diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader deleted file mode 100644 index 59c2d434..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_RotatorNode.shader +++ /dev/null @@ -1,43 +0,0 @@ -Shader "Hidden/RotatorNode" -{ - Properties - { - _A ("_UVs", 2D) = "white" {} - _B ("_Anchor", 2D) = "white" {} - _C ("_RotTimeTex", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #include "UnityCG.cginc" - - sampler2D _A; - sampler2D _B; - sampler2D _C; - float _UsingEditor; - float _EditorTime; - - float4 frag(v2f_img i) : SV_Target - { - float multiplier = tex2D ( _C, i.uv ).r; - float time = _EditorTime*multiplier; - - if ( _UsingEditor == 0 ) - { - time = multiplier; - } - - float cosT = cos( time ); - float sinT = sin( time ); - - float2 a = tex2D( _B, i.uv ).rg; - return float4( mul( tex2D( _A, i.uv ).xy - a, float2x2( cosT, -sinT, sinT, cosT ) ) + a, 0, 1 ); - } - ENDCG - } - } -} |