diff options
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/models/muzzleFlare.obj.meta')
-rw-r--r-- | Assets/Art/Vfx/StylizedProjectilePack1/models/muzzleFlare.obj.meta | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/models/muzzleFlare.obj.meta b/Assets/Art/Vfx/StylizedProjectilePack1/models/muzzleFlare.obj.meta new file mode 100644 index 00000000..95ff1dd3 --- /dev/null +++ b/Assets/Art/Vfx/StylizedProjectilePack1/models/muzzleFlare.obj.meta @@ -0,0 +1,82 @@ +fileFormatVersion: 2 +guid: b870a62274f02974cbc05d66c0f074d0 +timeCreated: 1485866075 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: muzzleFlare + 100002: //RootNode + 400000: muzzleFlare + 400002: //RootNode + 2300000: muzzleFlare + 3300000: muzzleFlare + 4300000: muzzleFlare + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 0.1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: |