diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader deleted file mode 100644 index f15f92e6..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_HeightMapTextureBlend.shader +++ /dev/null @@ -1,33 +0,0 @@ -Shader "Hidden/HeightMapTextureBlend" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - - float4 frag( v2f_img i ) : SV_Target - { - float heightmap = tex2D( _A, i.uv ).x; - float splatMask = tex2D( _B, i.uv ).x; - float blendStrength = tex2D( _C, i.uv ).x; - float result = saturate( pow((( heightmap*splatMask ) * 4 ) + ( splatMask * 2 ), blendStrength )); - return float4( result.x , 0, 0, 1 ); - } - ENDCG - } - } -} |