summaryrefslogtreecommitdiff
path: root/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs173
1 files changed, 0 insertions, 173 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs
deleted file mode 100644
index d08d1c80..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/SurfaceShaderInputs/ScreenDepthNode.cs
+++ /dev/null
@@ -1,173 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Screen Depth", "Camera And Screen", "Given a screen position returns the depth of the scene to the object as seen by the camera" )]
- public sealed class ScreenDepthNode : ParentNode
- {
- [SerializeField]
- private bool m_convertToLinear = true;
-
- [SerializeField]
- private int m_viewSpaceInt = 0;
-
- private const string ConvertToLinearStr = "Convert To Linear";
-
- private readonly string[] m_viewSpaceStr = { "Eye Space", "0-1 Space" };
-
- private readonly string[] m_vertexNameStr = { "eyeDepth", "clampDepth" };
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false, "Pos" );
- AddOutputPort( WirePortDataType.FLOAT, "Depth" );
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, m_viewSpaceStr[ m_viewSpaceInt ] ) );
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_viewSpaceInt = m_upperLeftWidget.DrawWidget( this, m_viewSpaceInt, m_viewSpaceStr );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, m_viewSpaceStr[ m_viewSpaceInt ] ) );
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_viewSpaceInt = EditorGUILayoutPopup( "View Space", m_viewSpaceInt, m_viewSpaceStr );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, m_viewSpaceStr[ m_viewSpaceInt ] ) );
- }
-
- m_convertToLinear = EditorGUILayoutToggle( ConvertToLinearStr, m_convertToLinear );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowNoVertexModeNodeMessage( this );
- return "0";
- }
-
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return GetOutputColorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
-
- if( !( dataCollector.IsTemplate && dataCollector.IsSRP ) )
- dataCollector.AddToIncludes( UniqueId, Constants.UnityCgLibFuncs );
-
- if( !dataCollector.IsTemplate || dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.HD )
- {
- if( dataCollector.IsTemplate && dataCollector.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- //dataCollector.AddToUniforms( UniqueId, Constants.CameraDepthTextureSRPVar );
- //dataCollector.AddToUniforms( UniqueId, Constants.CameraDepthTextureSRPSampler );
- dataCollector.AddToDirectives( Constants.CameraDepthTextureLWEnabler, -1, AdditionalLineType.Define );
- }
- else
- {
- dataCollector.AddToUniforms( UniqueId, Constants.CameraDepthTextureValue );
- }
- dataCollector.AddToUniforms( UniqueId, Constants.CameraDepthTextureTexelSize );
- }
-
-
- string screenPosNorm = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- screenPosNorm = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- else
- {
- if( dataCollector.IsTemplate )
- {
- if( !dataCollector.TemplateDataCollectorInstance.GetCustomInterpolatedData( TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED, WirePortDataType.FLOAT4, PrecisionType.Float, ref screenPosNorm, true,MasterNodePortCategory.Fragment ) )
- {
- screenPosNorm = GeneratorUtils.GenerateScreenPositionNormalized( ref dataCollector, UniqueId, CurrentPrecisionType, !dataCollector.UsingCustomScreenPos );
- }
- }
- else
- {
- screenPosNorm = GeneratorUtils.GenerateScreenPositionNormalized( ref dataCollector, UniqueId, CurrentPrecisionType, !dataCollector.UsingCustomScreenPos );
- }
- }
-
- string screenDepthInstruction = TemplateHelperFunctions.CreateDepthFetch( dataCollector, screenPosNorm );
-
- if( m_convertToLinear )
- {
- string viewSpace = m_viewSpaceInt == 0 ? "LinearEyeDepth" : "Linear01Depth";
- string formatStr = string.Empty;
- if( ( dataCollector.IsTemplate && dataCollector.IsSRP ) )
- formatStr = "(" + screenDepthInstruction + ",_ZBufferParams)";
- else
- formatStr = "(" + screenDepthInstruction + ")";
- screenDepthInstruction = viewSpace + formatStr;
- }
- else
- {
- if( m_viewSpaceInt == 0 )
- {
- screenDepthInstruction = string.Format( "({0}*( _ProjectionParams.z - _ProjectionParams.y ))", screenDepthInstruction );
- }
- }
-
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT, m_vertexNameStr[ m_viewSpaceInt ] + OutputId, screenDepthInstruction );
-
- m_outputPorts[ 0 ].SetLocalValue( m_vertexNameStr[ m_viewSpaceInt ] + OutputId, dataCollector.PortCategory );
- return GetOutputColorItem( 0, outputId, m_vertexNameStr[ m_viewSpaceInt ] + OutputId );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_viewSpaceInt = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- if( UIUtils.CurrentShaderVersion() >= 13901 )
- {
- m_convertToLinear = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
-
- SetAdditonalTitleText( string.Format( Constants.SubTitleSpaceFormatStr, m_viewSpaceStr[ m_viewSpaceInt ] ) );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_viewSpaceInt );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_convertToLinear );
- }
- }
-
-}