diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader deleted file mode 100644 index 7a3009bb..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_Compare.shader +++ /dev/null @@ -1,48 +0,0 @@ -Shader "Hidden/TFHCCompareEqual" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_True", 2D) = "white" {} - _D ( "_False", 2D ) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - int _Operator; - - float4 frag(v2f_img i) : SV_Target - { - float A = tex2D( _A, i.uv ).x; - float B = tex2D( _B, i.uv ).x; - float4 True = tex2D( _C, i.uv ); - float4 False = tex2D ( _D, i.uv ); - - if( _Operator == 0 ) - return ( ( A == B ) ? True : False ); - else if( _Operator == 1 ) - return ( ( A != B ) ? True : False ); - else if( _Operator == 2 ) - return ( ( A > B ) ? True : False ); - else if( _Operator == 3 ) - return ( ( A >= B ) ? True : False ); - else if( _Operator == 4 ) - return ( ( A < B ) ? True : False ); - else - return ( ( A <= B ) ? True : False ); - } - ENDCG - } - } -} |