diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs deleted file mode 100644 index d9bcafde..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/LogicalOperators/TFHCCompareLowerEqual.cs +++ /dev/null @@ -1,35 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Compare (A <= B) -// Donated by The Four Headed Cat - @fourheadedcat - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes("Compare (A \u2264 B)", "Logical Operators", "Check if A is lower than or equal to B. If true return value of True else return value of False", null, KeyCode.None, true, true, "Compare", typeof( Compare ), "The Four Headed Cat - @fourheadedcat" )] - public sealed class TFHCCompareLowerEqual : TFHCStub - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].Name = "A"; - m_inputPorts[ 1 ].Name = "B"; - AddInputPort( WirePortDataType.FLOAT, false, "True" ); - AddInputPort( WirePortDataType.FLOAT, false, "False" ); - m_textLabelWidth = 100; - m_useInternalPortData = true; - m_previewShaderGUID = "9a3e17508793b9d42b1efaaf5bcd2554"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - GetInputData( ref dataCollector, ignoreLocalvar ); - string strout = "(( " + m_inputDataPort0 + " <= " + m_inputDataPort1 + " ) ? " + m_inputDataPort2 + " : " + m_inputDataPort3 + " )"; - return CreateOutputLocalVariable( 0, strout, ref dataCollector ); - } - } -} |