diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs new file mode 100644 index 00000000..8e3a6dbc --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs @@ -0,0 +1,32 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Distance", "Vector Operators", "Euclidean distance between two points" )] + public sealed class DistanceOpNode : DynamicTypeNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); + m_inputPorts[ 1 ].ChangeType( WirePortDataType.FLOAT4, false ); + m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false ); + m_dynamicOutputType = false; + m_useInternalPortData = true; + m_previewShaderGUID = "3be9a95031c0cb740ae982e465dfc242"; + } + + public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) + return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); + + base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); + string result = "distance( " + m_inputA + " , " + m_inputB + " )"; + return CreateOutputLocalVariable( 0, result, ref dataCollector ); + } + } +} |