diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs deleted file mode 100644 index 63be6588..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Native/FallbackVector4.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class FallbackVector4 : IFallbackVars - { - [SerializeField] - private Vector4 m_current; - [SerializeField] - private Vector4 m_previous; - - public FallbackVector4() - { - m_current = new Vector4( 0, 0, 0, 0 ); - m_previous = new Vector4( 0, 0, 0, 0 ); - } - - public FallbackVector4( Vector4 data ) - { - m_current = data; - m_previous = data; - } - - public void Revert() - { - Vector4 aux = m_current; - m_current = m_previous; - m_previous = aux; - } - - public Vector4 Current - { - get { return m_current; } - set - { - m_previous = m_current; - m_current = value; - } - } - - public override string ToString() { return m_current.ToString(); } - } -} |