diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs')
| -rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs | 55 | 
1 files changed, 0 insertions, 55 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs deleted file mode 100644 index afee1e74..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ -	[Serializable] -	public class FallbackTexture : IFallbackVars -	{ -		[SerializeField] -		private Texture m_current; -		[SerializeField] -		private Texture m_previous; - -		public FallbackTexture() -		{ -			m_current = null; -			m_previous = null; -		} - -		public FallbackTexture( Texture data ) -		{ -			m_current = data; -			m_previous = data; -		} - -		public void Revert() -		{ -			Texture aux = m_current; -			m_current = m_previous; -			m_previous = aux; -		} - -		public Texture Current -		{ -			get -			{ -				return m_current; -			} - -			set -			{ -				m_previous = m_current; -				m_current = value; -			} -		} - -		public override string ToString() -		{ -			return m_current.ToString(); -		} -	} -}  | 
