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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs
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index 00000000..4901dbbf
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+++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/TauNode.cs
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+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+//
+// Custom Node TAU
+// Donated by The Four Headed Cat - @fourheadedcat
+
+using UnityEngine;
+using System;
+
+namespace AmplifyShaderEditor
+{
+ [Serializable]
+ [NodeAttributes( "Tau", "Constants And Properties", "Tau constant (2*PI): 6.28318530718", null, KeyCode.None, true, false, null,null, "The Four Headed Cat - @fourheadedcat" )]
+ public sealed class TauNode : ParentNode
+ {
+ private readonly string Tau = ( 2.0 * Mathf.PI ).ToString();
+ public TauNode() : base() { }
+ public TauNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { }
+
+ protected override void CommonInit( int uniqueId )
+ {
+ base.CommonInit( uniqueId );
+ AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
+ m_previewShaderGUID = "701bc295c0d75d8429eabcf45e8e008d";
+ }
+
+ public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
+ {
+ return dataCollector.IsSRP? "TWO_PI": Tau;
+ }
+ }
+}