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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs50
1 files changed, 0 insertions, 50 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs
deleted file mode 100644
index 9fa8cffd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs
+++ /dev/null
@@ -1,50 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- //public enum VertexData
- //{
- // vertex = 0,
- // tangent,
- // normal,
- // texcoord,
- // texcoord1,
- // color
- //}
-
- [Serializable]
- public class VertexDataNode : ParentNode
- {
- [SerializeField]
- protected string m_currentVertexData;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "vertex";
-
-// Type type = typeof( StandardSurfaceOutputNode );
- //m_restictions.AddPortRestriction( type, 0 );
- //m_restictions.AddPortRestriction( type, 2 );
- //m_restictions.AddPortRestriction( type, 3 );
- //m_restictions.AddPortRestriction( type, 4 );
- //m_restictions.AddPortRestriction( type, 5 );
- //m_restictions.AddPortRestriction( type, 6 );
- //m_restictions.AddPortRestriction( type, 7 );
- //m_restictions.AddPortRestriction( type, 8 );
- //m_restictions.AddPortRestriction( type, 9 );
- //m_restictions.AddPortRestriction( type, 10 );
- AddOutputVectorPorts( WirePortDataType.FLOAT4, "Out" );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
- return GetOutputVectorItem( 0, outputId, Constants.VertexShaderInputStr + "." + m_currentVertexData );
- }
- }
-}