diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader deleted file mode 100644 index f91228b2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_AppendNode.shader +++ /dev/null @@ -1,36 +0,0 @@ -Shader "Hidden/AppendNode" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - _D ("_D", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - - float4 frag(v2f_img i) : SV_Target - { - float x = tex2D(_A, i.uv).x; - float y = tex2D(_B, i.uv).y; - float z = tex2D(_C, i.uv).z; - float w = tex2D(_D, i.uv).w; - - return float4(x,y,z,w); - } - ENDCG - } - } -} |