diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs deleted file mode 100644 index a71ed207..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs +++ /dev/null @@ -1,138 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Vertex Position", "Vertex Data", "Vertex position vector in object space, can be used in both local vertex offset and fragment outputs" )] - public sealed class PosVertexDataNode : VertexDataNode - { - private const string PropertyLabel = "Size"; - private readonly string[] SizeLabels = { "XYZ", "XYZW" }; - - [SerializeField] - private int m_sizeOption = 0; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "vertex"; - ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 ); - m_drawPreviewAsSphere = true; - m_outputPorts[ 4 ].Visible = false; - m_hasLeftDropdown = true; - m_autoWrapProperties = true; - m_previewShaderGUID = "a5c14f759dd021b4b8d4b6eeb85ac227"; - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - public override void DrawProperties() - { - EditorGUI.BeginChangeCheck(); - m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels ); - if ( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - void UpdatePorts() - { - if ( m_sizeOption == 0 ) - { - ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false ); - m_outputPorts[ 4 ].Visible = false; - } - else - { - ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false ); - m_outputPorts[ 4 ].Visible = true; - } - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - - if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template ) - { - string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( ( m_sizeOption == 0 ) ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4, CurrentPrecisionType ); - return GetOutputVectorItem( 0, outputId, vertexPos ); - } - - - if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar ); - - WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4; - - string vertexPosition = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, sizeType ); - return GetOutputVectorItem( 0, outputId, vertexPosition ); - - //if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - //{ - // string vertexVar = base.GenerateShaderForOutput( 0, ref dataCollector, ignoreLocalVar ); - // if ( outputId != 0 ) - // { - // return GetOutputVectorItem( 0, outputId, vertexVar ); - // } - // else if ( m_sizeOption == 0 ) - // { - // vertexVar += ".xyz"; - // } - - // return vertexVar; - //} - //else - //{ - - // string vertexVar = GeneratorUtils.GenerateVertexPositionOnFrag( ref dataCollector, UniqueId, m_currentPrecisionType ); - // if ( outputId != 0 ) - // { - // return GetOutputVectorItem( 0, outputId, vertexVar ); - // } - // else if ( m_sizeOption == 0 ) - // { - // vertexVar += ".xyz"; - // } - // return GetOutputVectorItem( 0, outputId, vertexVar ); - //} - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if ( UIUtils.CurrentShaderVersion() > 7101 ) - { - m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - UpdatePorts(); - } - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption ); - } - } -} |