diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader deleted file mode 100644 index 0db961ad..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ParallaxOffset.shader +++ /dev/null @@ -1,35 +0,0 @@ -Shader "Hidden/ParallaxOffset" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - - float4 frag( v2f_img i ) : SV_Target - { - float h = tex2D( _A, i.uv ).x; - float height = tex2D( _B, i.uv ).x; - float3 viewDir = tex2D( _C, i.uv ).xyz; - float2 result = ParallaxOffset (h, height, viewDir); - return float4(result, 0, 1); - - } - ENDCG - } - - } -} |