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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs62
1 files changed, 0 insertions, 62 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs
deleted file mode 100644
index 64da4fdf..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleRemainderNode.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Remainder", "Math Operators", "Remainder between two int variables",tags:"modulo fmod" )]
- public sealed class SimpleRemainderNode : DynamicTypeNode
- {
- private const string VertexFragRemainder = "( {0} % {1} )";
- private const string SurfaceRemainder = "fmod( {0} , {1} )";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_useInternalPortData = true;
- m_textLabelWidth = 35;
- ChangeInputType( WirePortDataType.INT, false );
- ChangeOutputType( WirePortDataType.INT, false );
- m_useInternalPortData = true;
- m_previewShaderGUID = "8fdfc429d6b191c4985c9531364c1a95";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
-#if UNITY_2018_1_OR_NEWER
- string opMode = VertexFragRemainder;
-#else
- string opMode = dataCollector.IsTemplate ? VertexFragRemainder : SurfaceRemainder;
-#endif
- string result = string.Empty;
- switch( m_outputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT:
- case WirePortDataType.FLOAT2:
- case WirePortDataType.FLOAT3:
- case WirePortDataType.FLOAT4:
- case WirePortDataType.INT:
- case WirePortDataType.COLOR:
- case WirePortDataType.OBJECT:
- {
- result = string.Format( opMode, m_inputA, m_inputB );
- }
- break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- {
- result = UIUtils.InvalidParameter( this );
- }
- break;
- }
-
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}