summaryrefslogtreecommitdiff
path: root/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs
deleted file mode 100644
index afee1e74..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class FallbackTexture : IFallbackVars
- {
- [SerializeField]
- private Texture m_current;
- [SerializeField]
- private Texture m_previous;
-
- public FallbackTexture()
- {
- m_current = null;
- m_previous = null;
- }
-
- public FallbackTexture( Texture data )
- {
- m_current = data;
- m_previous = data;
- }
-
- public void Revert()
- {
- Texture aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
-
- public Texture Current
- {
- get
- {
- return m_current;
- }
-
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
-
- public override string ToString()
- {
- return m_current.ToString();
- }
- }
-}