diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader deleted file mode 100644 index a3fc3842..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_LightAttenuation.shader +++ /dev/null @@ -1,26 +0,0 @@ -Shader "Hidden/LightAttenuation" -{ - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #include "UnityCG.cginc" - #include "Lighting.cginc" - - float4 _EditorWorldLightPos; - - float4 frag(v2f_img i) : SV_Target - { - float2 xy = 2 * i.uv - 1; - float z = -sqrt(1-saturate(dot(xy,xy))); - float3 worldNormal = normalize(float3(xy, z)); - float3 lightDir = normalize( _EditorWorldLightPos.xyz ); - return saturate(dot(worldNormal ,lightDir) * 10 + 0.1); - } - ENDCG - } - } -} |