diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs deleted file mode 100644 index 70a7d7b5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Vertex Binormal World -// Donated by Community Member Kebrus - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Bitangent", "Surface Data", "Per pixel world bitangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )] - public sealed class VertexBinormalNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe"; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.IsTemplate ) - return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldBinormal( CurrentPrecisionType ) ); - - if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.ForceNormal = true; - - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - string worldBitangent = GeneratorUtils.GenerateWorldBitangent( ref dataCollector, UniqueId ); - - return GetOutputVectorItem( 0, outputId, worldBitangent ); - } - } -} |