diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs deleted file mode 100644 index ba59e2ca..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs +++ /dev/null @@ -1,92 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Refract", "Vector Operators", "Computes a refraction vector" )] - public sealed class RefractOpVec : ParentNode - { - [UnityEngine.SerializeField] - private WirePortDataType m_mainDataType = WirePortDataType.FLOAT; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false , "Incident" ); - AddInputPort( WirePortDataType.FLOAT4, false , "Normal" ); - AddInputPort( WirePortDataType.FLOAT, false, "Eta" ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - m_textLabelWidth = 67; - m_previewShaderGUID = "5ab44ca484bed8b4884b03b1c00fdc3d"; - } - - public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) - { - base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); - UpdateConnection( portId ); - } - - public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) - { - base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type ); - UpdateConnection( inputPortId ); - } - - public override void OnInputPortDisconnected( int portId ) - { - base.OnInputPortDisconnected( portId ); - UpdateConnection( portId ); - } - - void UpdateConnection( int portId ) - { - if( portId == 2 ) - return; - - bool hasConnection = false; - - WirePortDataType type1 = WirePortDataType.FLOAT; - if( m_inputPorts[ 0 ].IsConnected ) - { - type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType; - hasConnection = true; - } - WirePortDataType type2 = WirePortDataType.FLOAT; - if( m_inputPorts[ 1 ].IsConnected ) - { - type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType; - hasConnection = true; - } - - if( hasConnection ) - { - m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2; - } - else - { - m_mainDataType = WirePortDataType.FLOAT4; - } - - m_inputPorts[ 0 ].ChangeType( m_mainDataType, false ); - m_inputPorts[ 1 ].ChangeType( m_mainDataType, false ); - m_outputPorts[ 0 ].ChangeType( m_mainDataType, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string incident = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - string result = "refract( " + incident + " , " + normal + " , " + interp + " )"; - - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - } -} |