diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader | 141 |
1 files changed, 0 insertions, 141 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader deleted file mode 100644 index ca573ce4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_SamplerNode.shader +++ /dev/null @@ -1,141 +0,0 @@ -Shader "Hidden/SamplerNode" -{ - Properties - { - _B ("_UVs", 2D) = "white" {} - _C ("_Level", 2D) = "white" {} - _F ("_NormalScale", 2D) = "white" {} - _CustomUVs ("_CustomUVs", Int) = 0 - _Unpack ("_Unpack", Int) = 0 - _LodType ("_LodType", Int) = 0 - - _Sampler ("_Sampler", 2D) = "white" {} - _Sampler3D ("_Sampler3D", 3D) = "white" {} - _Array ("_Array", 2DArray) = "white" {} - _Cube( "_Cube", CUBE) = "white" {} - _Default ("_Default", Int) = 0 - _Type ("_Type", Int) = 0 - } - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma exclude_renderers d3d9 - #pragma target 3.5 - #include "UnityCG.cginc" - #include "UnityStandardUtils.cginc" - - sampler2D _F; - int _CustomUVs; - int _Unpack; - int _Default; - - float4 frag( v2f_img i ) : SV_Target - { - if( _Default == 1 ) - { - return 1; - } - else if( _Default == 2 ) - { - return 0; - } - else if( _Default == 3 ) - { - return 0.5f; - } - else if( _Default == 4 ) - { - float4 h = float4(0.5,0.5,1,1); - if ( _Unpack == 1 ) - { - h.rgb = UnpackScaleNormal( h.xxyy, tex2D( _F, i.uv ).r ); - } - return h; - } - return 1; - } - ENDCG - } - - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma exclude_renderers d3d9 - #pragma target 3.5 - #include "UnityCG.cginc" - #include "UnityStandardUtils.cginc" - - sampler2D _B; - sampler2D _C; - sampler2D _F; - int _CustomUVs; - int _Unpack; - int _LodType; - - UNITY_DECLARE_TEX2DARRAY (_Array); - samplerCUBE _Cube; - sampler2D _Sampler; - sampler3D _Sampler3D; - int _Type; - - float4 frag (v2f_img i) : SV_Target - { - if (_Type == 4) - { - return UNITY_SAMPLE_TEX2DARRAY (_Array, float3(i.uv, 0)); - } - else if (_Type == 3) - { - float3 uvs = float3(i.uv,0); - - if (_CustomUVs == 1) - uvs = tex2D (_B, i.uv).xyz; - - return texCUBE (_Cube, uvs); - } - else if (_Type == 2) - { - return tex3D (_Sampler3D, float3(i.uv,0)); - } - else - { - float2 uvs = i.uv; - float4 c = 0; - - if (_CustomUVs == 1) - uvs = tex2D (_B, i.uv).xy; - - if (_LodType == 1) - { - float lod = tex2D (_C, i.uv).r; - c = tex2Dlod (_Sampler, float4(uvs,0,lod)); - } - else if (_LodType == 2) - { - float bias = tex2D (_C, i.uv).r; - c = tex2Dbias (_Sampler, float4(uvs,0,bias)); - } - else - { - c = tex2D (_Sampler, uvs); - } - - if (_Unpack == 1) - { - float nscale = tex2D (_F, i.uv).r; - c.rgb = UnpackScaleNormal (c, nscale); - } - - return c; - } - } - ENDCG - } - } -} |