diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs deleted file mode 100644 index 844675f4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs +++ /dev/null @@ -1,120 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Vertex To Fragment -// Donated by Jason Booth - http://u3d.as/DND - -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex To Fragment", "Miscellaneous", "Pass vertex data to the pixel shader", null, KeyCode.None, true, false, null, null, "Jason Booth - http://u3d.as/DND" )] - public sealed class VertexToFragmentNode : SingleInputOp - { - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].AddPortForbiddenTypes( WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4, - WirePortDataType.SAMPLER1D, - WirePortDataType.SAMPLER2D, - WirePortDataType.SAMPLER3D, - WirePortDataType.SAMPLERCUBE ); - m_inputPorts[ 0 ].Name = "(VS) In"; - m_outputPorts[ 0 ].Name = "Out"; - m_useInternalPortData = false; - m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string varName = GenerateInputInVertex( ref dataCollector, 0, "vertexToFrag" + OutputId,true ); - m_outputPorts[ 0 ].SetLocalValue( varName, dataCollector.PortCategory ); - - return varName; - - ////TEMPLATES - //if( dataCollector.IsTemplate ) - //{ - // if( !dataCollector.IsFragmentCategory ) - // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - // string varName = "vertexToFrag" + OutputId; - // if( dataCollector.TemplateDataCollectorInstance.HasCustomInterpolatedData( varName ) ) - // return varName; - - // MasterNodePortCategory category = dataCollector.PortCategory; - // dataCollector.PortCategory = MasterNodePortCategory.Vertex; - // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables; - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - - // string data = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - // dataCollector.PortCategory = category; - // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables ) - // { - // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false ); - // dataCollector.ClearVertexLocalVariables(); - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - // } - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment ); - - // dataCollector.TemplateDataCollectorInstance.RegisterCustomInterpolatedData( varName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType, data ); - // //return varName; - - // m_outputPorts[ 0 ].SetLocalValue( varName ); - // return m_outputPorts[ 0 ].LocalValue; - //} - - ////SURFACE - //{ - // if( !dataCollector.IsFragmentCategory ) - // { - // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - // } - - // if( dataCollector.TesselationActive ) - // { - // UIUtils.ShowMessage( "Unable to use Vertex to Frag when Tessellation is active" ); - // return m_outputPorts[ 0 ].ErrorValue; - // } - - - // string interpName = "data" + OutputId; - // dataCollector.AddToInput( UniqueId, interpName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType ); - - // MasterNodePortCategory portCategory = dataCollector.PortCategory; - // dataCollector.PortCategory = MasterNodePortCategory.Vertex; - - // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables; - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - - // string vertexVarValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - // dataCollector.AddLocalVariable( UniqueId, Constants.VertexShaderOutputStr + "." + interpName, vertexVarValue + ";" ); - - // dataCollector.PortCategory = portCategory; - - // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables ) - // { - // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false ); - // dataCollector.ClearVertexLocalVariables(); - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - // } - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment ); - - // //return Constants.InputVarStr + "." + interpName; - - // m_outputPorts[ 0 ].SetLocalValue( Constants.InputVarStr + "." + interpName ); - // return m_outputPorts[ 0 ].LocalValue; - //} - } - } -} |