diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader deleted file mode 100644 index b607639b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader +++ /dev/null @@ -1,62 +0,0 @@ -Shader "Hidden/ComponentMaskNode" -{ - Properties - { - _A ("_A", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - float _Singular; - float4 _Order; - - float4 frag( v2f_img i ) : SV_Target - { - float4 a = tex2D( _A, i.uv ); - float4 r = 0; - if(_Singular == 0) - r = a.x; - else if(_Singular == 1) - r = a.y; - else if(_Singular == 2) - r = a.z; - else if(_Singular == 3) - r = a.w; - - if ( _Order.x == 0 ) - r.x = a.x; - else if(_Order.y == 0) - r.x = a.y; - else if(_Order.z == 0) - r.x = a.z; - else if(_Order.w == 0) - r.x = a.w; - - if(_Order.y == 1) - r.y = a.y; - else if(_Order.z == 1) - r.y = a.z; - else if(_Order.w == 1) - r.y = a.w; - - if(_Order.z == 2) - r.z = a.z; - else if(_Order.w == 2) - r.z = a.w; - - if(_Order.w == 3) - r.w = a.w; - - return r; - } - ENDCG - } - } -} |