diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs | 555 |
1 files changed, 0 insertions, 555 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs deleted file mode 100644 index 552f5653..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/ImageEffects/VoronoiNode.cs +++ /dev/null @@ -1,555 +0,0 @@ -// Amplify Texture Editor - Visual Texture Editing Tool -// Amplify Texture Editor - Visual Texture Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEditor; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Voronoi", "Miscellaneous", "Voronoi", Tags = "noise" )] - public sealed class VoronoiNode : ParentNode - { - // Unity Voronoi - private readonly string UnityVoronoiNoiseFunc = "UnityVoronoi({0},{1},{2})"; - private readonly string[] UnityVoroniNoiseFunctionsBody = - { - "inline float2 UnityVoronoiRandomVector( float2 UV, float offset )\n", - "{\n", - "\tfloat2x2 m = float2x2( 15.27, 47.63, 99.41, 89.98 );\n", - "\tUV = frac( sin(mul(UV, m) ) * 46839.32 );\n", - "\treturn float2( sin(UV.y* +offset ) * 0.5 + 0.5, cos( UV.x* offset ) * 0.5 + 0.5 );\n", - "}\n", - "\n", - "//x - Out y - Cells\n", - "float3 UnityVoronoi( float2 UV, float AngleOffset, float CellDensity )\n", - "{\n", - "\tfloat2 g = floor( UV * CellDensity );\n", - "\tfloat2 f = frac( UV * CellDensity );\n", - "\tfloat t = 8.0;\n", - "\tfloat3 res = float3( 8.0, 0.0, 0.0 );\n", - "\n", - "\tfor( int y = -1; y <= 1; y++ )\n", - "\t{\n", - "\t for( int x = -1; x <= 1; x++ )\n", - "\t {\n", - "\t\t\tfloat2 lattice = float2( x, y );\n", - "\t\t\tfloat2 offset = UnityVoronoiRandomVector( lattice + g, AngleOffset );\n", - "\t\t\tfloat d = distance( lattice + offset, f );\n", - "\n", - "\t\t\tif( d < res.x )\n", - "\t\t\t{\n", - "\t\t\t\tres = float3( d, offset.x, offset.y );\n", - "\t\t\t}\n", - "\t }\n", - "\t}\n", - "\treturn res;\n", - "}\n", - }; - - //////////// - - private const string VoronoiHashHeader = "float2 voronoihash{0}( float2 p )"; - private readonly string[] VoronoiHashBody = { "p = p - 2 * floor( p / 2 );", - "p = float2( dot( p, float2( 127.1, 311.7 ) ), dot( p, float2( 269.5, 183.3 ) ) );", - "return frac( sin( p ) *43758.5453);" }; - - - private const string VoronoiHeader = "float voronoi{0}( float2 v, float time, inout float2 id, float smoothness )"; - private const string VoronoiFunc = "voronoi{0}( {1}, {2},{3}, {4} )"; - private string[] VoronoiBody = - { - "float2 n = floor( v );", - "float2 f = frac( v );", - "float F1 = 8.0;", - "float F2 = 8.0; float2 mr = 0; float2 mg = 0;", - "for ( int j = -1; j <= 1; j++ )", - "{", - " \tfor ( int i = -1; i <= 1; i++ )", - " \t{", - " \t\tfloat2 g = float2( i, j );", - " \t\tfloat2 o = voronoihash{0}( n + g );", - " \t\tfloat2 r = g - f + (sin(0 + o * 6.2831)*0.5 + 0.5);", - " \t\tfloat d = dot( r, r );", - " \t\tif( d<F1 ) {",//12 - " \t\t\tF2 = F1;",//13 - " \t\t\tF1 = d; mg = g; mr = r; id = o;",//14 - " \t\t} else if( d<F2 ) {",//15 - " \t\t\tF2 = d;",//16 - " \t\t}",//17 - " \t}", - "}", - "return F1;" - }; - - private string VoronoiDistanceBody = - "\nF1 = 8.0;" + - "\nfor ( int j = -2; j <= 2; j++ )" + - "\n{{" + - "\nfor ( int i = -2; i <= 2; i++ )" + - "\n{{" + - "\nfloat2 g = mg + float2( i, j );" + - "\nfloat2 o = voronoihash{1}( n + g );" + - "\n{0}" + - "\nfloat d = dot( 0.5 * ( mr + r ), normalize( r - mr ) );" + - "\nF1 = min( F1, d );" + - "\n}}" + - "\n}}" + - "\nreturn F1;"; - - [SerializeField] - private int m_distanceFunction = 0; - - [SerializeField] - private float m_minkowskiPower = 1; - - [SerializeField] - private int m_functionType = 0; - - [SerializeField] - private int m_octaves = 1; - - [SerializeField] - private bool m_tileable = false; - - [SerializeField] - private int m_tileScale = 1; - - [SerializeField] - private bool m_useUnity = false; - - [SerializeField] - private bool m_calculateSmoothValue = false; - - private const string FunctionTypeStr = "Method";//"Function Type"; - private readonly string[] m_functionTypeStr = { "Cells", "Crystal", "Glass", "Caustic", "Distance" }; - - private const string DistanceFunctionLabelStr = "Distance Function"; - private readonly string[] m_distanceFunctionStr = { "Euclidean\u00B2", "Euclidean", "Manhattan", "Chebyshev", "Minkowski" }; - - [SerializeField] - private int m_searchQuality = 0; - private const string SearchQualityLabelStr = "Search Quality"; - private readonly string[] m_searchQualityStr = { "9 Cells", "25 Cells", "49 Cells" }; - - - private const string UseTileScaleStr = "_UseTileScale"; - private const string TileScaleStr = "_TileScale"; - private const string MinkowskiPowerStr = "_MinkowskiPower"; - private const string DistFuncStr = "_DistFunc"; - private const string MethodTypeStr = "_MethodType"; - private const string SearchQualityStr = "_SearchQuality"; - private const string OctavesStr = "_Octaves"; - private const string UseSmoothnessStr = "_UseSmoothness"; - - private int m_UseTileScaleId; - private int m_TileScaleId; - private int m_MinkowskiPowerId; - private int m_DistFuncId; - private int m_MethodTypeId; - private int m_SearchQualityId; - private int m_OctavesId; - private int m_UseSmoothnessId; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT2, false, "UV" ); - AddInputPort( WirePortDataType.FLOAT, false, "Angle" ); - AddInputPort( WirePortDataType.FLOAT, false, "Scale" ); - AddInputPort( WirePortDataType.FLOAT, false, "Smoothness" ); - - m_inputPorts[ 2 ].FloatInternalData = 1; - - AddOutputPort( WirePortDataType.FLOAT, "Out" ); - AddOutputPort( WirePortDataType.FLOAT2, "ID" ); - m_textLabelWidth = 120; - m_useInternalPortData = true; - m_autoWrapProperties = true; - m_previewShaderGUID = "bc1498ccdade442479038b24982fc946"; - ChangePorts(); - ChechSmoothPorts(); - } - - void ChechSmoothPorts() - { - m_inputPorts[ 3 ].Visible = !m_useUnity && m_calculateSmoothValue && (m_functionType == 0) ; - m_sizeIsDirty = true; - } - - void ChangePorts() - { - m_previewMaterialPassId = 0; - } - - public override void OnEnable() - { - base.OnEnable(); - m_UseTileScaleId = Shader.PropertyToID( UseTileScaleStr ); - m_TileScaleId = Shader.PropertyToID( TileScaleStr ); - m_MinkowskiPowerId = Shader.PropertyToID( MinkowskiPowerStr ); - m_DistFuncId = Shader.PropertyToID( DistFuncStr ); - m_MethodTypeId = Shader.PropertyToID( MethodTypeStr ); - m_SearchQualityId = Shader.PropertyToID( SearchQualityStr ); - m_OctavesId = Shader.PropertyToID( OctavesStr ); - m_UseSmoothnessId = Shader.PropertyToID( UseSmoothnessStr ); - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - m_previewMaterialPassId = m_useUnity ? 0 : 1; - if( !m_useUnity ) - { - PreviewMaterial.SetInt( m_SearchQualityId, m_searchQuality + 1 ); - - if( m_functionType == 4) - { - PreviewMaterial.SetInt( m_DistFuncId, 0 ); - } else - { - PreviewMaterial.SetInt( m_DistFuncId, m_distanceFunction ); - } - - if( m_distanceFunction == 4 ) - { - PreviewMaterial.SetFloat( m_MinkowskiPowerId, m_minkowskiPower ); - } - - PreviewMaterial.SetInt( m_MethodTypeId, m_functionType ); - int smoothnessValue = m_calculateSmoothValue ? 1 : 0; - PreviewMaterial.SetInt( m_UseSmoothnessId, smoothnessValue ); - - PreviewMaterial.SetFloat( m_UseTileScaleId, m_tileable ? 1.0f : 0.0f ); - - if( m_tileable ) - PreviewMaterial.SetInt( m_TileScaleId, m_tileScale ); - - PreviewMaterial.SetInt( m_OctavesId, m_octaves ); - } - } - - public override void RenderNodePreview() - { - //Runs at least one time - if( !m_initialized ) - { - // nodes with no preview don't update at all - PreviewIsDirty = false; - return; - } - - if( !PreviewIsDirty ) - return; - - SetPreviewInputs(); - - RenderTexture temp = RenderTexture.active; - - RenderTexture.active = m_outputPorts[ 0 ].OutputPreviewTexture; - PreviewMaterial.SetInt( "_PreviewID", 0 ); - Graphics.Blit( null, m_outputPorts[ 0 ].OutputPreviewTexture, PreviewMaterial, m_previewMaterialPassId ); - - RenderTexture.active = m_outputPorts[ 1 ].OutputPreviewTexture; - PreviewMaterial.SetInt( "_PreviewID", 1 ); - Graphics.Blit( null, m_outputPorts[ 1 ].OutputPreviewTexture, PreviewMaterial, m_previewMaterialPassId ); - RenderTexture.active = temp; - - PreviewIsDirty = m_continuousPreviewRefresh; - - FinishPreviewRender = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - { - EditorGUI.BeginDisabledGroup( m_useUnity ); - { - EditorGUI.BeginChangeCheck(); - m_functionType = EditorGUILayoutPopup( FunctionTypeStr, m_functionType, m_functionTypeStr ); - if( EditorGUI.EndChangeCheck() ) - { - ChechSmoothPorts(); - } - - EditorGUI.BeginDisabledGroup( m_functionType == 4 ); - m_distanceFunction = EditorGUILayoutPopup( DistanceFunctionLabelStr, m_distanceFunction, m_distanceFunctionStr ); - if( m_distanceFunction == 4 ) - { - m_minkowskiPower = EditorGUILayoutSlider( "Minkowski Power", m_minkowskiPower, 1, 5 ); - } - EditorGUI.EndDisabledGroup(); - - m_searchQuality = EditorGUILayoutPopup( SearchQualityLabelStr, m_searchQuality, m_searchQualityStr ); - m_octaves = EditorGUILayoutIntSlider( "Octaves", m_octaves, 1, 8 ); - m_tileable = EditorGUILayoutToggle( "Tileable", m_tileable ); - EditorGUI.BeginDisabledGroup( !m_tileable ); - m_tileScale = EditorGUILayoutIntField( "Tile Scale", m_tileScale ); - EditorGUI.EndDisabledGroup(); - - //Only smoothing cells type for now - if( m_functionType == 0 ) - { - EditorGUI.BeginChangeCheck(); - m_calculateSmoothValue = EditorGUILayoutToggle( "Smooth", m_calculateSmoothValue ); - if( EditorGUI.EndChangeCheck() ) - { - ChechSmoothPorts(); - } - } - } - EditorGUI.EndDisabledGroup(); - - EditorGUI.BeginChangeCheck(); - m_useUnity = EditorGUILayoutToggle( "Unity's Voronoi", m_useUnity ); - if( EditorGUI.EndChangeCheck() ) - { - ChangePorts(); - ChechSmoothPorts(); - } - } - if( EditorGUI.EndChangeCheck() ) - { - PreviewIsDirty = true; - } - - } - - void ChangeFunction( string scale ) - { - VoronoiBody[ 10 ] = "\t\to = ( sin( time + o * 6.2831 ) * 0.5 + 0.5 ); float2 r = g - f + o;"; - int q = m_searchQuality + 1; - VoronoiBody[ 4 ] = "for ( int j = -" + q + "; j <= " + q + "; j++ )"; - VoronoiBody[ 6 ] = "\tfor ( int i = -" + q + "; i <= " + q + "; i++ )"; - int dFunction = m_distanceFunction; - if( m_functionType == 4 ) - dFunction = 0; - switch( dFunction ) - { - default: - case 0: - VoronoiBody[ 11 ] = "\t\tfloat d = 0.5 * dot( r, r );"; - break; - case 1: - VoronoiBody[ 11 ] = "\t\tfloat d = 0.707 * sqrt(dot( r, r ));"; - break; - case 2: - VoronoiBody[ 11 ] = "\t\tfloat d = 0.5 * ( abs(r.x) + abs(r.y) );"; - break; - case 3: - VoronoiBody[ 11 ] = "\t\tfloat d = max(abs(r.x), abs(r.y));"; - break; - case 4: - VoronoiBody[ 11 ] = "\t\tfloat d = " + ( 1 / Mathf.Pow( 2, 1 / m_minkowskiPower ) ).ToString( "n3" ) + " * pow( ( pow( abs( r.x ), " + m_minkowskiPower + " ) + pow( abs( r.y ), " + m_minkowskiPower + " ) ), " + ( 1 / m_minkowskiPower ).ToString( "n3" ) + " );"; - break; - } - - if( m_functionType == 0 ) - { - if( m_calculateSmoothValue ) - { - VoronoiBody[ 12 ] = " //\t\tif( d<F1 ) {"; - VoronoiBody[ 13 ] = " //\t\t\tF2 = F1;"; - VoronoiBody[ 14 ] = " \t\t\tfloat h = smoothstep(0.0, 1.0, 0.5 + 0.5 * (F1 - d) / smoothness); F1 = lerp(F1, d, h) - smoothness * h * (1.0 - h);mg = g; mr = r; id = o;"; - VoronoiBody[ 15 ] = " //\t\t} else if( d<F2 ) {"; - VoronoiBody[ 16 ] = " //\t\t\tF2 = d;"; - VoronoiBody[ 17 ] = " //\t\t}"; - } - else - { - VoronoiBody[ 12 ] = " \t\tif( d<F1 ) {"; - VoronoiBody[ 13 ] = " \t\t\tF2 = F1;"; - VoronoiBody[ 14 ] = " \t\t\tF1 = d; mg = g; mr = r; id = o;"; - VoronoiBody[ 15 ] = " \t\t} else if( d<F2 ) {"; - VoronoiBody[ 16 ] = " \t\t\tF2 = d;"; - VoronoiBody[ 17 ] = " \t\t}"; - } - - - } - else - { - VoronoiBody[ 12 ] = " \t\tif( d<F1 ) {"; - VoronoiBody[ 13 ] = " \t\t\tF2 = F1;"; - VoronoiBody[ 14 ] = " \t\t\tF1 = d; mg = g; mr = r; id = o;"; - VoronoiBody[ 15 ] = " \t\t} else if( d<F2 ) {"; - VoronoiBody[ 16 ] = " \t\t\tF2 = d;"; - VoronoiBody[ 17 ] = " \t\t}"; - } - - switch( m_functionType ) - { - default: - case 0: - VoronoiBody[ 20 ] = "return F1;"; - break; - case 1: - VoronoiBody[ 20 ] = "return F2;"; - break; - case 2: - VoronoiBody[ 20 ] = "return F2 - F1;"; - break; - case 3: - VoronoiBody[ 20 ] = "return (F2 + F1) * 0.5;"; - break; - case 4: - VoronoiBody[ 20 ] = string.Format( VoronoiDistanceBody , VoronoiBody[ 10 ], OutputId ); - break; - } - - if( m_tileable ) - { - - VoronoiHashBody[ 0 ] = "p = p - " + m_tileScale + " * floor( p / " + m_tileScale + " );"; - } - else - { - VoronoiHashBody[ 0 ] = ""; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ outputId ].IsLocalValue( dataCollector.PortCategory ) ) - { - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - - if( m_useUnity ) - { - string uvValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string angleOffset = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string cellDensity = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - dataCollector.AddFunction( UnityVoroniNoiseFunctionsBody[ 0 ], UnityVoroniNoiseFunctionsBody, false ); - string varName = "unityVoronoy" + OutputId; - string varValue = string.Format( UnityVoronoiNoiseFunc, uvValue, angleOffset, cellDensity ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, varName, varValue ); - m_outputPorts[ 0 ].SetLocalValue( varName + ".x", dataCollector.PortCategory ); - m_outputPorts[ 1 ].SetLocalValue( varName + ".yz", dataCollector.PortCategory ); - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - else - { - - string scaleValue = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - - string timeVarValue = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string timeVarName = "time" + OutputId; - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT, timeVarName, timeVarValue ); - - ChangeFunction( scaleValue ); - - string voronoiHashFunc = string.Empty; - string VoronoiHashHeaderFormatted = string.Format( VoronoiHashHeader, OutputId ); - IOUtils.AddFunctionHeader( ref voronoiHashFunc, VoronoiHashHeaderFormatted ); - for( int i = 0; i < VoronoiHashBody.Length; i++ ) - { - IOUtils.AddFunctionLine( ref voronoiHashFunc, VoronoiHashBody[ i ] ); - } - IOUtils.CloseFunctionBody( ref voronoiHashFunc ); - dataCollector.AddFunction( VoronoiHashHeaderFormatted, voronoiHashFunc ); - - string smoothnessName = "0"; - if( m_calculateSmoothValue ) - { - smoothnessName = "voronoiSmooth" + outputId; - string smoothnessValue = m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT, smoothnessName, smoothnessValue ); - } - - string voronoiFunc = string.Empty; - IOUtils.AddFunctionHeader( ref voronoiFunc, string.Format( VoronoiHeader, OutputId ) ); - for( int i = 0; i < VoronoiBody.Length; i++ ) - { - if( i == 9 ) - { - IOUtils.AddFunctionLine( ref voronoiFunc, string.Format( VoronoiBody[ i ],OutputId ) ); - } - else - { - IOUtils.AddFunctionLine( ref voronoiFunc, VoronoiBody[ i ] ); - } - } - IOUtils.CloseFunctionBody( ref voronoiFunc ); - dataCollector.AddFunction( string.Format( VoronoiHeader, OutputId ), voronoiFunc ); - - string uvs = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - uvs = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - else - { - if( dataCollector.IsTemplate ) - { - uvs = dataCollector.TemplateDataCollectorInstance.GenerateAutoUVs( 0 ); - } - else - { - uvs = GeneratorUtils.GenerateAutoUVs( ref dataCollector, UniqueId, 0 ); - } - } - - dataCollector.AddLocalVariable( UniqueId, string.Format( "float2 coords{0} = {1} * {2};", OutputId, uvs, scaleValue ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "float2 id{0} = 0;", OutputId ) ); - - if( m_octaves == 1 ) - { - dataCollector.AddLocalVariable( UniqueId, string.Format( "float voroi{0} = {1};", OutputId, string.Format( VoronoiFunc, OutputId, "coords" + OutputId,timeVarName, "id"+ OutputId,smoothnessName ) ) ); - } - else - { - dataCollector.AddLocalVariable( UniqueId, string.Format( "float fade{0} = 0.5;", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "float voroi{0} = 0;", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "float rest{0} = 0;", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "for( int it{0} = 0; it{0} <" + m_octaves + "; it{0}++ ){{", OutputId) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "voroi{0} += fade{0} * voronoi{0}( coords{0}, time{0}, id{0},{1} );", OutputId, smoothnessName ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "rest{0} += fade{0};", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "coords{0} *= 2;", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "fade{0} *= 0.5;", OutputId ) ); - dataCollector.AddLocalVariable( UniqueId, "}" + "//Voronoi" + OutputId ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "voroi{0} /= rest{0};", OutputId ) ); - } - m_outputPorts[ 0 ].SetLocalValue( "voroi" + OutputId, dataCollector.PortCategory ); - m_outputPorts[ 1 ].SetLocalValue( "id" + OutputId, dataCollector.PortCategory ); - return m_outputPorts[ outputId ].LocalValue( dataCollector.PortCategory ); - } - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_searchQuality = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_distanceFunction = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_minkowskiPower = Convert.ToSingle( GetCurrentParam( ref nodeParams ) ); - m_functionType = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_octaves = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_tileable = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - m_tileScale = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_useUnity = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - if( UIUtils.CurrentShaderVersion() > 17402 ) - { - m_calculateSmoothValue = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - - ChangePorts(); - ChechSmoothPorts(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_searchQuality ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_distanceFunction ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_minkowskiPower ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_functionType ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_octaves ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_tileable.ToString() ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_tileScale ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_useUnity ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_calculateSmoothValue ); - } - } -} |