diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader deleted file mode 100644 index 4931a07c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_StaticSwitchNode.shader +++ /dev/null @@ -1,59 +0,0 @@ -Shader "Hidden/StaticSwitchNode" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_C", 2D) = "white" {} - _D ("_D", 2D) = "white" {} - _E ("_E", 2D) = "white" {} - _F ("_F", 2D) = "white" {} - _G ("_G", 2D) = "white" {} - _H ("_H", 2D) = "white" {} - _I ("_I", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - sampler2D _E; - sampler2D _F; - sampler2D _G; - sampler2D _H; - sampler2D _I; - int _Condition; - - float4 frag( v2f_img i ) : SV_Target - { - if( _Condition == 0) - return tex2D( _B, i.uv ); // A nd B are switched - else if( _Condition == 1 ) - return tex2D( _A, i.uv ); - else if( _Condition == 2 ) - return tex2D( _C, i.uv ); - else if( _Condition == 3 ) - return tex2D( _D, i.uv ); - else if( _Condition == 4 ) - return tex2D( _E, i.uv ); - else if( _Condition == 5 ) - return tex2D( _F, i.uv ); - else if( _Condition == 6 ) - return tex2D( _G, i.uv ); - else if( _Condition == 7 ) - return tex2D( _H, i.uv ); - else - return tex2D( _I, i.uv ); - } - ENDCG - } - } -} |