summaryrefslogtreecommitdiff
path: root/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/materials/decal')
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat136
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat75
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat.meta8
4 files changed, 227 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat
new file mode 100644
index 00000000..292a0f6d
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat
@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: decal_explode_alphaBlend
+ m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION
+ m_LightmapFlags: 1
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ m_SavedProperties:
+ serializedVersion: 2
+ m_TexEnvs:
+ - first:
+ name: _BumpMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailAlbedoMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailMask
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailNormalMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _EmissionMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MainTex
+ second:
+ m_Texture: {fileID: 2800000, guid: 53c9fb08f0fd10f44a08c41571289779, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MetallicGlossMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _OcclusionMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _ParallaxMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - first:
+ name: _BumpScale
+ second: 1
+ - first:
+ name: _Cutoff
+ second: 0.5
+ - first:
+ name: _DetailNormalMapScale
+ second: 1
+ - first:
+ name: _DstBlend
+ second: 10
+ - first:
+ name: _GlossMapScale
+ second: 1
+ - first:
+ name: _Glossiness
+ second: 0.5
+ - first:
+ name: _GlossyReflections
+ second: 1
+ - first:
+ name: _Glow
+ second: 2
+ - first:
+ name: _InvFade
+ second: 3
+ - first:
+ name: _Metallic
+ second: 0
+ - first:
+ name: _Mode
+ second: 3
+ - first:
+ name: _OcclusionStrength
+ second: 1
+ - first:
+ name: _Parallax
+ second: 0.02
+ - first:
+ name: _SmoothnessTextureChannel
+ second: 0
+ - first:
+ name: _SpecularHighlights
+ second: 1
+ - first:
+ name: _SrcBlend
+ second: 1
+ - first:
+ name: _UVSec
+ second: 0
+ - first:
+ name: _ZWrite
+ second: 0
+ m_Colors:
+ - first:
+ name: _Color
+ second: {r: 1, g: 1, b: 1, a: 1}
+ - first:
+ name: _EmissionColor
+ second: {r: 0, g: 0, b: 0, a: 1}
+ - first:
+ name: _TintColor
+ second: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat.meta
new file mode 100644
index 00000000..34e3841a
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_alphaBlend.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6ea51468fc6b22b41ae8036fd0b1aa53
+timeCreated: 1478463671
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat
new file mode 100644
index 00000000..a207e0dd
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat
@@ -0,0 +1,75 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: decal_explode_glow
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 53c9fb08f0fd10f44a08c41571289779, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _Glossiness: 0.5
+ - _Glow: 15
+ - _InvFade: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _TintColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat.meta
new file mode 100644
index 00000000..4bd50ba5
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/decal/decal_explode_glow.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3e6fa9c024f60ca499e4d2a92b8db7eb
+timeCreated: 1478463671
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant: