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-rw-r--r--Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Dash.asset2
-rw-r--r--Assets/Scripts/Input/InputManager.cs3
-rw-r--r--Assets/Scripts/Unit/Component/UnitState.cs24
3 files changed, 26 insertions, 3 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Dash.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Dash.asset
index 416c2c91..2cc3269d 100644
--- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Dash.asset
+++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Dash.asset
@@ -132,7 +132,7 @@ MonoBehaviour:
toggles:
m_keys: 00000000
m_values:
- - from: 0.5
+ - from: 0.3
to: 1
parameters:
m_keys:
diff --git a/Assets/Scripts/Input/InputManager.cs b/Assets/Scripts/Input/InputManager.cs
index 62fd5f91..72f5cba2 100644
--- a/Assets/Scripts/Input/InputManager.cs
+++ b/Assets/Scripts/Input/InputManager.cs
@@ -108,7 +108,8 @@ public class InputManager : SingletonMB<InputManager>
return false;
}
}
- m_CommandQueue.RemoveRange(count - keys.Length, keys.Length);
+ //m_CommandQueue.RemoveRange(count - keys.Length, keys.Length);
+ m_CommandQueue.Clear();
return true;
}
diff --git a/Assets/Scripts/Unit/Component/UnitState.cs b/Assets/Scripts/Unit/Component/UnitState.cs
index bc934f43..1de97901 100644
--- a/Assets/Scripts/Unit/Component/UnitState.cs
+++ b/Assets/Scripts/Unit/Component/UnitState.cs
@@ -342,6 +342,16 @@ public class UnitState : UnitComponent
yield return new WaitForTransitionDone(unitAnimation);
while (true)
{
+ if (InputManager.Instance.TryCommand(0.5f, KeyCode.A, KeyCode.A))
+ {
+ TurnLeft();
+ ChangeState(EUnitState.AirDash, new AirDashParam());
+ }
+ if (InputManager.Instance.TryCommand(0.5f, KeyCode.D, KeyCode.D))
+ {
+ TurnRight();
+ ChangeState(EUnitState.AirDash, new AirDashParam());
+ }
if (unitAnimation.layers[0].playbackNomralizedTime >= 1)
ChangeState(EUnitState.Idle, new IdleParam());
bool canAttack = m_Owner.unitAnimation.layers[0].IsToggleOpen(EAnimationToogle.Combo);
@@ -398,7 +408,19 @@ public class UnitState : UnitComponent
m_Owner.transform.position = pos;
ChangeState(EUnitState.Idle, new IdleParam());
}
- yield return null;
+
+ if (InputManager.Instance.TryCommand(0.5f, KeyCode.A, KeyCode.A))
+ {
+ TurnLeft();
+ ChangeState(EUnitState.AirDash, new AirDashParam());
+ }
+ if (InputManager.Instance.TryCommand(0.5f, KeyCode.D, KeyCode.D))
+ {
+ TurnRight();
+ ChangeState(EUnitState.AirDash, new AirDashParam());
+ }
+
+ yield return null;
}
}