diff options
author | chai <chaifix@163.com> | 2022-11-06 04:41:08 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-11-06 04:41:08 +0800 |
commit | 62edcab57e42f1383fe5a05c3ac122526866f351 (patch) | |
tree | 3ae5cda16e0ec1f3bd5b66ccc94d618f6db9d84a /Erika/Assets/Scripts/Unit | |
parent | 70be7b663eed34ec4a96328274c19452c9232c11 (diff) |
+ Action Settings
Diffstat (limited to 'Erika/Assets/Scripts/Unit')
12 files changed, 48 insertions, 2 deletions
diff --git a/Erika/Assets/Scripts/Unit/AI/Actions.meta b/Erika/Assets/Scripts/Unit/AI/Actions.meta new file mode 100644 index 00000000..9b4ad463 --- /dev/null +++ b/Erika/Assets/Scripts/Unit/AI/Actions.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 971e9d55b8bc0894eb6a110fb962000b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Erika/Assets/Scripts/Unit/AI/Conditionals.meta b/Erika/Assets/Scripts/Unit/AI/Conditionals.meta new file mode 100644 index 00000000..70a86da5 --- /dev/null +++ b/Erika/Assets/Scripts/Unit/AI/Conditionals.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85b7e0c7ed1d12f42a5178bfbf3d934c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Erika/Assets/Scripts/Unit/AnimationData.cs b/Erika/Assets/Scripts/Unit/AnimationData.cs index 21d90028..5bbc5fc6 100644 --- a/Erika/Assets/Scripts/Unit/AnimationData.cs +++ b/Erika/Assets/Scripts/Unit/AnimationData.cs @@ -76,7 +76,7 @@ public enum EAnimationParameter [Serializable]
public class ParameterDictionary : SerializableDictionary<EAnimationParameter, AnimationParameter> { }
-// 动画属性
+// 动画属性,不要修改枚举值
public enum EAnimationProperty
{
ComboTimeOffset = 1, // 如果是连击跳转过来,动作开始的时间偏移
@@ -87,11 +87,22 @@ public enum EAnimationProperty ORMEnforcement = 6, // 限制Y坐标的rootmotion不能小于0,仅限override rootmotion
Endpoint = 7, // 结束点,范围[0-1],如果只截取动作的一部分,用这个属性设置
Startpoint = 8, // 类似endpoint
+ Invinsible = 9, // 动作播放期间无敌
}
[Serializable]
public class PropertyDictionary : SerializableDictionary<EAnimationProperty, float> { }
+/// <summary>
+/// 动作参数配置,后续替换掉parameter。包含伤害、cd等配置
+/// </summary>
+[Serializable]
+public struct ActionSettings
+{
+ [SerializeField] public bool isGun;
+ [SerializeField] public float cooldown;
+}
+
[Serializable]
public class RootMotionOverrideData
{
@@ -213,6 +224,8 @@ public class AnimationData : ScriptableObject public PropertyDictionary properties;
+ public ActionSettings actionSettings;
+
public const int FPS = 30;
public AnimationData()
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/CyberAngel.meta b/Erika/Assets/Scripts/Unit/Components/UnitState/CyberAngel.meta new file mode 100644 index 00000000..13682d7f --- /dev/null +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/CyberAngel.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fa5eb9b1f1ac0184b9daa4cab5baaf64 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/Erika.meta b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika.meta new file mode 100644 index 00000000..e5a13613 --- /dev/null +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dc36e939166eb8b48b8d88cfb7eb50ea +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState.cs index c3e69830..e551451b 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState.cs @@ -116,7 +116,7 @@ public partial class PCState : UnitState {
TurnLeft();
ChangeState(EUnitState.AirDash, new AirDashParam(), true);
- }
+ }
if (InputManager.Instance.TryCommand(0.5f, KeyCode.D, KeyCode.D))
{
TurnRight();
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs.meta b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState.cs.meta index 548a0a91..548a0a91 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs.meta +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState.cs.meta diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_Event.cs index 73c65a0c..73c65a0c 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_Event.cs diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs.meta b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_Event.cs.meta index 7dc2d927..7dc2d927 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_Event.cs.meta +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_Event.cs.meta diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_States.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_States.cs index 1a8d0010..1a8d0010 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_States.cs +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_States.cs diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_States.cs.meta b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_States.cs.meta index e314f21e..e314f21e 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState_States.cs.meta +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/Erika/PCState_States.cs.meta diff --git a/Erika/Assets/Scripts/Unit/TransitionData.cs b/Erika/Assets/Scripts/Unit/TransitionData.cs index 53606c35..da79fd14 100644 --- a/Erika/Assets/Scripts/Unit/TransitionData.cs +++ b/Erika/Assets/Scripts/Unit/TransitionData.cs @@ -16,6 +16,7 @@ public class TransitionData //// 结束动画
//public string toAnimation;
+ [Tooltip("是否开启重载")]
public bool enabled = true;
public enum TransitionType
|