diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader new file mode 100644 index 00000000..898706af --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_FunctionInputNode.shader @@ -0,0 +1,39 @@ +Shader "Hidden/FunctionInputNode" +{ + Properties + { + _A ("_A", 2D) = "white" {} + } + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert_img + #pragma fragment frag + + sampler2D _A; + int _Type; + + float4 frag(v2f_img i) : SV_Target + { + if( _Type == 1 ) + { + return tex2D( _A, i.uv ).r; + } else if( _Type == 2 ) + { + return float4(tex2D( _A, i.uv ).rg,0,0); + } else if( _Type == 3 ) + { + return float4(tex2D( _A, i.uv ).rgb,0); + } + else + { + return tex2D( _A, i.uv ); + } + } + ENDCG + } + } +} |