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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs120
1 files changed, 0 insertions, 120 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs
deleted file mode 100644
index 844675f4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs
+++ /dev/null
@@ -1,120 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-//
-// Custom Node Vertex To Fragment
-// Donated by Jason Booth - http://u3d.as/DND
-
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex To Fragment", "Miscellaneous", "Pass vertex data to the pixel shader", null, KeyCode.None, true, false, null, null, "Jason Booth - http://u3d.as/DND" )]
- public sealed class VertexToFragmentNode : SingleInputOp
- {
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].AddPortForbiddenTypes( WirePortDataType.FLOAT3x3,
- WirePortDataType.FLOAT4x4,
- WirePortDataType.SAMPLER1D,
- WirePortDataType.SAMPLER2D,
- WirePortDataType.SAMPLER3D,
- WirePortDataType.SAMPLERCUBE );
- m_inputPorts[ 0 ].Name = "(VS) In";
- m_outputPorts[ 0 ].Name = "Out";
- m_useInternalPortData = false;
- m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string varName = GenerateInputInVertex( ref dataCollector, 0, "vertexToFrag" + OutputId,true );
- m_outputPorts[ 0 ].SetLocalValue( varName, dataCollector.PortCategory );
-
- return varName;
-
- ////TEMPLATES
- //if( dataCollector.IsTemplate )
- //{
- // if( !dataCollector.IsFragmentCategory )
- // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- // string varName = "vertexToFrag" + OutputId;
- // if( dataCollector.TemplateDataCollectorInstance.HasCustomInterpolatedData( varName ) )
- // return varName;
-
- // MasterNodePortCategory category = dataCollector.PortCategory;
- // dataCollector.PortCategory = MasterNodePortCategory.Vertex;
- // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables;
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
-
- // string data = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- // dataCollector.PortCategory = category;
- // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables )
- // {
- // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false );
- // dataCollector.ClearVertexLocalVariables();
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
- // }
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment );
-
- // dataCollector.TemplateDataCollectorInstance.RegisterCustomInterpolatedData( varName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType, data );
- // //return varName;
-
- // m_outputPorts[ 0 ].SetLocalValue( varName );
- // return m_outputPorts[ 0 ].LocalValue;
- //}
-
- ////SURFACE
- //{
- // if( !dataCollector.IsFragmentCategory )
- // {
- // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- // }
-
- // if( dataCollector.TesselationActive )
- // {
- // UIUtils.ShowMessage( "Unable to use Vertex to Frag when Tessellation is active" );
- // return m_outputPorts[ 0 ].ErrorValue;
- // }
-
-
- // string interpName = "data" + OutputId;
- // dataCollector.AddToInput( UniqueId, interpName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType );
-
- // MasterNodePortCategory portCategory = dataCollector.PortCategory;
- // dataCollector.PortCategory = MasterNodePortCategory.Vertex;
-
- // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables;
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
-
- // string vertexVarValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- // dataCollector.AddLocalVariable( UniqueId, Constants.VertexShaderOutputStr + "." + interpName, vertexVarValue + ";" );
-
- // dataCollector.PortCategory = portCategory;
-
- // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables )
- // {
- // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false );
- // dataCollector.ClearVertexLocalVariables();
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
- // }
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment );
-
- // //return Constants.InputVarStr + "." + interpName;
-
- // m_outputPorts[ 0 ].SetLocalValue( Constants.InputVarStr + "." + interpName );
- // return m_outputPorts[ 0 ].LocalValue;
- //}
- }
- }
-}