diff options
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader new file mode 100644 index 00000000..408050d1 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/TextureArrayInspector.shader @@ -0,0 +1,30 @@ +Shader "Hidden/TextureArrayEditor" +{ + Properties + { + _MainTex ("_MainTex", 2DArray) = "white" {} + _Index ("_Index", Int) = 0 + } + SubShader + { + Pass + { + CGPROGRAM + #pragma vertex vert_img + #pragma fragment frag + #pragma target 3.5 + #include "UnityCG.cginc" + #include "UnityStandardUtils.cginc" + + uniform UNITY_DECLARE_TEX2DARRAY( _MainTex ); + int _Index; + + float4 frag( v2f_img i ) : SV_Target + { + //return UNITY_SAMPLE_TEX2DARRAY_LOD( _MainTex, float3( i.uv, _Index), 0 ); + return UNITY_SAMPLE_TEX2DARRAY( _MainTex, float3( i.uv, _Index) ); + } + ENDCG + } + } +} |