diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader deleted file mode 100644 index 9b9c8bec..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_TextureArrayNode.shader +++ /dev/null @@ -1,63 +0,0 @@ -Shader "Hidden/TextureArrayNode" -{ - Properties - { - _A ("_UVs", 2D) = "white" {} - _B ("_Index", 2D) = "white" {} - _C ("_Lod", 2D) = "white" {} - _D ("_NormalScale", 2D) = "white" {} - _G ("_Tex", 2D) = "white" {} - _TexConnected ("_TexConnected", Int) = 0 - } - SubShader - { - Pass - { - CGPROGRAM - #pragma vertex vert_img - #pragma fragment frag - #pragma target 3.5 - #include "UnityCG.cginc" - #include "UnityStandardUtils.cginc" - - uniform UNITY_DECLARE_TEX2DARRAY( _Sampler ); - sampler2D _A; - sampler2D _B; - sampler2D _C; - sampler2D _D; - sampler2D _G; - float _CustomUVs; - float _LodType; - float _Unpack; - int _TexConnected; - - float4 frag( v2f_img i ) : SV_Target - { - float2 uvs = i.uv; - if ( _CustomUVs == 1 ) - uvs = tex2D( _A, i.uv ).xy; - - float n = tex2D( _D, i.uv ).r; - float4 c = 0; - if ( _LodType == 1 ) { - float lod = tex2D( _C, i.uv ).r; - c = UNITY_SAMPLE_TEX2DARRAY_LOD( _Sampler, float3( uvs, tex2D( _B, i.uv ).r ), lod ); - } - else if( _TexConnected == 0) { - c = UNITY_SAMPLE_TEX2DARRAY( _Sampler, float3( uvs, tex2D( _B, i.uv ).r ) ); - } - else { - c = tex2D( _G, uvs ); - } - - if ( _Unpack == 1 ) - { - c.rgb = UnpackScaleNormal(c, n); - } - - return c; - } - ENDCG - } - } -} |