diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs deleted file mode 100644 index b9b0a6c2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/RotateAboutAxisNode.cs +++ /dev/null @@ -1,95 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Rotate About Axis", "Vector Operators", "Rotates a vector around a normalized axis" )] - public class RotateAboutAxisNode : ParentNode - { - private const string FunctionHeader = "float3 RotateAroundAxis( float3 center, float3 original, float3 u, float angle )"; - private const string FunctionCall = "RotateAroundAxis( {0}, {1}, {2}, {3} )"; - private readonly string[] FunctionBody = - { - "float3 RotateAroundAxis( float3 center, float3 original, float3 u, float angle )\n", - "{\n", - "\toriginal -= center;\n", - "\tfloat C = cos( angle );\n", - "\tfloat S = sin( angle );\n", - "\tfloat t = 1 - C;\n", - "\tfloat m00 = t * u.x * u.x + C;\n", - "\tfloat m01 = t * u.x * u.y - S * u.z;\n", - "\tfloat m02 = t * u.x * u.z + S * u.y;\n", - "\tfloat m10 = t * u.x * u.y + S * u.z;\n", - "\tfloat m11 = t * u.y * u.y + C;\n", - "\tfloat m12 = t * u.y * u.z - S * u.x;\n", - "\tfloat m20 = t * u.x * u.z - S * u.y;\n", - "\tfloat m21 = t * u.y * u.z + S * u.x;\n", - "\tfloat m22 = t * u.z * u.z + C;\n", - "\tfloat3x3 finalMatrix = float3x3( m00, m01, m02, m10, m11, m12, m20, m21, m22 );\n", - "\treturn mul( finalMatrix, original ) + center;\n", - "}\n" - }; - - private const string NormalizeAxisLabel = "Rotation Axis"; - private const string NonNormalizeAxisLabel = "Normalized Rotation Axis"; - private const string NormalizeAxisStr = "Normalize Axis"; - - [UnityEngine.SerializeField] - private bool m_normalizeAxis = false; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, m_normalizeAxis? NormalizeAxisLabel: NonNormalizeAxisLabel ); - AddInputPort( WirePortDataType.FLOAT, false, "Rotation Angle" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Pivot Point" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Position" ); - AddOutputPort( WirePortDataType.FLOAT3, Constants.EmptyPortValue ); - m_useInternalPortData = true; - m_autoWrapProperties = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_normalizeAxis = EditorGUILayoutToggle( NormalizeAxisStr, m_normalizeAxis ); - if( EditorGUI.EndChangeCheck() ) - { - m_inputPorts[ 0 ].Name = (m_normalizeAxis ? NormalizeAxisLabel : NonNormalizeAxisLabel); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string normalizeRotAxis = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - if( m_normalizeAxis ) - { - normalizeRotAxis = string.Format( "normalize( {0} )", normalizeRotAxis ); - } - string rotationAngle = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string pivotPoint = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - string position = m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ); - dataCollector.AddFunction( FunctionHeader, FunctionBody, false ); - RegisterLocalVariable( 0, string.Format( FunctionCall, pivotPoint, position, normalizeRotAxis, rotationAngle ), ref dataCollector, "rotatedValue" + OutputId ); - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_normalizeAxis = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalizeAxis ); - } - } -} |