diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs deleted file mode 100644 index 6c063c65..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/BlendNormalsNode.cs +++ /dev/null @@ -1,99 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Blend Normals", "Textures", "Blend Normals" )] - public class BlendNormalsNode : ParentNode - { - public readonly static string[] ModeListStr = { "Tangent Normals", "Reoriented Tangent Normals", "Reoriented World Normals" }; - public readonly static int[] ModeListInt = { 0, 1, 2 }; - - [SerializeField] - public int m_selectedMode = 0; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Normal A" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Normal B" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Vertex Normal" ); - m_inputPorts[ 2 ].Visible = false; - AddOutputPort( WirePortDataType.FLOAT3, "XYZ" ); - m_useInternalPortData = true; - m_previewShaderGUID = "bcdf750ff5f70444f98b8a3efa50dc6f"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( !( dataCollector.IsTemplate && dataCollector.IsSRP ) ) - dataCollector.AddToIncludes( UniqueId, Constants.UnityStandardUtilsLibFuncs ); - - string _inputA = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string _inputB = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string result = "BlendNormals( " + _inputA + " , " + _inputB + " )"; - - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - switch( m_selectedMode ) - { - default: - case 0: - result = "BlendNormal( " + _inputA + " , " + _inputB + " )"; - break; - case 1: - result = "BlendNormalRNM( " + _inputA + " , " + _inputB + " )"; - break; - case 2: - string inputC = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - result = "BlendNormalWorldspaceRNM( " + _inputA + " , " + _inputB + ", " + inputC + " )"; - break; - } - } - return CreateOutputLocalVariable( 0, result, ref dataCollector ); - } - - public override void DrawProperties() - { - base.DrawProperties(); - if( ContainerGraph.IsSRP ) - { - NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, Constants.ParameterLabelStr, () => - { - EditorGUI.BeginChangeCheck(); - m_selectedMode = EditorGUILayoutIntPopup( "Mode", m_selectedMode, ModeListStr, ModeListInt ); - if( EditorGUI.EndChangeCheck() ) - { - if( m_selectedMode == 2 ) - { - m_inputPorts[ 2 ].Visible = true; - } - else - { - m_inputPorts[ 2 ].Visible = false; - } - m_sizeIsDirty = true; - } - } ); - } - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 14503 ) - m_selectedMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedMode ); - } - } -} |