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Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader62
1 files changed, 0 insertions, 62 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader
deleted file mode 100644
index 4c0338c4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ScreenPosInputsNode.shader
+++ /dev/null
@@ -1,62 +0,0 @@
-Shader "Hidden/ScreenPosInputsNode"
-{
- SubShader
- {
- CGINCLUDE
- #include "UnityCG.cginc"
- inline float4 PrevComputeNonStereoScreenPos (float4 pos) {
- float4 o = pos * 0.5f;
- o.xy = float2(o.x, o.y*_ProjectionParams.x) + o.w;
- o.zw = pos.zw;
- return o;
- }
-
- inline float4 CalculateScreenPos (float2 uv)
- {
- float2 xy = 2 * uv - 1;
- float z = -sqrt (1 - saturate (dot (xy,xy)));
- float3 vertexPos = float3(xy, z);
- float4x4 P = float4x4(1,0,0,0,0,-1,0,0,0,0,1,0,0,0,0,1); //UNITY_MATRIX_P
- float4x4 V = UNITY_MATRIX_V;//float4x4(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1); //UNITY_MATRIX_V
- float4x4 M = unity_ObjectToWorld;//float4x4(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1); //unity_ObjectToWorld
- float4x4 VPmatrix = mul (P, V);
- float4 clipPos = mul (VPmatrix, mul (M, float4(vertexPos, 1.0))); //same as object to clip pos
- float4 screenPos = ComputeScreenPos (clipPos);
- return screenPos;
- }
- ENDCG
-
- //Normalized
- Pass
- {
- CGPROGRAM
- #pragma vertex vert_img
- #pragma fragment frag
-
-
- float4 frag( v2f_img i ) : SV_Target
- {
- return CalculateScreenPos(i.uv);
- }
- ENDCG
- }
-
- //Screen
- Pass
- {
- CGPROGRAM
- #pragma vertex vert_img
- #pragma fragment frag
-
- uniform float4 _ASEPreviewSize;
-
- float4 frag (v2f_img i) : SV_Target
- {
- float4 screenPos = CalculateScreenPos (i.uv);
- screenPos.xy *= _ASEPreviewSize.xy;
- return screenPos;
- }
- ENDCG
- }
- }
-}