diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs deleted file mode 100644 index 364cfcca..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs +++ /dev/null @@ -1,68 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [NodeAttributes( "Unpack Scale Normal", "Textures", "Applies UnpackNormal/UnpackScaleNormal function" )] - [Serializable] - public class UnpackScaleNormalNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT4, false, "Value" ); - AddInputPort( WirePortDataType.FLOAT, false, "Scale" ); - m_inputPorts[ 1 ].FloatInternalData = 1; - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_useInternalPortData = true; - m_previewShaderGUID = "8b0ae05e25d280c45af81ded56f8012e"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - string src = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - - bool isScaledNormal = false; - if ( m_inputPorts[ 1 ].IsConnected ) - { - isScaledNormal = true; - } - else - { - if ( m_inputPorts[ 1 ].FloatInternalData != 1 ) - { - isScaledNormal = true; - } - } - - string normalMapUnpackMode = string.Empty; - string scaleValue = isScaledNormal?m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ):"1.0"; - normalMapUnpackMode = string.Format( TemplateHelperFunctions.CreateUnpackNormalStr( dataCollector, isScaledNormal, scaleValue ), src); - if( isScaledNormal && !( dataCollector.IsTemplate && dataCollector.IsSRP ) ) - { - dataCollector.AddToIncludes( UniqueId, Constants.UnityStandardUtilsLibFuncs ); - } - - int outputUsage = 0; - for ( int i = 0; i < m_outputPorts.Count; i++ ) - { - if ( m_outputPorts[ i ].IsConnected ) - outputUsage += 1; - } - - - if ( outputUsage > 1 ) - { - string varName = "localUnpackNormal" + OutputId; - dataCollector.AddLocalVariable( UniqueId, "float3 " + varName + " = " + normalMapUnpackMode + ";" ); - return GetOutputVectorItem( 0, outputId, varName ); - } - else - { - return GetOutputVectorItem( 0, outputId, normalMapUnpackMode ); - } - } - } -} |