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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs68
1 files changed, 0 insertions, 68 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs
deleted file mode 100644
index 364cfcca..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Textures/UnpackScaleNormalNode.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [NodeAttributes( "Unpack Scale Normal", "Textures", "Applies UnpackNormal/UnpackScaleNormal function" )]
- [Serializable]
- public class UnpackScaleNormalNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false, "Value" );
- AddInputPort( WirePortDataType.FLOAT, false, "Scale" );
- m_inputPorts[ 1 ].FloatInternalData = 1;
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_useInternalPortData = true;
- m_previewShaderGUID = "8b0ae05e25d280c45af81ded56f8012e";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- string src = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
-
- bool isScaledNormal = false;
- if ( m_inputPorts[ 1 ].IsConnected )
- {
- isScaledNormal = true;
- }
- else
- {
- if ( m_inputPorts[ 1 ].FloatInternalData != 1 )
- {
- isScaledNormal = true;
- }
- }
-
- string normalMapUnpackMode = string.Empty;
- string scaleValue = isScaledNormal?m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ):"1.0";
- normalMapUnpackMode = string.Format( TemplateHelperFunctions.CreateUnpackNormalStr( dataCollector, isScaledNormal, scaleValue ), src);
- if( isScaledNormal && !( dataCollector.IsTemplate && dataCollector.IsSRP ) )
- {
- dataCollector.AddToIncludes( UniqueId, Constants.UnityStandardUtilsLibFuncs );
- }
-
- int outputUsage = 0;
- for ( int i = 0; i < m_outputPorts.Count; i++ )
- {
- if ( m_outputPorts[ i ].IsConnected )
- outputUsage += 1;
- }
-
-
- if ( outputUsage > 1 )
- {
- string varName = "localUnpackNormal" + OutputId;
- dataCollector.AddLocalVariable( UniqueId, "float3 " + varName + " = " + normalMapUnpackMode + ";" );
- return GetOutputVectorItem( 0, outputId, varName );
- }
- else
- {
- return GetOutputVectorItem( 0, outputId, normalMapUnpackMode );
- }
- }
- }
-}