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Diffstat (limited to 'Assets/Art/Vfx/Hit & Slashes Vol.3/Demo Scene/ButtonAnimation.cs')
-rw-r--r--Assets/Art/Vfx/Hit & Slashes Vol.3/Demo Scene/ButtonAnimation.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/Hit & Slashes Vol.3/Demo Scene/ButtonAnimation.cs b/Assets/Art/Vfx/Hit & Slashes Vol.3/Demo Scene/ButtonAnimation.cs
new file mode 100644
index 00000000..9138bd09
--- /dev/null
+++ b/Assets/Art/Vfx/Hit & Slashes Vol.3/Demo Scene/ButtonAnimation.cs
@@ -0,0 +1,44 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ButtonAnimation : MonoBehaviour {
+ float initial_size_x;
+ float initial_size_y;
+ public float factor = 0.5f;
+ public float speed = 1.15f;
+ bool GO = false;
+
+ void Awake () {
+ initial_size_x = transform.localScale.x;
+ initial_size_y = transform.localScale.y;
+ }
+
+ void FixedUpdate () {
+ if(GO)
+ {
+ float aux_x = transform.localScale.x;
+ float aux_y = transform.localScale.y;
+ if(transform.localScale.y < initial_size_y)
+ {
+ aux_x *= speed;
+ aux_y *= speed;
+ transform.localScale = new Vector3 (aux_x, aux_y, 1.0f);
+ }
+ else
+ {
+ aux_x = initial_size_x;
+ aux_y = initial_size_y;
+ transform.localScale = new Vector3 (aux_x, aux_y, 1.0f);
+ GO = false;
+ }
+
+ }
+ }
+
+ void Go()
+ {
+ GO = true;
+ transform.localScale = new Vector3 (initial_size_x*factor, initial_size_y*factor, 1.0f);
+ }
+}