diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader deleted file mode 100644 index bf10c8a1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TFHCRemap.shader +++ /dev/null @@ -1,49 +0,0 @@ -Shader "Hidden/TFHCRemap" -{ - Properties - { - _A ("_Value", 2D) = "white" {} - _B ("_MinOld", 2D) = "white" {} - _C ("_MaxOld", 2D) = "white" {} - _D ("_MinNew", 2D) = "white" {} - _E ("_MaxNew", 2D) = "white" {} - } - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - sampler2D _E; - - float4 frag(v2f_img i) : SV_Target - { - float4 value = tex2D( _A, i.uv ); - float4 minold = tex2D( _B, i.uv ); - float4 maxold = tex2D( _C, i.uv ); - float4 minnew = tex2D( _D, i.uv ); - float4 maxnew = tex2D( _E, i.uv ); - - float4 denom = maxold - minold; - if(denom.x == 0) - denom.x = 0.000001; - if(denom.y == 0) - denom.y = 0.000001; - if(denom.z == 0) - denom.z = 0.000001; - if(denom.w == 0) - denom.w = 0.000001; - - return (minnew + (value - minold) * (maxnew - minnew) / denom); - } - ENDCG - } - } -} |