diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader deleted file mode 100644 index be63723a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PannerNode.shader +++ /dev/null @@ -1,40 +0,0 @@ -Shader "Hidden/PannerNode" -{ - Properties - { - _A ("_UVs", 2D) = "white" {} - _B ("_PanTime", 2D) = "white" {} - _C ("_PanSpeed", 2D ) = "white" {} - } - SubShader - { - Pass - { - Name "Panner" // 14 - UV panner node - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #include "UnityCG.cginc" - - sampler2D _A; - sampler2D _B; - sampler2D _C; - - float _UsingEditor; - float _EditorTime; - - float4 frag(v2f_img i) : SV_Target - { - float multiplier = tex2D ( _B, i.uv ).r; - float time = _EditorTime*multiplier; - if ( _UsingEditor == 0 ) - { - time = multiplier; - } - float2 speed = tex2D ( _C, i.uv ).rg; - return tex2D( _A, i.uv) + time * float4( speed, 0, 0 ); - } - ENDCG - } - } -} |