIcon;
- public Texture2D starIcon2;
-
- private static ActionEditorStyles s_instance;
- public static ActionEditorStyles Get()
- {
- bool flag = s_instance == null;
- if (flag)
- {
- s_instance = new ActionEditorStyles();
- }
- return s_instance;
- }
-
- private ActionEditorStyles()
- {
- selectIcon = (Texture2D)Resources.Load<Texture2D>("select_white");
- selectIcon.filterMode = FilterMode.Point;
-
- //selectIcon = EditorGUIUtility.FindTexture("ClothInspector.SelectTool");
-
- keyFrameIcon = EditorGUIUtility.FindTexture("animationkeyframe");
- addFileIcon = EditorGUIUtility.FindTexture("d_Collab.FileAdded");
- saveFileIcon = EditorGUIUtility.FindTexture("d_Collab.FileUpdated");
- deleteIcon = EditorGUIUtility.FindTexture("d_P4_DeletedLocal");
- infoIcon = EditorGUIUtility.FindTexture("UnityEditor.InspectorWindow");
- keyIcon = EditorGUIUtility.FindTexture("d_animationkeyframe");
- starIcon = EditorGUIUtility.FindTexture("Favorite");
- starIcon2 = EditorGUIUtility.FindTexture("Favorite Icon");
- recordIcon = EditorGUIUtility.FindTexture("d_Animation.Record");
-
- InitStyle(out textBoldBig, GUI.skin.label, s => {
- s.fontStyle = FontStyle.Bold;
- s.fontSize = 18;
- s.alignment = TextAnchor.MiddleCenter;
- });
-
- InitStyle(out textBold, GUI.skin.label, s => {
- s.fontStyle = FontStyle.Bold;
- });
- InitStyle(out textBoldSmall, GUI.skin.label, s => {
- s.fontSize = 9;
- s.fontStyle = FontStyle.Bold;
- });
- InitStyle(out textBoldSmallMid, GUI.skin.label, s => {
- s.fontSize = 9;
- s.fontStyle = FontStyle.Bold;
- s.alignment = TextAnchor.MiddleCenter;
- });
- InitStyle(out selectObj, GUI.skin.button, s => {
- s.normal.background = selectIcon;
- s.active.background = selectIcon;
- s.focused.background = selectIcon;
- s.hover.background = selectIcon;
- });
- InitStyle(out textSmall, GUI.skin.label, s => {
- s.fontSize = 8;
- });
- InitStyle(out textMiddle, GUI.skin.label, s => {
- s.fontSize = 10;
- });
- InitStyle(out textMiddleBold, GUI.skin.label, s => {
- s.fontSize = 10;
- s.fontStyle = FontStyle.Bold;
- });
- InitStyle(out boxToggle, EditorStyles.miniButtonLeft, s => {
- s.fontSize = 8;
- s.normal.textColor = Color.white;
- s.onNormal.textColor = Color.white;
- s.active.textColor = Color.white;
- s.onActive.textColor = Color.white;
- });
- InitStyle(out keyFrameButton, GUI.skin.button, s => {
- s.fontSize = 9;
- s.clipping = TextClipping.Overflow;
- s.alignment = TextAnchor.MiddleCenter;
- s.fontStyle = FontStyle.Bold;
- s.normal.textColor = Color.yellow;
- s.active.textColor = Color.yellow;
- s.focused.textColor = Color.yellow;
- s.hover.textColor = Color.yellow;
- });
- InitStyle(out keyButton, GUI.skin.button, s =>
- {
- s.normal.background = keyIcon;
- s.active.background = keyIcon;
- s.hover.background = keyIcon;
- s.focused.background = keyIcon;
- });
- InitStyle(out starButton, GUI.skin.button, s =>
- {
- s.normal.background = starIcon;
- s.active.background = starIcon;
- s.hover.background = starIcon;
- s.focused.background = starIcon;
- });
- InitStyle(out starButton2, GUI.skin.button, s =>
- {
- s.normal.background = starIcon2;
- s.active.background = starIcon2;
- s.hover.background = starIcon2;
- s.focused.background = starIcon2;
- });
- InitStyle(out infoButton, GUI.skin.button, s =>
- {
- s.normal.background = infoIcon;
- s.active.background = infoIcon;
- s.hover.background = infoIcon;
- s.focused.background = infoIcon;
- });
- InitStyle(out toggleSmallBold, GUI.skin.toggle, s => {
- s.fontSize = 10;
- //s.fontStyle = FontStyle.Bold;
- });
- InitStyle(out foldout, EditorStyles.foldout, s => {
- });
- }
-
- private delegate void Initter(GUIStyle style);
- private static void InitStyle(out GUIStyle normal, GUIStyle other, Initter initter)
- {
- normal = new GUIStyle(other);
- initter(normal);
- }
- private static void InitStyle(out GUIStyle normal, Initter initter)
- {
- normal = new GUIStyle();
- initter(normal);
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs.meta b/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs.meta
deleted file mode 100644
index 8adef727..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 13b6cd36eabea4b42aadd96b3a816fe3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs b/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs
deleted file mode 100644
index a1e2ba36..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
- internal class ActionEditorUI
- {
- static ActionEditorUI s_instance;
-
- static Material m_material;
-
- public Material defaultUIMaterail { get { return m_material; } }
-
- public static ActionEditorUI Get()
- {
- bool flag = s_instance == null;
- if (flag)
- {
- s_instance = new ActionEditorUI();
- }
- return s_instance;
- }
-
- private ActionEditorUI()
- {
- m_material = new Material(Shader.Find("Hidden/Internal-Colored"));
- m_material.hideFlags = HideFlags.HideAndDontSave;
- }
-
- public void DrawVerticalLineFast(float x, float minY, float maxY, Color color)
- {
- // GL画线在GenericMenu弹出来时会有问题
- //bool bWin = Application.platform == RuntimePlatform.WindowsEditor;
- //if (bWin)
- //{
- // GL.Color(color);
- // GL.Vertex(new Vector3(x - 0.5f, minY, 0f));
- // GL.Vertex(new Vector3(x + 0.5f, minY, 0f));
- // GL.Vertex(new Vector3(x + 0.5f, maxY, 0f));
- // GL.Vertex(new Vector3(x - 0.5f, maxY, 0f));
- //}
- //else
- //{
- // GL.Color(color);
- // GL.Vertex(new Vector3(x, minY, 0f));
- // GL.Vertex(new Vector3(x, maxY, 0f));
- //}
- Rect rect = new Rect(x-0.5f, minY, 1, maxY - minY);
- EditorGUI.DrawRect(rect, color);
- }
-
- public void DrawHorizontalLineFast(float y, float minX, float maxX, Color color)
- {
- //bool bWin = Application.platform == RuntimePlatform.WindowsEditor;
- //if (bWin)
- //{
- // GL.Color(color);
- // GL.Vertex(new Vector3(minX, y - 0.5f, 0f));
- // GL.Vertex(new Vector3(minX, y + 0.5f, 0f));
- // GL.Vertex(new Vector3(maxX, y + 0.5f, 0f));
- // GL.Vertex(new Vector3(maxX, y - 0.5f, 0f));
- //}
- //else
- //{
- // GL.Color(color);
- // GL.Vertex(new Vector3(minX, y, 0f));
- // GL.Vertex(new Vector3(maxX, y, 0f));
- //}
- Rect rect = new Rect(minX, y - 0.5f, maxX - minX, 1);
- EditorGUI.DrawRect(rect, color);
- }
-
- public void DrawRectFrame(Rect rect, Color col)
- {
- DrawHorizontalLineFast(rect.y, rect.x, rect.x + rect.width, col);
- DrawHorizontalLineFast(rect.y + rect.height, rect.x, rect.x + rect.width, col);
- DrawVerticalLineFast(rect.x, rect.y, rect.y + rect.height, col);
- DrawVerticalLineFast(rect.x + rect.width, rect.y, rect.y + rect.height, col);
- }
-
- public void SelectObject(Object obj)
- {
- Selection.activeObject = obj;
- EditorGUIUtility.PingObject(obj);
- }
-
- public void SelectObject(string path)
- {
- Object obj = AssetDatabase.LoadAssetAtPath(path, typeof(Object)) as Object;
- if(obj)
- {
- SelectObject(obj);
- }
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs.meta b/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs.meta
deleted file mode 100644
index 6d66f438..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEditorUI.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: c0e7eed5cfcabd24f980de3b9fc699ac
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs b/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs
deleted file mode 100644
index b0eb86cf..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs
+++ /dev/null
@@ -1,368 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Reflection;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- // 编辑事件
- public class ActionEventEditor : EditorWindow
- {
- EditorWindow sceneView;
- ActionEditorStyles styles;
- AnimationEventBase animEvent;
-
- private void OnEnable()
- {
- titleContent = new GUIContent("Event Editor");
- }
-
- private void OnDisable()
- {
- ActionManager.OnSelectAnimationEvent(null);
- }
-
- private void Update()
- {
- }
-
- Vector2 scroll;
- private void OnGUI()
- {
- animEvent = ActionManager.animationEvent;
- if (animEvent == null)
- {
- this.Close();
- return;
- }
-
- if (styles == null) styles = ActionEditorStyles.Get();
-
- string eventName = animEvent.name;
- int frame = animEvent.startFrame;
-
- Type type = animEvent.GetType();
-
- GUILayout.Space(2);
-
- EditorGUILayout.LabelField(eventName, styles.textBoldBig, GUILayout.Height(25));
-
- GUILayout.Space(2);
-
- EditorGUILayout.BeginHorizontal();
- if (GUILayout.Button("Save"))
- {
-
- }
- if (GUILayout.Button("Revert"))
- {
-
- }
- Color prevColor = GUI.backgroundColor;
- GUI.backgroundColor = Color.red;
- if (GUILayout.Button("Delete"))
- {
- ActionManager.DeleteEvent(animEvent);
- ActionManager.OnSelectAnimationEvent(null);
- }
- GUI.backgroundColor = prevColor;
- EditorGUILayout.EndHorizontal();
-
- GUILayout.Space(5);
-
- EditorGUILayout.BeginHorizontal();
- if (GUILayout.Button("Copy"))
- {
- ActionManager.CopyAnimationEvent(animEvent);
- }
- EditorGUILayout.EndHorizontal();
-
- GUILayout.Space(5);
-
- EditorGUILayout.LabelField("startFrame (int)", styles.textBold);
- GUI.enabled = false;
- EditorGUILayout.TextField(frame.ToString());
- GUI.enabled = true;
-
- GUILayout.Space(5);
-
- scroll = EditorGUILayout.BeginScrollView(scroll);
-
- GUILayout.Space(5);
-
- FieldInfo[] fields = type.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly);
- if(fields != null && fields.Length > 0)
- {
- for(int i = 0; i < fields.Length; ++i)
- {
- FieldInfo field = fields[i];
- string name = field.Name + " (" + field.FieldType.Name + ")";
- string tooltip = "";
- bool skip = false;
- bool isHDR = false;
- foreach (var attr in field.GetCustomAttributes())
- {
- if(attr.GetType() == typeof(TooltipAttribute))
- {
- TooltipAttribute tooltipattr = attr as TooltipAttribute;
- if(tooltip != null)
- {
- tooltip = tooltipattr.tooltip;
- }
- }
- else if (attr.GetType() == typeof(DisallowModifiyInGUI))
- {
- GUI.enabled = false;
- }
- else if (attr.GetType() == typeof(WhenAttribute))
- {
- WhenAttribute when = attr as WhenAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if (!when.IsSatisfied((int)condition.GetValue(animEvent)))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(AndWhenAttribute))
- {
- AndWhenAttribute when = attr as AndWhenAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if (!when.IsSatisfied((int)condition.GetValue(animEvent)))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(WhenNotAttribute))
- {
- WhenNotAttribute when = attr as WhenNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((int)condition.GetValue(animEvent) == when.value)
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(IfAttribute))
- {
- IfAttribute when = attr as IfAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if (!(bool)condition.GetValue(animEvent))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(IfNotAttribute))
- {
- IfNotAttribute when = attr as IfNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((bool)condition.GetValue(animEvent))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(SpaceAttribute))
- {
- SpaceAttribute space = attr as SpaceAttribute;
- GUILayout.Space(space.height);
- }
- else if (attr.GetType() == typeof(CommentAttribute))
- {
- CommentAttribute comment = attr as CommentAttribute;
- GUIStyle style = GUI.skin.GetStyle("Label");
- TextAnchor preanchor = style.alignment;
- style.alignment = comment.alignment;
- GUI_Label(new GUIContent(comment.comment), style);
- style.alignment = preanchor;
- }
- else if (attr.GetType() == typeof(WhenAttribute))
- {
- WhenAttribute when = attr as WhenAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((float)condition.GetValue(animEvent) != when.value)
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(WhenNotAttribute))
- {
- WhenNotAttribute when = attr as WhenNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((float)condition.GetValue(animEvent) == when.value)
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(IfAttribute))
- {
- IfAttribute when = attr as IfAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if (!(bool)condition.GetValue(animEvent))
- {
- skip = true;
- break;
- }
- }
- else if (attr.GetType() == typeof(IfNotAttribute))
- {
- IfNotAttribute when = attr as IfNotAttribute;
- string conditionName = when.conditionName;
- FieldInfo condition = type.GetField(conditionName);
- if ((bool)condition.GetValue(animEvent))
- {
- skip = true;
- break;
- }
- }
- else if(attr.GetType() == typeof(HDRAttribute))
- {
- isHDR = true;
- }
- }
- if (skip)
- {
- GUI.enabled = true;
- continue;
- }
- EditorGUILayout.LabelField(new GUIContent(name, tooltip), styles.textBold);
- if (field.FieldType == typeof(Vector3))
- {
- field.SetValue(animEvent, GUI_Vector3((Vector3)field.GetValue(animEvent)));
- }
- else if (field.FieldType == typeof(Vector2))
- {
- field.SetValue(animEvent, GUI_Vector2((Vector2)field.GetValue(animEvent)));
- }
- else if (field.FieldType == typeof(string))
- {
- field.SetValue(animEvent, GUI_String((string)field.GetValue(animEvent)));
- }
- else if (field.FieldType == typeof(bool))
- {
- field.SetValue(animEvent, GUI_Bool((bool)field.GetValue(animEvent)));
- }
- else if(field.FieldType == typeof(AnimationCurve))
- {
- field.SetValue(animEvent, GUI_Curve(field.GetValue(animEvent) as AnimationCurve));
- }
- else if(field.FieldType.IsEnum)
- {
- field.SetValue(animEvent, GUI_Enum((Enum)field.GetValue(animEvent)));
- }
- else if(field.FieldType == typeof(float))
- {
- field.SetValue(animEvent, GUI_Float((float)field.GetValue(animEvent)));
- }
- else if (field.FieldType == typeof(int))
- {
- field.SetValue(animEvent, GUI_Int((int)field.GetValue(animEvent)));
- }
- else if(field.FieldType == typeof(Color))
- {
- if(isHDR)
- {
- field.SetValue(animEvent, GUI_ColorHDR((Color)field.GetValue(animEvent)));
- }
- else
- {
- field.SetValue(animEvent, GUI_Color((Color)field.GetValue(animEvent)));
- }
- }
- else
- {
- Color c = GUI.color;
- GUI.color = Color.red;
- GUI_Label(new GUIContent("Unknown Type " + field.FieldType), GUI.skin.GetStyle("Label"));
- GUI.color = c;
- }
- GUILayout.Space(5);
- }
- }
-
- EditorGUILayout.EndScrollView();
- }
-
- void GUI_Label(GUIContent label, GUIStyle style)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- EditorGUI.LabelField(rect, label, style);
- }
-
- float GUI_Float(float value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.FloatField(rect, "", value);
- }
-
- int GUI_Int(int value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.IntField(rect, "", value);
- }
-
- AnimationCurve GUI_Curve(AnimationCurve curve)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.CurveField(rect, "", curve);
- }
-
- Enum GUI_Enum(Enum enumValue)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.EnumPopup(rect, "", enumValue);
- }
-
- Vector3 GUI_Vector3(Vector3 value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.Vector3Field(rect, "", value);
- }
-
- Vector2 GUI_Vector2(Vector2 value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.Vector2Field(rect, "", value);
- }
-
- string GUI_String(string value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.TextField(rect, "", value);
- }
-
- bool GUI_Bool(bool value)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return GUI.Toggle(rect, value, "Check");
- }
-
- Color GUI_Color(Color col)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.ColorField(rect, col);
- }
-
- Color GUI_ColorHDR(Color col)
- {
- Rect rect = EditorGUILayout.GetControlRect();
- return EditorGUI.ColorField(rect, new GUIContent(""), col, true, true, true);
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs.meta
deleted file mode 100644
index 6a130af1..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionEventEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 7e3fa648b1f19c141ad717db41c10772
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs b/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs
deleted file mode 100644
index 0d4a0f4f..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- // 编辑collider帧
- public class ActionInfoEditor : EditorWindow
- {
- private static string title;
- private static string content;
- private static Vector2 size;
-
- public static void ShowContent(string tlt, string cnt)
- {
- title = tlt;
- content = cnt;
- size = GUI.skin.label.CalcSize(new GUIContent(content));
- var editor = EditorWindow.GetWindow<ActionInfoEditor>(true);
- editor.titleContent = new GUIContent(title);
- editor.OnEnable();
- }
-
- private void OnEnable()
- {
- titleContent = new GUIContent(title);
- maxSize = new Vector2(50 + size.x, 10 + size.y);
- minSize = maxSize;
- }
-
- private void OnDisable()
- {
- }
-
- private void Update()
- {
- }
-
- private void OnGUI()
- {
- Vector2 size= GUI.skin.label.CalcSize(new GUIContent(content));
- GUI.Label(new Rect(5,5, size.x, size.y), content);
- }
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs.meta
deleted file mode 100644
index 49da3876..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionInfoEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8121c73011a3e1c4ea6beaf52d54e673
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionManager.cs b/Assets/Tools/ActionTool/Editor/ActionManager.cs
deleted file mode 100644
index f88f73e3..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionManager.cs
+++ /dev/null
@@ -1,544 +0,0 @@
-using System;
-using System.IO;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEditor;
-using UnityEngine;
-
-namespace ActionTool
-{
- // ActionTool callback delegates
- public delegate void CallbackHandler(params object[] objs);
-
- public static class ActionManager
- {
- public enum UnitType
- {
- PC,
- NPC,
- }
-
- public static string s_Controller = "Assets/Tools/ActionTool/controller_temp.controller";
- static string s_SettingPath = "Assets/Tools/ActionTool/ActionTool Settings.asset";
- public static string scenePath { get { return "Assets/Tools/ActionTool/ActionToolScene.unity"; } }
-
- public static ActionEditor AnimationWindow;
- public static ActionPreviewEditor PreviewWindow;
- public static ActionEventEditor EventEditWindow;
- public static ActionColliderFrameEditor ColliderFrameWindow;
- public static ActionColliderEditor ColliderWindow;
- public static ActionRootMotionEditor RootMotionEditor;
-
- public static ActionToolSettings Settings;
-
- //规定timeline上事件的采样频率是30帧
- public const int FPS = 30;
-
- public static float Speed = 1;
-
- public static GameObject CurrentUnit
- {
- get
- {
- return s_CurrentUnit;
- }
- }
-
- public static string CurrentAnimationName
- {
- get
- {
- return s_CurrentAnimationName;
- }
- }
-
- private static GameObject s_CurrentUnit;
- private static string s_CurrentAnimationName;
- public static GameObject unitInstance { get { return s_UnitInstance; } }
- public static GameObject unitRoot { get; private set; }
- private static GameObject s_UnitInstance;
- private static Animator s_Animator;
- private static AnimatorOverrideController s_OverrideContorller;
-
- private static ActionData s_CurActionData;
- public static ActionData actionData { get { return s_CurActionData; } }
-
- public static Vector3 s_InitPosition = Vector3.zero;
- public static Quaternion s_InitRotation = Quaternion.identity;
-
- private static RootMotionData s_RootMotion;
-
- private static AnimationData m_SharedAnimationData; // 资源
- public static AnimationData sharedAnimationData { get { return m_SharedAnimationData; } }
- private static AnimationData m_AnimationData;
- public static AnimationData animationData
- {
- get
- {
- return m_AnimationData;
- }
- set
- {
- m_AnimationData = value;
- if (gizmos)
- {
- gizmos.SetAnimationData(value);
- }
- }
- }
- public static AnimationClip curClip;
-
- public static string AnimationDataPath
- {
- get
- {
- return AssetDatabase.GetAssetPath(sharedAnimationData);
- }
- }
-
- private static AnimationEventBase m_CurAnimationEvent;
- public static AnimationEventBase animationEvent { get { return m_CurAnimationEvent; } }
-
- private static ColliderData s_CurColliderData;
- public static ColliderData colliderData { get { return s_CurColliderData; } set { s_CurColliderData = value; } }
-
- public static ColliderData.ColliderFrame s_CurEditColliderFrame;
- public static ColliderData.ColliderFrame editColliderFrame { get { return s_CurEditColliderFrame; } }
- public static ColliderData s_CurEditFrameCollider;
-
- private static ActionToolGizmos s_Gizmos;
- public static ActionToolGizmos gizmos { get { return s_Gizmos; } }
-
- // 是否在自动播放
- private static bool s_IsPlay;
- public static bool IsPlay { get { return s_IsPlay; } }
-
- private static GameObject s_RootActionTool;
- private const string kRootActionTool = "RootActionTool";
- private const string kUnitRoot = "UnitRoot";
-
- private static AnimationEventBase copiedAnimationEvent;
-
- public static int MaxEventsPerFrame // 所有帧里面事件最多有几个
- {
- get
- {
- if (animationData == null)
- return 0;
- return animationData.GetMaxAnimationEventsCount();
- }
- }
-
- public static int GridRowCount
- {
- get
- {
- bool hasRM = animationData != null && animationData.overrideRootMotion == true;
- return (MaxEventsPerFrame + 1) + (animationData != null ? animationData.GetBoxesCount() : 0) + (hasRM ? 1 : 0);
- }
- }
-
- public static string unitFolder;
- public static string unitAnimationDataFolder { get { return unitFolder + "AnimationData/"; } }
- public static string unitRootMotionFolder { get { return unitFolder + "RootMotion/"; } }
- public static string unitAnimationClipFolder { get { return unitFolder + "AnimationClip/"; } }
- public static string unitDataFolder { get { return unitFolder + "UnitData/"; } }
-
- public static int colliderIndex;
-
- public static CallbackHandler onSelectObj;
-
- public static void OnSelectObj(GameObject obj)
- {
- Release();
- s_CurrentUnit = obj;
- if(s_CurrentUnit != null)
- {
- string path = AssetDatabase.GetAssetPath(obj);
- string folder = Path.GetDirectoryName(path).Replace('\\', '/');
- folder = folder.Substring(0, folder.LastIndexOf('/'));
- unitFolder = folder + "/";
- s_UnitInstance = GameObject.Instantiate(obj);
- InitializeUnitInstance(s_UnitInstance);
- }
- onSelectObj?.Invoke(obj);
- }
-
- public static void OnSelectAnimation(string animation)
- {
- s_CurrentAnimationName = animation;
- if (PreviewWindow == null)
- PreviewWindow = EditorWindow.GetWindow<ActionPreviewEditor>();
- PreviewWindow.Repaint();
-
- string animpath = unitAnimationClipFolder + animation + ".anim";
- AnimationClip clip = AssetDatabase.LoadAssetAtPath(animpath, typeof(AnimationClip)) as AnimationClip;
- curClip = clip;
- if (clip)
- {
- s_OverrideContorller["EmptyAction"] = clip;
- }
-
- string rootmotionData = unitRootMotionFolder + animation + ".asset";
- s_RootMotion = AssetDatabase.LoadAssetAtPath<RootMotionData>(rootmotionData);
- if (s_RootMotion == null)
- {
- Debug.LogError("[ActionTool] 没有对应的rootmotion, " + rootmotionData);
- }
-
- if (s_CurActionData == null)
- s_CurActionData = new ActionData();
- s_CurActionData.Initialize(s_Animator, clip, s_RootMotion);
-
- string animationDataPath = unitAnimationDataFolder + animation + ".asset";
- AnimationData asset = AssetDatabase.LoadAssetAtPath<AnimationData>(animationDataPath);
- m_SharedAnimationData = asset;
- if(asset != null)
- animationData = UnityEngine.Object.Instantiate<AnimationData>(asset);
- else
- animationData = null;
-
- OnSelectAnimationEvent(null);
- OnSelectColliderFrame(null, null);
- OnSelectBox(null);
- if (EventEditWindow) EventEditWindow.Close();
- if (ColliderFrameWindow) ColliderFrameWindow.Close();
-
- }
-
- public static bool HasSelectObj()
- {
- return s_CurrentUnit != null;
- }
-
- public static void Release()
- {
- if(s_UnitInstance != null)
- GameObject.DestroyImmediate(s_UnitInstance);
- s_UnitInstance = null;
- s_CurrentUnit = null;
- s_CurrentAnimationName = null;
- s_Animator = null;
- s_RootActionTool = GameObject.Find(kRootActionTool);
- if (s_RootActionTool)
- GameObject.DestroyImmediate(s_RootActionTool);
- s_CurActionData = null;
- s_CurEditColliderFrame = null;
- s_CurColliderData = null;
- s_CurrentAnimationName = null;
- }
-
- private static void InitializeUnitInstance(GameObject unit)
- {
- if (unit == null)
- return;
-
- unit.transform.position = Vector3.zero;
- unit.transform.rotation = Quaternion.Euler(0, 90, 0);
-
- var tempUnitRoot = GameObject.Find(kUnitRoot);
- if (tempUnitRoot)
- GameObject.DestroyImmediate(tempUnitRoot);
- unitRoot = new GameObject(kUnitRoot);
- unitRoot.transform.localScale = Vector3.one;
- unitRoot.transform.rotation = s_InitRotation;
- unitRoot.transform.position = s_InitPosition;
- unit.transform.SetParent(unitRoot.transform);
-
- s_RootActionTool = GameObject.Find(kRootActionTool);
- if(s_RootActionTool == null)
- s_RootActionTool = new GameObject(kRootActionTool);
-
- unitRoot.transform.SetParent(s_RootActionTool.transform);
-
- s_Animator = unit.GetComponentInChildren<Animator>();
- if(s_Animator == null)
- {
- Debug.LogError("[ActionTool] 角色prefab下没有animator");
- return;
- }
-
- RuntimeAnimatorController controller = AssetDatabase.LoadAssetAtPath(s_Controller, typeof(RuntimeAnimatorController)) as RuntimeAnimatorController;
- if(controller == null)
- {
- Debug.LogError("[ActionTool] 文件丢失" + s_Controller);
- return;
- }
-
- s_OverrideContorller = new AnimatorOverrideController(controller);
- s_OverrideContorller.name = "override controller";
- s_Animator.runtimeAnimatorController = s_OverrideContorller;
-
- s_Animator.applyRootMotion = false;
-
- s_Gizmos = s_RootActionTool.AddComponent<ActionToolGizmos>();
- s_Gizmos.Initialize(unitRoot);
-
- Settings = AssetDatabase.LoadAssetAtPath<ActionToolSettings>(s_SettingPath);
- }
-
- public static void UpdateFrame()
- {
- if (s_CurActionData != null)
- s_CurActionData.UpdateFrame();
- }
-
- public static void Pause()
- {
- s_IsPlay = !s_IsPlay;
- if(s_IsPlay && s_CurActionData != null)
- {
- s_CurActionData.StartFrame();
- }
- }
-
- public static void Start()
- {
- if (s_CurActionData != null)
- s_CurActionData.curAnimTimeNormal = 0;
- }
-
- public static void Stop()
- {
- if (s_CurActionData != null)
- {
- if (s_IsPlay)
- Pause();
- s_CurActionData.curAnimTimeNormal = 0;
- }
- }
-
- public static void Previous()
- {
- if (s_IsPlay)
- Pause();
- float cur = s_CurActionData.curAnimFrame;
- float pre = Mathf.Ceil(cur - 1);
- pre = (int)Mathf.Clamp(pre, 0, s_CurActionData.totalFrame);
- s_CurActionData.SetCurrentAnimTime(pre);
- }
-
- public static void Next()
- {
- if (s_IsPlay)
- Pause();
- float cur = s_CurActionData.curAnimFrame;
- float next = Mathf.Floor(cur + 1);
- next = (int)Mathf.Clamp(next, 0, s_CurActionData.totalFrame);
- s_CurActionData.SetCurrentAnimTime(next);
- }
-
- public static void End()
- {
- if (s_CurActionData != null)
- s_CurActionData.curAnimTimeNormal = 1;
- }
-
- public static void CreateAnimationData()
- {
- string animation = s_CurrentAnimationName;
- string animationDataPath = unitAnimationDataFolder + animation + ".asset";
- string animpath = unitAnimationClipFolder + animation + ".anim";
- AnimationData animData = new AnimationData();
- animData.animationName = s_CurrentAnimationName;
- animData.animationPath = animpath;
- AssetDatabase.CreateAsset(animData, animationDataPath);
- AssetDatabase.Refresh();
- m_SharedAnimationData = animData;
- animationData = UnityEngine.Object.Instantiate<AnimationData>(animData);
- }
-
- public static void SaveAnimationData()
- {
- if (animationData == null)
- {
- Debug.LogError("[ActionTool] 没有animation data数据");
- return;
- }
- string animation = s_CurrentAnimationName;
- string animationDataPath = unitAnimationClipFolder + animation + ".asset";
- EditorUtility.CopySerialized(animationData, m_SharedAnimationData);
- m_SharedAnimationData.OnSaveToDisk();
- EditorUtility.SetDirty(m_SharedAnimationData);
- AssetDatabase.SaveAssets();
- AssetDatabase.Refresh();
- }
-
- public static void NewHurtBox()
- {
- if (animationData == null)
- {
- Debug.LogError("[ActionTool] 没有animation data数据");
- return;
- }
- ColliderData box = new ColliderData(ColliderBox.EColliderType.HurtBox, ColliderBox.Pivot.MiddleBottom);
- animationData.AddBox(ref animationData.hurtBoxes, box);
- }
-
- public static void NewHitBox()
- {
- if (animationData == null)
- {
- Debug.LogError("[ActionTool] 没有animation data数据");
- return;
- }
- ColliderData box = new ColliderData(ColliderBox.EColliderType.HitBox, ColliderBox.Pivot.MiddleCenter);
- animationData.AddBox(ref animationData.hitBoxes, box);
- }
-
- public static void DeleteCurBox()
- {
- if(animationData != null && s_CurColliderData != null)
- {
- animationData.DeleteBox(s_CurColliderData);
- s_CurColliderData = null;
- }
- }
-
- public static void EditCollider()
- {
- if (s_CurColliderData == null)
- return;
- if(ColliderWindow == null)
- ColliderWindow = EditorWindow.GetWindow<ActionColliderEditor>(true);
- }
-
- public static void OnSelectBox(ColliderData collider, int index = 0)
- {
- s_CurColliderData = collider;
- if (ColliderWindow != null)
- ColliderWindow.Repaint();
- colliderIndex = index;
- EditCollider();
- }
-
- public static void AddNewBoxFrame(object param)
- {
- BoxParam frame = (BoxParam)param;
- int frameIndex = frame.frame;
- var data = frame.collider;
- if(data != null)
- {
- var frameData = data.AddFrame(frameIndex);
- OnSelectColliderFrame(frameData, data);
- }
- }
-
- public static void DeleteBoxFrame(object param)
- {
- BoxParam frame = (BoxParam)param;
- int frameIndex = frame.frame;
- var data = frame.collider;
- if (data != null)
- {
- data.DeleteFrame(frameIndex);
- }
- }
-
- public static void DeleteCurFrame()
- {
- if (s_CurEditFrameCollider == null)
- return;
- if (s_CurEditColliderFrame == null)
- return;
- s_CurEditFrameCollider.DeleteFrame(s_CurEditColliderFrame.frame);
-
- s_CurEditColliderFrame = null;
- }
-
- public static void OnSelectColliderFrame(ColliderData.ColliderFrame frame, ColliderData collider = null)
- {
- s_CurEditColliderFrame = frame;
- s_CurEditFrameCollider = collider;
-
- if (frame != null)
- {
- ColliderFrameWindow = EditorWindow.GetWindow<ActionColliderFrameEditor>(true);
-
- ActionData action = ActionManager.actionData;
- float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime;
- }
- }
-
- public static void AddNewEvent(object param)
- {
- EventParam eventParam = (EventParam )param;
- string eventName = eventParam.eventName; // TimelineEventProxy.EEventType
- int frame = eventParam.frame;
- Debug.Log("[ActionTool] Add new event " + eventName);
- if (animationData == null)
- {
- Debug.LogError("[ActionTool] 没有animation data数据");
- return;
- }
- Type type = TimelineEventProxy.GetTypeByName(eventName);
- if(type == null)
- {
- Debug.LogError("[ActionTool] 没有创建对应的类, " + eventName);
- return;
- }
- AnimationEventBase animEvent = Activator.CreateInstance(type) as AnimationEventBase;
- if(animEvent)
- {
- animEvent.name = animEvent.type.ToString();
- animEvent.startFrame = frame;
- animationData.AddEvent(animEvent);
- OnSelectAnimationEvent(animEvent);
- }
- else
- {
- Debug.LogError("[ActionTool] 实例化失败, " + eventName);
- return;
- }
- }
-
- public static void PasteEvent(object param)
- {
- if (copiedAnimationEvent == null)
- return;
- int frame = (int)param;
- AnimationEventBase animEvent = UnityEngine.Object.Instantiate(copiedAnimationEvent);
- if(animEvent != null)
- {
- animEvent.name = animEvent.type.ToString();
- animEvent.startFrame = frame;
- animationData.AddEvent(animEvent);
- OnSelectAnimationEvent(animEvent);
- }
- }
-
- public static void OnSelectAnimationEvent(AnimationEventBase animEvent)
- {
- m_CurAnimationEvent = animEvent;
- if(animEvent != null)
- {
- EventEditWindow = EditorWindow.GetWindow<ActionEventEditor>(true);
- }
- }
-
- public static void DeleteEvent(AnimationEventBase animEvent)
- {
- if (animationData == null)
- return;
- animationData.DeleteEvent(animEvent);
- }
-
- public static void EditRootMotionOverrideData()
- {
- RootMotionEditor = EditorWindow.GetWindow<ActionRootMotionEditor>(true);
- }
-
- public static void CopyAnimationEvent(AnimationEventBase animEvent)
- {
- copiedAnimationEvent = UnityEngine.Object.Instantiate(animEvent);
- }
-
- public static void ResetUnitRootPosAndRot()
- {
- unitRoot.transform.position = s_InitPosition;
- unitRoot.transform.rotation = s_InitRotation;
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionManager.cs.meta b/Assets/Tools/ActionTool/Editor/ActionManager.cs.meta
deleted file mode 100644
index 86dd9397..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionManager.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 5edc3f3e858191742a0db785219adbe3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs b/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs
deleted file mode 100644
index d6a0a425..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- // 编辑collider帧
- public class ActionNoteEditor : EditorWindow
- {
- private void OnEnable()
- {
- titleContent = new GUIContent("Note");
- maxSize = new Vector2(300, 110);
- minSize = new Vector2(300, 110);
- }
-
- private void OnDisable()
- {
- }
-
- private void Update()
- {
- }
-
- private void OnGUI()
- {
- var animData = ActionManager.animationData;
- if(animData == null)
- {
- this.Close();
- return;
- }
- GUILayout.Space(5);
- animData.note = GUILayout.TextArea(animData.note, GUILayout.Height(100));
- GUILayout.Space(5);
- }
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs.meta
deleted file mode 100644
index a47cc903..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionNoteEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 48a105c4026c65b428a22db4c350c5ef
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs b/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs
deleted file mode 100644
index ee1eb89f..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs
+++ /dev/null
@@ -1,1025 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- public struct BoxParam
- {
- public ColliderData collider;
- public int frame;
- }
-
- public struct EventParam
- {
- public string eventName;
- public int frame;
- }
-
- public class ActionPreviewEditor : EditorWindow
- {
- Texture m_UITextureStop;
- Texture m_UITexturePause;
- Texture m_UITexturePlay;
- Texture m_UITextureNext;
- Texture m_UITextureEnd;
- Texture m_UITexturePrevious;
- Texture m_UITextureStart;
-
- Texture m_UITextureNewHurtBox;
- Texture m_UITextureNewHitBox;
- Texture m_UITextureNewThrowBox;
- Texture m_UITextureNewBlockBox;
- Texture m_UITextureNewDefendBox;
-
- GUIStyle m_StyleBold;
-
- const float kToolbarControlMargin = 5;
- const float kToolbarHeight = 50;
- const float kToolbarControlSize = kToolbarHeight - kToolbarControlMargin * 2;
- const float kCurveYOffset = 80;
- const float kTimeLineViewXOffset = 20;
- float kTimeLineViewYOffset = 110;
- const float kFrameWidth = 10;
- const float kFrameHeight = 20;
-
- float m_GridY = 0;
- float m_ToolbarOffset = 0; // <= 0
- bool m_ShowLeftButton;
- bool m_ShowRightButton;
- Rect m_LeftRegion;
- Rect m_RightRegion;
- bool m_IsLeftOrRightButtonClicked;
-
- ActionEditorStyles styles;
- ActionEditorUI ui;
-
- private void OnEnable()
- {
- titleContent = new GUIContent("Action Preview");
-
- m_UITextureStop = (Texture)Resources.Load("button_control_stop");
- m_UITexturePause = (Texture)Resources.Load("button_control_pause");
- m_UITexturePlay = (Texture)Resources.Load("button_control_play");
- m_UITextureNext = (Texture)Resources.Load("button_control_next");
- m_UITextureEnd = (Texture)Resources.Load("button_control_end");
- m_UITexturePrevious = (Texture)Resources.Load("button_control_previous");
- m_UITextureStart = (Texture)Resources.Load("button_control_start");
- m_UITextureNewHurtBox = (Texture)Resources.Load("hurtbox");
- m_UITextureNewHitBox = (Texture)Resources.Load("hitbox");
- m_UITextureNewThrowBox = (Texture)Resources.Load("throwbox");
- m_UITextureNewBlockBox = (Texture)Resources.Load("blockbox");
- m_UITextureNewDefendBox = (Texture)Resources.Load("defendbox");
-
- m_IsLeftOrRightButtonClicked = false;
- }
-
- void Update()
- {
- ActionManager.UpdateFrame();
-
- if(ActionManager.RootMotionEditor != null)
- ActionManager.RootMotionEditor.Repaint();
- }
-
- private void OnDisable()
- {
- ActionManager.PreviewWindow = null;
- }
-
- private void OnGUI()
- {
- //if(ActionManager.actionData == null)
- //{
- // this.Close();
- // return;
- //}
-
- styles = ActionEditorStyles.Get();
-
- if (ActionManager.CurrentAnimationName == null || ActionManager.CurrentAnimationName == "")
- {
- EditorGUILayout.HelpBox("选择动画", MessageType.Warning);
- return;
- }
-
- if (styles == null) styles = ActionEditorStyles.Get();
- if (ui == null) ui = ActionEditorUI.Get();
-
- GUI_Toolbar();
-
- float y = kToolbarHeight + 5;
- GUI_Detail(ref y);
- GUI_Properties(ref y);
- GUI_Parameters(ref y);
- GUI_Toggle(ref y);
- GUI_Curves(ref y);
- GUI_Curve(ref y);
- GUI_PlaybackTime(ref y);
- y += 5;
- GUI_Setting(ref y);
- GUI_TimeLineView(ref y);
- }
-
- void GUI_Toolbar()
- {
- Event e = Event.current;
-
- float x = m_ToolbarOffset, y = kToolbarControlMargin;
- m_IsLeftOrRightButtonClicked = (e.isMouse && ((m_ShowLeftButton && m_LeftRegion.Contains(e.mousePosition)) ||
- (m_ShowRightButton && m_RightRegion.Contains(e.mousePosition))));
-
- GUI.enabled = !m_IsLeftOrRightButtonClicked;
-
- GUI_Toolbar_BG();
- GUI_Toolbar_Start(ref x, ref y);
- GUI_Toolbar_Previous(ref x, ref y);
- GUI_Toolbar_Stop(ref x, ref y);
- GUI_Toolbar_Pause(ref x, ref y);
- GUI_Toolbar_Next(ref x, ref y);
- GUI_Toolbar_End(ref x, ref y);
-
- GUI_DrawSeperateLine(x + 10 + kToolbarControlMargin, 0, kToolbarHeight);
- x += 20;
-
- GUI.enabled = !m_IsLeftOrRightButtonClicked && ActionManager.animationData != null;
- GUI_Toolbar_NewHurtBox(ref x, ref y);
- GUI_Toolbar_NewHitBox(ref x, ref y);
- GUI_Toolbar_NewThrowBox(ref x, ref y);
- GUI_Toolbar_NewBlockBox(ref x, ref y);
- GUI_Toolbar_NewDefendBox(ref x, ref y);
- //GUI_Toolbar_Detail(ref x, ref y);
- //GUI_Toolbar_Delete(ref x, ref y);
- GUI.enabled = !m_IsLeftOrRightButtonClicked;
-
- GUI_DrawSeperateLine(x + 10 + kToolbarControlMargin, 0, kToolbarHeight);
- x += 20;
-
- GUI.enabled = !m_IsLeftOrRightButtonClicked && ActionManager.animationData == null;
- GUI_Toolbar_NewAnimationData(ref x, ref y);
- GUI.enabled = !m_IsLeftOrRightButtonClicked;
-
- GUI.enabled = !m_IsLeftOrRightButtonClicked && ActionManager.animationData != null;
- GUI_Toolbar_Save(ref x, ref y);
- GUI.enabled = !m_IsLeftOrRightButtonClicked;
-
- GUI.enabled = true;
- GUI_Toolbar_Expand(x);
- }
-
- void GUI_Toolbar_BG()
- {
- GUI.DrawTexture(new Rect(0, 0, position.width, 50), EditorStyles.toolbar.normal.background);
- }
-
- void GUI_Toolbar_Start(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if(GUI.Button(rect, m_UITextureStart))
- {
- ActionManager.Start();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Previous(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, m_UITexturePrevious))
- {
- ActionManager.Previous();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Stop(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, m_UITextureStop))
- {
- ActionManager.Stop();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Pause(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- Texture tex = ActionManager.IsPlay ? m_UITexturePlay : m_UITexturePause;
- if (GUI.Button(rect, tex))
- {
- ActionManager.Pause();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Next(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, m_UITextureNext))
- {
- ActionManager.Next();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_End(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, m_UITextureEnd))
- {
- ActionManager.End();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Detail(ref float y)
- {
- var actionData = ActionManager.actionData;
- var animationData = ActionManager.animationData;
-
- float xl = 5, xr = xl + 105;
-
- GUI.Label(new Rect(xl, y, 105, 15), "Animation Name:", styles.textMiddle);
- float width = styles.textMiddleBold.CalcSize(new GUIContent(ActionManager.CurrentAnimationName)).x;
- GUI.Label(new Rect(xr, y, width, 15), ActionManager.CurrentAnimationName, styles.textMiddleBold);
- if(GUI.Button(new Rect(xr + width + 10, y, 50, 15), "Info"))
- {
- ActionInfoEditor.ShowContent("Animation Info",
- "Length: " + ActionManager.curClip.length + "s \n" +
- "WrapMode: " + ActionManager.curClip.wrapMode + "\n" +
- "IsLooping: " + ActionManager.curClip.isLooping + "\n" +
- "FrameRate: " + ActionManager.curClip.frameRate
- );
- }
- if (animationData)
- {
- Color bgColor = GUI.backgroundColor;
- GUI.backgroundColor = animationData.note != null && animationData.note != "" ? bgColor : Color.gray;
- if (GUI.Button(new Rect(xr + width + 10 + 50 + 10, y, 16, 14), "", styles.infoButton))
- {
- EditorWindow.GetWindow<ActionNoteEditor>(true);
- }
- GUI.backgroundColor = bgColor;
- }
- y += 15;
-
- GUI.Label(new Rect(xl, y, 105, 15), "AnimationData:", styles.textMiddle);
- if(ActionManager.animationData != null)
- {
- width = styles.textMiddleBold.CalcSize(new GUIContent(ActionManager.AnimationDataPath)).x;
- GUI.Label(new Rect(xr, y, width, 15), ActionManager.AnimationDataPath, styles.textMiddleBold);
- if (GUI.Button(new Rect(xr + width + 10, y, 50, 15), "Info"))
- {
- AnimationData animData = ActionManager.animationData;
- ActionInfoEditor.ShowContent("AnimationData Info",
- "Events: " + (animData.animationEvents == null ? 0 : animData.animationEvents.Count) + "\n" +
- "HurtBoxes: " + (animData.hurtBoxes == null ? 0 : animData.hurtBoxes.Count) + "\n" +
- "HitBoxes: " + (animData.hitBoxes == null ? 0 : animData.hitBoxes.Count) + "\n" +
- "ThrowBoxes: " + (animData.throwBoxes == null ? 0 : animData.throwBoxes.Count) + "\n" +
- "BlockBoxes: " + (animData.blockBoxes == null ? 0 : animData.blockBoxes.Count) + "\n" +
- "DefendBoxes: " + (animData.defendBoxes == null ? 0 : animData.defendBoxes.Count)
- );
- }
- }
- else
- {
- GUI.Label(new Rect(xr, y, 100, 15), "None", styles.textMiddleBold);
- }
- y += 15;
-
- GUI.Label(new Rect(xl, y, 105, 15), "RootMotion:", styles.textMiddle);
- if(actionData.rootMotion != null && (animationData == null || animationData.overrideRootMotion == false))
- {
- string content = ActionManager.actionData.rootMotionPath + " (Editor Only)";
- width = styles.textMiddleBold.CalcSize(new GUIContent(content)).x;
- GUI.Label(new Rect(xr, y, width, 15), content, styles.textMiddleBold);
- if (GUI.Button(new Rect(xr + width + 10, y, 50, 15), "Info"))
- {
- RootMotionData rootMotion = ActionManager.actionData.rootMotion;
- ActionInfoEditor.ShowContent("RootMotion Info",
- "Frame Count: " + rootMotion.frameCount
- );
- }
- if(animationData != null)
- {
- if (GUI.Button(new Rect(xr + width + 10 + 60, y, 60, 15), "Override"))
- {
- animationData.AddRootMotionOverriderData();
- }
- }
- }
- else if(animationData != null && animationData.overrideRootMotion == true)
- {
- width = styles.textMiddleBold.CalcSize(new GUIContent("Override")).x;
- GUI.Label(new Rect(xr, y, width, 15), "Override", styles.textMiddleBold);
- if (GUI.Button(new Rect(xr + width + 10, y, 60, 15), "Edit"))
- {
- ActionManager.EditRootMotionOverrideData();
- }
- Color bg = GUI.backgroundColor;
- GUI.backgroundColor = Color.red;
- if (GUI.Button(new Rect(xr + width + 10 + 70, y, 60, 15), "Delete"))
- {
- animationData.DeleteRootMotionOverrideData();
- }
- GUI.backgroundColor = bg;
- }
- else
- {
- GUI.Label(new Rect(xr, y, 50, 15), "None", styles.textMiddleBold);
- width = styles.textMiddleBold.CalcSize(new GUIContent("None")).x;
- if (animationData != null)
- {
- if (GUI.Button(new Rect(xr + width + 10, y, 60, 15), "Override"))
- {
- animationData.AddRootMotionOverriderData();
- }
- }
- }
- y += 15;
- }
-
- void GUI_PlaybackTime(ref float y)
- {
- float xl = 5, xr = xl + 105;
- GUI.Label(new Rect(xl, y, 105, 15), "Playback Frame:", styles.textMiddle);
- GUI.Label(new Rect(xr, y, 110, 15), ActionManager.actionData.curAnimFrame.ToString("f2"), styles.textMiddleBold);
- GUI.Label(new Rect(xl + 150, y, 105, 15), "Normalized Time:", styles.textMiddle);
- GUI.Label(new Rect(xr + 150, y, 110, 15), ActionManager.actionData.curAnimTimeNormal.ToString("f2"), styles.textMiddleBold);
- GUI.Label(new Rect(xl + 150 * 2, y, 105, 15), "Event Frame:", styles.textMiddle);
- GUI.Label(new Rect(xr + 150 + 125, y, 110, 15), ((int)ActionManager.actionData.curAnimFrame).ToString(), styles.textMiddleBold);
- GUI.Label(new Rect(xl + 150 + 130 + 130, y, 105, 15), "Time:", styles.textMiddle);
- GUI.Label(new Rect(xr + 150 + 130 + 65 , y, 510, 15), (ActionManager.actionData.curAnimTimeNormal * ActionManager.curClip.length).ToString(), styles.textMiddleBold);
- y += 15;
- }
-
- void GUI_Curve(ref float y)
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- return;
-
- float x = 5;
- GUI.Label(new Rect(x, y, 105, 15), "Speed Curve:", styles.textMiddle);
- x += 105;
- animData.speedCurve = EditorGUI.CurveField(new Rect(x, y, 210, 15), animData.speedCurve);
- ui.DrawVerticalLineFast(x + 210 * ActionManager.actionData.curAnimTimeNormal, y , y + 15, Color.red);
- y += 15;
- }
-
- void GUI_Properties(ref float y)
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- return;
- var properties = animData.properties;
- float x = 5;
- GUI.Label(new Rect(x, y, 105, 15), "Properties:", styles.textMiddle);
- x += 105;
- GUI.Label(new Rect(x, y, 10, 15), (properties != null ? properties.Count : 0).ToString(), styles.textMiddleBold);
- x += 20;
- if (GUI.Button(new Rect(x, y, 50, 15), "Edit"))
- {
- EditorWindow.GetWindow<AnimationPropertyEditor>(true);
- }
- y += 15;
- }
-
- void GUI_Parameters(ref float y)
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- return;
- var parameters = animData.parameters;
- float x = 5;
- GUI.Label(new Rect(x, y, 105, 15), "Parameters:", styles.textMiddle);
- x += 105;
- GUI.Label(new Rect(x, y, 10, 15), (parameters != null ? parameters.Count : 0).ToString(), styles.textMiddleBold);
- x += 20;
- if (GUI.Button(new Rect(x, y, 50, 15), "Edit"))
- {
- EditorWindow.GetWindow<AnimationParameterEditor>(true);
- }
- y += 15;
- }
-
- void GUI_Toggle(ref float y)
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- return;
- var toggles = animData.toggles;
- float x = 5;
- GUI.Label(new Rect(x, y, 105, 15), "Toggles:", styles.textMiddle);
- x += 105;
- GUI.Label(new Rect(x, y, 10, 15), (toggles != null ? toggles.Count : 0).ToString(), styles.textMiddleBold);
- //if(toggles != null && toggles.Count > 0)
- //{
- x += 20;
- if(GUI.Button(new Rect(x, y, 50, 15), "Edit"))
- {
- EditorWindow.GetWindow<AnimationToggleEditor>(true);
- }
- //}
- y += 15;
- }
-
- void GUI_Curves(ref float y)
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- return;
- var curves = animData.curves;
- float x = 5;
- GUI.Label(new Rect(x, y, 105, 15), "Curves:", styles.textMiddle);
- x += 105;
- GUI.Label(new Rect(x, y, 10, 15), (curves != null ? curves.Count : 0).ToString(), styles.textMiddleBold);
- x += 20;
- if (GUI.Button(new Rect(x, y, 50, 15), "Edit"))
- {
- EditorWindow.GetWindow<AnimationCurveEditor>(true);
- }
- y += 15;
- }
-
- void GUI_Setting(ref float y)
- {
- ActionData action = ActionManager.actionData;
-
- Rect bgRect = new Rect(3, y - 4, position.width - 6, 15 + 8);
- EditorGUI.DrawRect(bgRect, new Color32(65, 65, 65, 255));
-
- float x = 5;
- action.applyRootMotion = GUI.Toggle(new Rect(x, y, 120, 15), action.applyRootMotion, "Apply RootMotion", styles.toggleSmallBold);
- x += 130;
- action.applyCurve = GUI.Toggle(new Rect(x, y, 120, 15), action.applyCurve, "Apply SpeedCurve", styles.toggleSmallBold);
- x += 130;
- action.applyCurves = GUI.Toggle(new Rect(x, y, 120, 15), action.applyCurves, "Apply Curves", styles.toggleSmallBold);
-
- y += 20;
- }
-
- Vector2 scrollPos = Vector2.zero;
- void GUI_TimeLineView(ref float iy)
- {
- if (ActionManager.actionData == null)
- return;
-
- ActionData action = ActionManager.actionData;
-
- kTimeLineViewYOffset = iy;
-
- float y = iy;
-
- float contentHeight = ActionManager.GridRowCount * kFrameHeight + 40;
- Rect content = new Rect(0, 0, ((int)Mathf.Ceil(action.totalFrame)) * kFrameWidth + 30, contentHeight);
- float height = 300;
- if (position.height - kTimeLineViewYOffset > contentHeight + 15)
- height = contentHeight + 15;
- else
- height = position.height - kTimeLineViewYOffset;
- Rect viewport = new Rect(0, y, position.width, height);
- scrollPos = GUI.BeginScrollView(viewport, scrollPos, content);
-
- y = 0;
-
- GUI_FrameText(ref y);
- GUI_Slider(ref y);
- GUI_Grid(ref y);
- GUI_Events();
- GUI_RM();
- GUI_Boxes();
- GUI_FrameLine();
-
- GUI.EndScrollView();
- }
-
- void GUI_FrameText(ref float y)
- {
- ActionData action = ActionManager.actionData;
- int sampleCount = (int)Mathf.Ceil(action.totalFrame);
- Rect rect = new Rect(0, y, 20, 15);
- for(int i = 0; i < sampleCount; i++)
- {
- rect.x = kTimeLineViewXOffset + i * kFrameWidth - ((i >= 10) ? 7 : 5);
- if(i % 5 == 0)
- {
- Color c = GUI.color;
- GUI.color = i % 10 == 0 ? Color.yellow : GUI.color;
- GUI.Label(rect, i.ToString(), styles.textSmall);
- GUI.color = c;
- }
- }
- y += 11;
- }
-
- void GUI_Slider( ref float y)
- {
- ActionData action = ActionManager.actionData;
- Rect rect = new Rect(kTimeLineViewXOffset - 4, y, action.totalFrame * kFrameWidth + 7, 15);
- float t = GUI.HorizontalSlider(rect,action.curAnimTimeNormal, 0, 1);
- if(t != action.curAnimTimeNormal)
- {
- if(ActionManager.IsPlay)
- ActionManager.Pause();
- action.curAnimTimeNormal = t;
- }
-
- if(ActionManager.IsPlay)
- {
- this.Repaint();
- }
-
- y += 20;
- }
-
- void GUI_Grid(ref float y)
- {
- m_GridY = y;
-
- ActionData action = ActionManager.actionData;
- int sampleCount = (int)Mathf.Ceil(action.totalFrame);
-
- Rect bgRect = new Rect(kTimeLineViewXOffset, y, sampleCount * kFrameWidth, ActionManager.GridRowCount * kFrameHeight);
- GUI.Box(bgRect, "");
-
- Color lineColor = new Color(0.3f, 0.3f, 0.3f);
- Color lineColor2 = new Color(0.5f, 0.5f, 0.5f);
- for (int i = 0; i < ActionManager.GridRowCount + 1; i++)
- {
- ui.DrawHorizontalLineFast(y + i * kFrameHeight, kTimeLineViewXOffset, kTimeLineViewXOffset + sampleCount * kFrameWidth, lineColor);
- }
- for(int i = 0; i <= sampleCount; ++i)
- {
- Color c = i % 5 == 0 ? lineColor2 : lineColor;
- float x = kTimeLineViewXOffset + i * kFrameWidth;
- //x = Mathf.Clamp(x, kTimeLineViewXOffset, kTimeLineViewXOffset + action.totalFrame * kFrameWidth);
- ui.DrawVerticalLineFast(x, y, y + ActionManager.GridRowCount * kFrameHeight, c);
- }
-
- y += ActionManager.GridRowCount * kFrameHeight;
- }
-
- void GUI_FrameLine()
- {
- float y = m_GridY;
- ActionData action = ActionManager.actionData;
- Rect bgRect = new Rect(kTimeLineViewXOffset, y, action.totalFrame * kFrameWidth, ActionManager.GridRowCount * kFrameHeight);
- ui.defaultUIMaterail.SetPass(0);
-
- ui.DrawVerticalLineFast(kTimeLineViewXOffset + bgRect.width * action.curAnimTimeNormal, y, y + ActionManager.GridRowCount * kFrameHeight, Color.red);
- }
-
- void GUI_RM()
- {
- var animData = ActionManager.animationData;
- if (animData == null || animData.overrideRootMotion == false)
- return;
- float y = m_GridY + (ActionManager.MaxEventsPerFrame + 1) * kFrameHeight;
- Rect rect = new Rect(kTimeLineViewXOffset - 17, y - 1, 17, kFrameHeight);
- if(GUI.Button(rect, "", styles.boxToggle))
- {
- ActionManager.EditRootMotionOverrideData();
- }
- Rect lb = rect;
- lb.y += 3;
- GUI.Label(lb, "RM", styles.textBoldSmall);
- //
- var rmData = animData.rootMotionOverrideData;
- if (rmData == null)
- return;
- for(int i = 0; i < rmData.positions.Count; ++i)
- {
- var posData = rmData.positions[i];
- if (posData == null)
- continue;
- int frame = posData.frame;
- Vector2 pos = new Vector2(kTimeLineViewXOffset + frame * kFrameWidth, y);
- if(GUI.Button(new Rect(pos.x - 1, pos.y + 4, kFrameWidth + 1, kFrameWidth), "", styles.keyButton))
- {
- ActionManager.actionData.SetCurrentAnimTime(frame);
- }
- }
- }
-
- void GUI_Boxes()
- {
- var animData = ActionManager.animationData;
- bool hasRM = animData != null && animData.overrideRootMotion == true;
- float y = m_GridY + (ActionManager.MaxEventsPerFrame + 1 + (hasRM ? 1:0)) * kFrameHeight;
- if (animData == null)
- return;
- DrawBoxList(animData.hurtBoxes, ref y, Color.green);
- DrawBoxList(animData.hitBoxes, ref y, Color.red);
- DrawBoxList(animData.throwBoxes, ref y, Color.blue);
- DrawBoxList(animData.blockBoxes, ref y, Color.yellow);
- DrawBoxList(animData.defendBoxes, ref y, Color.magenta);
- GenericMenu_BoxFrame();
- }
-
- void DrawBoxList(List<ColliderData> boxes, ref float y, Color c)
- {
- if (boxes == null || boxes.Count == 0)
- return;
- int count = boxes.Count;
- for(int i = 0; i < boxes.Count; ++i)
- {
- DrawBox(i, boxes[i], y + i * kFrameHeight, c);
- }
- y += count * kFrameHeight;
- }
-
- void DrawBox(int index, ColliderData box, float y, Color c)
- {
- ActionData action = ActionManager.actionData;
-
- Color prevColor = GUI.backgroundColor;
- GUI.backgroundColor = c;
- Rect rect = new Rect(kTimeLineViewXOffset - 17, y - 1, 17, kFrameHeight);
- bool selected = ActionManager.colliderData == box;
- bool select = GUI.Toggle(rect, selected, index.ToString(), styles.boxToggle);
- GUI.backgroundColor = prevColor;
-
- prevColor = GUI.color;
- GUI.color = c;
- if (select)
- {
- ActionManager.OnSelectBox(box, index);
- }
- else if(selected && !select)
- {
- ActionManager.OnSelectBox(null);
- }
-
- if(box.frames != null && box.frames.Count > 0)
- {
- int prevIndex = -1;
- for(int i = 0; i < box.frames.Count; ++i)
- {
- ColliderData.ColliderFrame frame = box.frames[i];
- int frameIndex = frame.frame;
- Vector2 pos = new Vector2(kTimeLineViewXOffset + frameIndex * kFrameWidth, y);
- Rect frameRect = new Rect(pos.x, pos.y, kFrameWidth, kFrameHeight);
- bool frameSelected = frame == ActionManager.editColliderFrame;
- bool frameSelect = GUI.Toggle(frameRect, frameSelected, "",styles.keyFrameButton);
- if(!frameSelected && frameSelect)
- {
- //ActionManager.OnSelectBox(box, i);
- ActionManager.OnSelectColliderFrame(frame, box);
- }
- else if(frameSelect && !frameSelect)
- {
- ActionManager.OnSelectColliderFrame(null, null);
- }
- if(prevIndex != -1)
- {
- float length = (frameIndex - prevIndex - 1) * kFrameWidth;
- Rect region = new Rect(kTimeLineViewXOffset + (prevIndex + 1) * kFrameWidth, y, length, kFrameHeight);
- float animFrame = action.curAnimFrame;
- Color col = c * 0.4f;
- //if (ActionManager.IsPlay)
- //{
- bool highlight = action.curAnimFrame >= prevIndex && action.curAnimFrame < frameIndex;
- col = highlight ? c * 0.6f : c * 0.4f;
- //}
- EditorGUI.DrawRect(region, col);
- }
- if (frame.active)
- prevIndex = frameIndex;
- else
- prevIndex = -1;
- }
- }
-
- GUI.color = prevColor;
- }
-
- void GenericMenu_BoxFrame()
- {
- Event e = Event.current;
- if (e.button != 1 || !e.isMouse || e.type != EventType.MouseDown)
- return;
- ActionData action = ActionManager.actionData;
- AnimationData animData = ActionManager.animationData;
- int sampleCount = (int)Mathf.Ceil(action.totalFrame);
- float y = m_GridY + (ActionManager.MaxEventsPerFrame + 1) * kFrameHeight + (animData.overrideRootMotion ? kFrameHeight : 0);
- Vector2 position = e.mousePosition;
- int boxCount = ActionManager.animationData.GetBoxesCount();
- Rect boxRegion = new Rect(kTimeLineViewXOffset, y, sampleCount * kFrameWidth, boxCount * kFrameHeight);
- if (!boxRegion.Contains(position))
- return;
- // 找到对应的box和帧
- Vector2 pos = new Vector2(position.x - boxRegion.x, position.y - boxRegion.y);
- int index = (int)(pos.y / kFrameHeight);
- int frame = (int)(pos.x / kFrameWidth);
- ColliderData box = ActionManager.animationData.GetColliderByIndex(index);
- if(box != null)
- {
- BoxParam param = new BoxParam();
- param.collider = box;
- param.frame = frame;
- //if(ActionManager.colliderData != box)
- // ActionManager.OnSelectBox(box, index);
- GenericMenu _newFrameMenu = new GenericMenu();
- _newFrameMenu.AddItem(new GUIContent("New Frame"), false, ActionManager.AddNewBoxFrame, param);
- _newFrameMenu.AddItem(new GUIContent("Delete"), false, ActionManager.DeleteBoxFrame, param);
- _newFrameMenu.ShowAsContext();
- }
- else
- {
- Debug.LogError("[ActionTool] 错误的点击");
- }
- }
-
- void GUI_DrawSeperateLine(float x, float y, float height)
- {
- ui.defaultUIMaterail.SetPass(0);
- Color lineColor = new Color(0.3f, 0.3f, 0.3f);
- Color lineColor2 = new Color(0.1f, 0.1f, 0.1f);
- ui.DrawVerticalLineFast(x, y, y +height, lineColor2);
- ui.DrawVerticalLineFast(x+1, y, y +height, lineColor);
- }
-
- void GUI_Toolbar_NewHurtBox(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(" + ", m_UITextureNewHurtBox, "New hurt box")))
- {
- ActionManager.NewHurtBox();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_NewHitBox(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(" + ", m_UITextureNewHitBox, "New hit box")))
- {
- ActionManager.NewHitBox();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_NewThrowBox(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(" + ", m_UITextureNewThrowBox, "New hit box")))
- {
- ActionManager.NewHitBox();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_NewDefendBox(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(" + ", m_UITextureNewDefendBox, "New hit box")))
- {
- ActionManager.NewHitBox();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_NewBlockBox(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(" + ", m_UITextureNewBlockBox, "New hit box")))
- {
- ActionManager.NewHitBox();
- }
- x += kToolbarControlSize;
- }
-
- //void GUI_Toolbar_Detail(ref float x, ref float y)
- //{
- // x += kToolbarControlMargin + 20;
- // Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- // GUI.enabled = !m_IsLeftOrRightButtonClicked && ActionManager.colliderData != null;
- // if (GUI.Button(rect, new GUIContent(styles.infoIcon, "Detail")))
- // {
- // ActionManager.EditCollider();
- // }
- // GUI.enabled = true;
- // x += kToolbarControlSize;
- //}
-
- //void GUI_Toolbar_Delete(ref float x, ref float y)
- //{
- // x += kToolbarControlMargin;
- // Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- // GUI.enabled = !m_IsLeftOrRightButtonClicked && ActionManager.colliderData != null;
- // if (GUI.Button(rect, new GUIContent(styles.deleteIcon, "Delete this collider")))
- // {
- // ActionManager.DeleteCurBox();
- // }
- // GUI.enabled = true;
- // x += kToolbarControlSize;
- //}
-
- void GUI_Toolbar_NewAnimationData(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, new GUIContent(styles.addFileIcon, "Add new animation data file")))
- {
- ActionManager.CreateAnimationData();
- }
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Save(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- //Color c = GUI.backgroundColor;
- if (GUI.Button(rect, new GUIContent(styles.saveFileIcon, "Save")))
- {
- ActionManager.SaveAnimationData();
- }
- //GUI.backgroundColor = c;
- x += kToolbarControlSize;
- }
-
- void GUI_Toolbar_Expand(float x)
- {
- x += 5;
- float width = position.width;
- if (width >= x - m_ToolbarOffset)
- {
- m_ShowLeftButton = m_ShowRightButton = false;
- return;
- }
- float btnWidth = 20;
- Rect leftRect = new Rect(-2, kToolbarControlMargin - 6, btnWidth, kToolbarControlSize + 11);
- Rect rightRect = new Rect(position.width - 18, kToolbarControlMargin - 6, btnWidth, kToolbarControlSize + 11);
- m_LeftRegion = leftRect;
- m_RightRegion = rightRect;
- Color col = GUI.backgroundColor;
- GUI.backgroundColor = Color.gray;
- if (x > width)
- {
- m_ShowRightButton = true;
- if (GUI.Button(rightRect, ">", EditorStyles.miniButtonLeft))
- {
- m_ToolbarOffset -= Mathf.Min(kToolbarControlSize, x - width);
- }
- }
- if(m_ToolbarOffset < 0)
- {
- m_ShowLeftButton = true;
- if (GUI.Button(leftRect, "<", EditorStyles.miniButtonRight))
- {
- m_ToolbarOffset += Mathf.Min(kToolbarControlSize, -m_ToolbarOffset);
- }
- }
- GUI.backgroundColor = col;
- }
-
- void GUI_Events()
- {
- float y = m_GridY;
- Rect rect = new Rect(kTimeLineViewXOffset - 17, y - 1, 17, (ActionManager.MaxEventsPerFrame + 1) * kFrameHeight);
- if (GUI.Button(rect, "", styles.boxToggle))
- {
- AnimationData animData = ActionManager.animationData;
- Dictionary<string, int> events = new Dictionary<string, int>();
- for (int i = 0; i < animData.animationEvents.Count; ++i)
- {
- var e = animData.animationEvents[i];
- if(!events.ContainsKey(e.type.ToString()))
- events.Add(e.type.ToString(), 0);
- events[e.type.ToString()]++;
- }
- string str = "";
- foreach(var e in events)
- {
- str += "\n" + e.Key.ToString() + ": " + e.Value;
- }
-
- ActionInfoEditor.ShowContent("Event Info",
- "Events: " + (animData.animationEvents == null ? 0 : animData.animationEvents.Count) +
- str
- );
- }
- Rect lb = rect;
- //lb.y += 3;
- lb.x += 2;
- GUI.Label(lb, "EV", styles.textBoldSmallMid);
- DrawAllEvents();
- GenericMenu_Event();
- }
-
- void DrawAllEvents()
- {
- if (ActionManager.animationData == null)
- return;
-
- List<int> frames = ActionManager.animationData.GetAnimationEventFrameIndices();
- if (frames == null || frames.Count == 0)
- return;
- for(int i= 0;i < frames.Count; ++ i)
- {
- int frame = frames[i];
- DrawFrameEvent(frame);
- }
- ListPool<int>.Release(frames);
- }
-
- void DrawFrameEvent(int frame)
- {
- List<AnimationEventBase> animEvents = ActionManager.animationData.GetAnimationEventsAtFrame(frame);
- if (animEvents == null || animEvents.Count == 0)
- return;
- float y = m_GridY;
- for (int i = 0; i < animEvents.Count; ++i)
- {
- var animEvent = animEvents[i];
- if (animEvent == null)
- continue;
-
- Color bgColor = Color.black;
- if(ActionManager.Settings != null)
- {
- bgColor = ActionManager.Settings.GetColor(animEvent.type.ToString());
- }
- Vector2 pos = new Vector2(kTimeLineViewXOffset + frame * kFrameWidth, y);
- Rect frameRect = new Rect(pos.x, pos.y, kFrameWidth, kFrameHeight);
- bool isSelect = ActionManager.animationEvent == animEvent;
- Color prevColor = GUI.backgroundColor;
- GUI.backgroundColor = bgColor;
- bool frameSelect = GUI.Toggle(frameRect, isSelect, new GUIContent("", animEvent.Name), styles.keyFrameButton);
- GUI.backgroundColor = prevColor;
-
- Rect labelRect = new Rect(pos.x, pos.y + 2, kFrameWidth, kFrameHeight);
- Color col = GUI.color;
- GUI.color = Color.yellow;
- GUI.Label(labelRect, animEvent.shortName, styles.textBoldSmall);
- GUI.color = col;
-
- if (!isSelect && frameSelect)
- {
- ActionManager.OnSelectAnimationEvent(animEvent);
- }
- y += kFrameHeight;
- }
- ListPool<AnimationEventBase>.Release(animEvents);
- }
-
- void GenericMenu_Event()
- {
- Event e = Event.current;
- if (e.button != 1 || !e.isMouse || e.type != EventType.MouseDown)
- return;
-
- ActionData action = ActionManager.actionData;
- int sampleCount = (int)Mathf.Ceil(action.totalFrame);
- Vector2 position = Event.current.mousePosition;
- Rect eventRegion = new Rect(kTimeLineViewXOffset, m_GridY, sampleCount * kFrameWidth, (ActionManager.MaxEventsPerFrame + 1) * kFrameHeight);
- if (!eventRegion.Contains(position))
- return;
-
- Vector2 pos = new Vector2(position.x - eventRegion.x, position.y - eventRegion.y);
- int frame = (int)(pos.x / kFrameWidth);
-
- GenericMenu eventMenu = new GenericMenu();
- foreach(var name in Enum.GetNames(typeof(TimelineEventProxy.EEventType)))
- {
- GUIContent item = null;
- string shortName = name.Replace("Event", "");
- string path = "New Event/";
- while(shortName.IndexOf('_') != -1)
- {
- int underscore = shortName.IndexOf('_');
- string category = shortName.Substring(0, underscore);
- path += category + "/";
- shortName = shortName.Substring(underscore + 1, shortName.Length - underscore - 1);
- }
- item = new GUIContent(path + shortName);
- EventParam param = new EventParam();
- param.eventName = name;
- param.frame = frame;
- eventMenu.AddItem(item, false, ActionManager.AddNewEvent, param);
- }
- eventMenu.AddItem(new GUIContent("Copy"), false, null);
- eventMenu.AddItem(new GUIContent("Paste"), false, ActionManager.PasteEvent, frame);
- eventMenu.ShowAsContext();
- }
-
- }
-
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs.meta
deleted file mode 100644
index 5b4ca315..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionPreviewEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 309177f6ffca86847b5a989422c96fdc
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs b/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs
deleted file mode 100644
index eb076fc3..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
- public class ActionRootMotionEditor : EditorWindow
- {
- ActionEditorStyles styles;
-
- // isrecord的时候playbackFrame是整数
- public static bool IsRecord { get; private set; }
-
- const float kToolbarControlMargin = 5;
- const float kToolbarHeight = 50;
- const float kToolbarControlSize = kToolbarHeight - kToolbarControlMargin * 2;
- float m_ToolbarOffset = 0; // <= 0
-
- Texture m_UITextureRecord;
- Texture m_UITextureTakeRecord;
- Texture m_UITextureTrashCan;
-
- Texture2D tex;
-
- private void OnEnable()
- {
- maxSize = new Vector2(300, 90);
- minSize = maxSize;
- this.titleContent = new GUIContent("RootMotion Editor");
-
- m_UITextureRecord = (Texture)Resources.Load("button_control_record");
- m_UITextureTakeRecord = (Texture)Resources.Load("button_control_takerecord");
- m_UITextureTrashCan = EditorGUIUtility.FindTexture("d_TreeEditor.Trash");
-
- tex = new Texture2D(1, 1, TextureFormat.RGBA32, false);
- tex.SetPixel(0, 0, new Color(1f, 0, 0) * 0.5f);
- tex.Apply();
-
- IsRecord = false;
-
- ActionManager.gizmos.ShowRootMotionGizmos(true);
- }
-
- private void OnDisable()
- {
- IsRecord = false;
-
- ActionManager.gizmos.ShowRootMotionGizmos(false);
- }
-
- private void Update()
- {
-
- }
-
- private void OnGUI()
- {
- if(ActionManager.animationData == null || ActionManager.animationData.overrideRootMotion == false)
- {
- this.Close();
- return;
- }
- if (IsRecord)
- {
- GUI.DrawTexture(new Rect(0, 0, maxSize.x, maxSize.y), tex, ScaleMode.StretchToFill);
- }
- float x = m_ToolbarOffset, y = kToolbarControlMargin;
- GUI_Record(ref x, ref y);
- GUI_TakeRecord(ref x, ref y);
- GUI_Delete(ref x, ref y);
- GUI.enabled = false;
- EditorGUI.Vector3Field(new Rect(0, kToolbarHeight, position.width, 20), "Position: ", ActionManager.unitRoot.transform.position);
- GUI.enabled = true;
- }
-
- void GUI_Record(ref float x, ref float y)
- {
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- IsRecord = GUI.Toggle(rect, IsRecord, EditorGUIUtility.IconContent("d_Animation.Record", "Record"), GUI.skin.button);
- x += kToolbarControlSize;
- }
-
- void GUI_TakeRecord(ref float x, ref float y)
- {
- if (!IsRecord)
- GUI.enabled = false;
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, EditorGUIUtility.IconContent("Animation.AddKeyframe", "Key Frame")))
- {
- Vector3 pos = ActionManager.unitRoot.transform.position;
- int frame = (int)ActionManager.actionData.curAnimFrame;
- ActionManager.animationData.rootMotionOverrideData.SetPosition(frame, pos);
- ActionManager.PreviewWindow.Repaint();
- EditorWindow.GetWindow<SceneView>()?.Repaint();
- SceneView.RepaintAll();
- }
- GUI.enabled = true;
- x += kToolbarControlSize;
- }
-
- void GUI_Delete(ref float x, ref float y)
- {
- if (!IsRecord)
- GUI.enabled = false;
- x += kToolbarControlMargin;
- Rect rect = new Rect(x, y, kToolbarControlSize, kToolbarControlSize);
- if (GUI.Button(rect, m_UITextureTrashCan))
- {
- int frame = (int)ActionManager.actionData.curAnimFrame;
- ActionManager.animationData.rootMotionOverrideData.RemovePositionAtFrame(frame);
- ActionManager.PreviewWindow.Repaint();
- }
- GUI.enabled = true;
- x += kToolbarControlSize;
- }
-
- }
-} \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs.meta
deleted file mode 100644
index 599c18ad..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionRootMotionEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 2e61eeb773ddf2e478e01d9b6a5ab786
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs b/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs
deleted file mode 100644
index c35688dd..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEditor;
-using UnityEngine;
-
-[CustomEditor(typeof(ActionToolSettings))]
-public class ActionToolSettingsEditor : Editor
-{
- ActionToolSettings setting;
-
- public void OnEnable()
- {
- setting = target as ActionToolSettings;
- }
-
- public void OnDisable()
- {
-
- }
-
- public override void OnInspectorGUI()
- {
- if (setting == null)
- return;
-
- //foreach(var col in setting.eventColors)
- //{
- // EditorGUILayout.BeginHorizontal();
- // EditorGUILayout.LabelField(col.Key.ToString());
- // Color c = EditorGUILayout.ColorField(col.Value);
- // setting.eventColors[col.Key] = c;
- // EditorGUILayout.EndHorizontal();
- //}
-
- EditorGUI.BeginChangeCheck();
-
- foreach (var name in Enum.GetNames(typeof(TimelineEventProxy.EEventType)))
- {
- EditorGUILayout.BeginHorizontal();
- EditorGUILayout.LabelField(name);
- Color old = setting.eventNames.Contains(name) ? setting.eventColors[setting.eventNames.IndexOf(name)] : Color.black;
- Color c = EditorGUILayout.ColorField(old);
- if (!setting.eventNames.Contains(name))
- {
- setting.eventNames.Add(name);
- setting.eventColors.Add(c);
- }
- setting.eventColors[setting.eventNames.IndexOf(name)] = c;
- EditorGUILayout.EndHorizontal();
- }
-
- if(EditorGUI.EndChangeCheck())
- {
- EditorUtility.SetDirty(setting);
- //AssetDatabase.SaveAssets();
- //AssetDatabase.Refresh();
- }
- }
-
-}
- \ No newline at end of file
diff --git a/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs.meta b/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs.meta
deleted file mode 100644
index 9e1702fd..00000000
--- a/Assets/Tools/ActionTool/Editor/ActionToolSettingsEditor.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 2208059a63398d941a5613752569a003
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs b/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs
deleted file mode 100644
index b50fe884..00000000
--- a/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
- [CustomPropertyDrawer(typeof(CurveDictionary))]
- public class CurveDictionaryDrawer : SerializableDictionaryPropertyDrawer { }
-
- public class AnimationCurveEditor : EditorWindow
- {
-
- SerializedObject obj;
-
- private void OnEnable()
- {
- titleContent = new GUIContent("Curves");
- maxSize = new Vector2(300, 2000);
- minSize = new Vector2(300, 200);
- }
-
- private void OnDisable()
- {
- }
-
- private void Update()
- {
- }
-
- private void OnGUI()
- {
- AnimationData animData = ActionManager.animationData;
- if (animData == null)
- {
- this.Close();
- return;
- }
-
- if (obj == null || obj.targetObject != animData)
- {
- obj = new SerializedObject(animData);
- }
-
- var curves = obj.FindProperty("curves");
- EditorGUILayout.PropertyField(curves, true);
- if (obj.ApplyModifiedProperties())
- {
- }
- }
- }
-
-}
diff --git a/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs.meta b/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs.meta
deleted file mode 100644
index fb35d0db..00000000
--- a/Assets/Tools/ActionTool/Editor/AnimationCurveEditor.cs.meta
+++ /dev/null
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deleted file mode 100644
index a62ea4a1..00000000
--- a/Assets/Tools/ActionTool/Editor/AnimationParameterEditor.cs
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-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
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deleted file mode 100644
index 59786bf9..00000000
--- a/Assets/Tools/ActionTool/Editor/AnimationPropertyEditor.cs
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@@ -1,54 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
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- {
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deleted file mode 100644
index 6b5cc57a..00000000
--- a/Assets/Tools/ActionTool/Editor/AnimationToggleEditor.cs
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-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-
-namespace ActionTool
-{
-
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- [CustomPropertyDrawer(typeof(ToggleTimeDictionary))]
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- }
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- }
- }
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