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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader35
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader
deleted file mode 100644
index 099d105c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_PosterizeNode.shader
+++ /dev/null
@@ -1,35 +0,0 @@
-Shader "Hidden/PosterizeNode"
-{
- Properties
- {
- _A ( "_RGBA", 2D ) = "white" {}
- _B ( "_Power", 2D ) = "white" {}
- }
-
- SubShader
- {
- Pass
- {
- CGPROGRAM
- #include "UnityCG.cginc"
- #pragma vertex vert_img
- #pragma fragment frag
-
- uniform sampler2D _A;
- uniform sampler2D _B;
-
- float4 frag ( v2f_img i ) : SV_Target
- {
- float4 rgba = tex2D ( _B, i.uv );
- float power = tex2D ( _A, i.uv ).r;
- if ( power < 1 )
- return float4(0,0,0,0);
- float divideOp = 256.0 / float ( (int)power );
- float4 finalColor = ( floor ( rgba * divideOp ) / divideOp );
-
- return finalColor;
- }
- ENDCG
- }
- }
-}