diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader new file mode 100644 index 00000000..41ee539c --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DecodeDepthNormalNode.shader @@ -0,0 +1,30 @@ +Shader "Hidden/DecodeDepthNormalNode" +{ + Properties + { + _A ("_A", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + + + float4 frag( v2f_img i ) : SV_Target + { + float4 a = tex2D( _A, i.uv ); + float depthValue = 0; + float3 normalValue = 0; + DecodeDepthNormal( a , depthValue, normalValue ); + return float4( depthValue,normalValue ); + } + ENDCG + } + } +} |