diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs deleted file mode 100644 index 0de8b80a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Menu/CustomStylesContainer.cs +++ /dev/null @@ -1,53 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -//using UnityEditor; -//using UnityEngine; -//namespace AmplifyShaderEditor -//{ -// //EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector) -// // this might be a bit nonsense since I could use the GetBuiltinSkin directly but this way will bea easier to change to some custom visuals on some near future -// [System.Serializable] -// public class CustomStylesContainer -// { -// public GUIStyle FoldoutStyle -// { -// get { return EditorStyles.foldout; } -// } - -// public GUIStyle Label -// { -// get { return GUI.skin.label; } -// } - -// public GUIStyle Button -// { -// get { return GUI.skin.button; } -// } - -// public GUIStyle TextArea -// { -// get { return GUI.skin.textArea; } -// } - -// public GUIStyle Toggle -// { -// get { return GUI.skin.toggle; } -// } - -// public GUIStyle Window -// { -// get { return GUI.skin.window; } -// } - -// public GUIStyle Textfield -// { -// get { return GUI.skin.textField; } -// } - -// public GUIStyle Box -// { -// get { return GUI.skin.box; } -// } -// } -//} |