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author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
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committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Tools/Editor/PhysicsPrimitiveEditor.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Tools/Editor/PhysicsPrimitiveEditor.cs')
-rw-r--r-- | Assets/Tools/Editor/PhysicsPrimitiveEditor.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/Assets/Tools/Editor/PhysicsPrimitiveEditor.cs b/Assets/Tools/Editor/PhysicsPrimitiveEditor.cs deleted file mode 100644 index d401f244..00000000 --- a/Assets/Tools/Editor/PhysicsPrimitiveEditor.cs +++ /dev/null @@ -1,17 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEditor; - -/// <summary> -/// 编辑physics primitive的位置和大小 -/// </summary> -public class PhysicsPrimitiveEditor : Editor -{ - - protected virtual void OnSceneGUI() - { - - } - -} |