diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader deleted file mode 100644 index d7e7b160..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DynamicAppendNode.shader +++ /dev/null @@ -1,135 +0,0 @@ -Shader "Hidden/DynamicAppendNode" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - _D ("_D", 2D) = "white" {} - _Mask("_Mask", Vector) = (0,0,0,0) - } - SubShader - { - CGINCLUDE - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - - float4 _Mask; - ENDCG - - Pass //0 - { - Name "1111" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 b = tex2D(_B, i.uv); - float4 c = tex2D(_C, i.uv); - float4 d = tex2D(_D, i.uv); - return float4(a.x,b.x,c.x,d.x)*_Mask; - } - ENDCG - } - - Pass //1 - { - Name "1120" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 b = tex2D(_B, i.uv); - float4 c = tex2D(_C, i.uv); - - return float4(a.x,b.x,c.xy)*_Mask; - } - ENDCG - } - - Pass //2 - { - Name "1201" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 b = tex2D(_B, i.uv); - float4 d = tex2D(_D, i.uv); - return float4(a.x,b.xy,d.x)*_Mask; - } - ENDCG - } - - Pass //3 - { - Name "1300" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 b = tex2D(_B, i.uv); - return float4(a.x,b.xyz)*_Mask; - } - ENDCG - } - - Pass //4 - { - Name "2011" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 c = tex2D(_C, i.uv); - float4 d = tex2D(_D, i.uv); - return float4(a.xy,c.x,d.x)*_Mask; - } - ENDCG - } - - Pass //5 - { - Name "2020" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 c = tex2D(_C, i.uv); - return float4(a.xy,c.xy)*_Mask; - } - ENDCG - } - - Pass //6 - { - Name "3001" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - float4 d = tex2D(_D, i.uv); - return float4(a.xyz,d.x)*_Mask; - } - ENDCG - } - - Pass //7 - { - Name "4000" - CGPROGRAM - float4 frag(v2f_img i) : SV_Target - { - float4 a = tex2D(_A, i.uv); - return a*_Mask; - } - ENDCG - } - } -} |