diff options
Diffstat (limited to 'Assets/Art/Vfx/GrabSquaresEffect/AbstractWiresEffect/Scripts/CollisionDetector.cs')
-rw-r--r-- | Assets/Art/Vfx/GrabSquaresEffect/AbstractWiresEffect/Scripts/CollisionDetector.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/Assets/Art/Vfx/GrabSquaresEffect/AbstractWiresEffect/Scripts/CollisionDetector.cs b/Assets/Art/Vfx/GrabSquaresEffect/AbstractWiresEffect/Scripts/CollisionDetector.cs deleted file mode 100644 index 179d8511..00000000 --- a/Assets/Art/Vfx/GrabSquaresEffect/AbstractWiresEffect/Scripts/CollisionDetector.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System; -using UnityEngine; - -namespace Assets.AbstractWiresEffect.Scripts -{ - internal sealed class CollisionDetector : MonoBehaviour - { - public float CollisionDistance; - - private Transform _transform; - - public event Action<Vector3> CollisionDetected; - - private void Start() - { - _transform = transform; - } - - private void FixedUpdate() - { - RaycastHit hit; - if (!Physics.Raycast(_transform.position, -transform.up, out hit, CollisionDistance)) - return; - - var distance = Vector3.Distance(_transform.position, hit.point); - - if (distance > CollisionDistance) - return; - - if (CollisionDetected != null) - CollisionDetected.Invoke(hit.point); - } - } -} |