diff options
Diffstat (limited to 'Assets/ActionTool/Editor')
-rw-r--r-- | Assets/ActionTool/Editor/ActionColliderFrameEditor.cs | 4 | ||||
-rw-r--r-- | Assets/ActionTool/Editor/ActionData.cs | 6 | ||||
-rw-r--r-- | Assets/ActionTool/Editor/ActionManager.cs | 4 | ||||
-rw-r--r-- | Assets/ActionTool/Editor/ActionPreviewEditor.cs | 4 | ||||
-rw-r--r-- | Assets/ActionTool/Editor/ActionToolSettingsEditor.cs | 2 |
5 files changed, 10 insertions, 10 deletions
diff --git a/Assets/ActionTool/Editor/ActionColliderFrameEditor.cs b/Assets/ActionTool/Editor/ActionColliderFrameEditor.cs index 91b6d0c3..4efd1f93 100644 --- a/Assets/ActionTool/Editor/ActionColliderFrameEditor.cs +++ b/Assets/ActionTool/Editor/ActionColliderFrameEditor.cs @@ -68,14 +68,14 @@ namespace ActionTool {
ActionData action = ActionManager.actionData;
float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime - 0.01f;
+ action.curAnimTimeNormal = normaltime - 0.001f;
}
if (GUILayout.Button("Right abit"))
{
ActionData action = ActionManager.actionData;
float normaltime = frame.frame / action.totalFrame;
- action.curAnimTimeNormal = normaltime + 0.01f;
+ action.curAnimTimeNormal = normaltime + 0.001f;
}
if (GUILayout.Button("Current"))
diff --git a/Assets/ActionTool/Editor/ActionData.cs b/Assets/ActionTool/Editor/ActionData.cs index 6116442c..cd76ba8d 100644 --- a/Assets/ActionTool/Editor/ActionData.cs +++ b/Assets/ActionTool/Editor/ActionData.cs @@ -20,7 +20,7 @@ namespace ActionTool private AnimationEventBase m_CurEventInfo; // 当前正在编辑的event
- private TimelineEvent m_Timeline;
+ private UnitTimeline m_Timeline;
#region metadata
private float m_TotalFrame; //timeline采样的总帧数
@@ -67,7 +67,7 @@ namespace ActionTool m_PrevLocalTime = 0;
m_Animator.Play(kStateName, 0, 0);
m_RootMotion = rootmotion;
- m_Timeline = m_Animator.gameObject.GetComponent<TimelineEvent>();
+ m_Timeline = m_Animator.gameObject.GetOrAddComponent<UnitTimeline>();
}
public void SetCurrentAnimTime(float time)
@@ -196,7 +196,7 @@ namespace ActionTool m_Timeline.ExecuteAnimationEvents(ActionManager.animationData, m_CurAnimFrame);
}
- public void CreateEvent(TimelineEvent.EEventType eventtype, int startFrame)
+ public void CreateEvent(UnitTimeline.EEventType eventtype, int startFrame)
{
var classes = Assembly
.GetAssembly(typeof(AnimationEventBase))
diff --git a/Assets/ActionTool/Editor/ActionManager.cs b/Assets/ActionTool/Editor/ActionManager.cs index feefde88..b39dec61 100644 --- a/Assets/ActionTool/Editor/ActionManager.cs +++ b/Assets/ActionTool/Editor/ActionManager.cs @@ -425,7 +425,7 @@ namespace ActionTool public static void AddNewEvent(object param)
{
EventParam eventParam = (EventParam )param;
- string eventName = eventParam.eventName; // TimelineEvent.EEventType
+ string eventName = eventParam.eventName; // UnitTimeline.EEventType
int frame = eventParam.frame;
Debug.Log("[ActionTool] Add new event " + eventName);
if (animationData == null)
@@ -433,7 +433,7 @@ namespace ActionTool Debug.LogError("[ActionTool] 没有animation data数据");
return;
}
- Type type = TimelineEvent.GetTypeByName(eventName);
+ Type type = UnitTimeline.GetTypeByName(eventName);
if(type == null)
{
Debug.LogError("[ActionTool] 没有创建对应的类, " + eventName);
diff --git a/Assets/ActionTool/Editor/ActionPreviewEditor.cs b/Assets/ActionTool/Editor/ActionPreviewEditor.cs index 8b13b70a..bbf74743 100644 --- a/Assets/ActionTool/Editor/ActionPreviewEditor.cs +++ b/Assets/ActionTool/Editor/ActionPreviewEditor.cs @@ -638,7 +638,7 @@ namespace ActionTool ActionData action = ActionManager.actionData;
Vector2 position = Event.current.mousePosition;
- Rect eventRegion = new Rect(kTimeLineViewXOffset, m_GridY, action.totalFrame * kFrameWidth, TimelineEvent.kMaxEventsPerFrame * kFrameHeight);
+ Rect eventRegion = new Rect(kTimeLineViewXOffset, m_GridY, action.totalFrame * kFrameWidth, UnitTimeline.kMaxEventsPerFrame * kFrameHeight);
if (!eventRegion.Contains(position))
return;
@@ -646,7 +646,7 @@ namespace ActionTool int frame = (int)(pos.x / kFrameWidth);
GenericMenu eventMenu = new GenericMenu();
- foreach(var name in Enum.GetNames(typeof(TimelineEvent.EEventType)))
+ foreach(var name in Enum.GetNames(typeof(UnitTimeline.EEventType)))
{
GUIContent item = null;
string shortName = name.Replace("Event", "");
diff --git a/Assets/ActionTool/Editor/ActionToolSettingsEditor.cs b/Assets/ActionTool/Editor/ActionToolSettingsEditor.cs index ee73f844..2afde647 100644 --- a/Assets/ActionTool/Editor/ActionToolSettingsEditor.cs +++ b/Assets/ActionTool/Editor/ActionToolSettingsEditor.cs @@ -35,7 +35,7 @@ public class ActionToolSettingsEditor : Editor EditorGUI.BeginChangeCheck();
- foreach (var name in Enum.GetNames(typeof(TimelineEvent.EEventType)))
+ foreach (var name in Enum.GetNames(typeof(UnitTimeline.EEventType)))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(name);
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