diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader deleted file mode 100644 index fb605cb2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCIf.shader +++ /dev/null @@ -1,41 +0,0 @@ -Shader "Hidden/TFHCIf" -{ - Properties - { - _A ("_A", 2D) = "white" {} - _B ("_B", 2D) = "white" {} - _C ("_AGreaterB", 2D) = "white" {} - _D ( "_AEqualsB", 2D ) = "white" {} - _E ( "_ALessB", 2D ) = "white" {} - _F ( "_EqualThreshold", 2D ) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - sampler2D _E; - sampler2D _F; - - float4 frag(v2f_img i) : SV_Target - { - float4 A = tex2D( _A, i.uv ).x; - float4 B = tex2D( _B, i.uv ).x; - float4 AGreaterB = tex2D( _C, i.uv ); - float4 AEqualsB = tex2D ( _D, i.uv ); - float4 ALessB = tex2D ( _E, i.uv ); - float4 EqualThreshold = tex2D ( _F, i.uv ); - return ( A - EqualThreshold > B ? AGreaterB : A - EqualThreshold <= B && A + EqualThreshold >= B ? AEqualsB : ALessB ); - } - ENDCG - } - } -} |