diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs deleted file mode 100644 index 1e8c6d49..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs +++ /dev/null @@ -1,41 +0,0 @@ -using System; - -namespace AmplifyShaderEditor -{ - public class SignalGeneratorNode : ParentNode, ISignalGenerator - { - public SignalGeneratorNode() : base() { } - public SignalGeneratorNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { } - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - SelfPowered = true; - } - - public void GenerateSignalPropagation() - { - System.Type myType = GetType(); - for ( int i = 0; i < m_inputPorts.Count; i++ ) - { - if ( m_inputPorts[ i ].IsConnected ) - { - m_inputPorts[ i ].GetOutputNode().ActivateNode( UniqueId, i, myType ); - } - } - } - - public void GenerateSignalInibitor() - { - for ( int i = 0; i < m_inputPorts.Count; i++ ) - { - if( m_inputPorts[ i ].IsConnected ) - { - ParentNode node = m_inputPorts[ i ].GetOutputNode(); - if( node != null ) - node.DeactivateNode( i, false ); - } - } - } - } -} |