diff options
Diffstat (limited to 'Assets/Art')
487 files changed, 220739 insertions, 10 deletions
diff --git a/Assets/Art/AnimClips/FightingUnityChan_FreeAsset.meta b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset.meta new file mode 100644 index 00000000..236fcc2e --- /dev/null +++ b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 0440650a6f346ab48b39ccaa7749463c +folderAsset: yes +timeCreated: 1427538980 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations.meta b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations.meta new file mode 100644 index 00000000..93564381 --- /dev/null +++ b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bae08158978a1754a8bdeb005fdf0720 +folderAsset: yes +timeCreated: 1427024827 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx Binary files differnew file mode 100644 index 00000000..dfe3273c --- /dev/null +++ b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx diff --git a/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx.meta b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx.meta new file mode 100644 index 00000000..8911a203 --- /dev/null +++ b/Assets/Art/AnimClips/FightingUnityChan_FreeAsset/Animations/FUCM02_0004_CH01_AS_MAWAK.fbx.meta @@ -0,0 +1,794 @@ +fileFormatVersion: 2 +guid: a6853e68feb5bd3478302bcd27313dc3 +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: BLW_DEF + 100002: Character1_Head + 100004: Character1_Hips + 100006: Character1_LeftArm + 100008: Character1_LeftFoot + 100010: Character1_LeftForeArm + 100012: Character1_LeftHand + 100014: Character1_LeftHandIndex1 + 100016: Character1_LeftHandIndex2 + 100018: Character1_LeftHandIndex3 + 100020: Character1_LeftHandIndex4 + 100022: Character1_LeftHandMiddle1 + 100024: Character1_LeftHandMiddle2 + 100026: Character1_LeftHandMiddle3 + 100028: Character1_LeftHandMiddle4 + 100030: Character1_LeftHandPinky1 + 100032: Character1_LeftHandPinky2 + 100034: Character1_LeftHandPinky3 + 100036: Character1_LeftHandPinky4 + 100038: Character1_LeftHandRing1 + 100040: Character1_LeftHandRing2 + 100042: Character1_LeftHandRing3 + 100044: Character1_LeftHandRing4 + 100046: Character1_LeftHandThumb1 + 100048: Character1_LeftHandThumb2 + 100050: Character1_LeftHandThumb3 + 100052: Character1_LeftHandThumb4 + 100054: Character1_LeftLeg + 100056: Character1_LeftShoulder + 100058: Character1_LeftToeBase + 100060: Character1_LeftUpLeg + 100062: Character1_Neck + 100064: Character1_Reference + 100066: Character1_RightArm + 100068: Character1_RightFoot + 100070: Character1_RightForeArm + 100072: Character1_RightHand + 100074: Character1_RightHandIndex1 + 100076: Character1_RightHandIndex2 + 100078: Character1_RightHandIndex3 + 100080: Character1_RightHandIndex4 + 100082: Character1_RightHandMiddle1 + 100084: Character1_RightHandMiddle2 + 100086: Character1_RightHandMiddle3 + 100088: Character1_RightHandMiddle4 + 100090: Character1_RightHandPinky1 + 100092: Character1_RightHandPinky2 + 100094: Character1_RightHandPinky3 + 100096: Character1_RightHandPinky4 + 100098: Character1_RightHandRing1 + 100100: Character1_RightHandRing2 + 100102: Character1_RightHandRing3 + 100104: Character1_RightHandRing4 + 100106: Character1_RightHandThumb1 + 100108: Character1_RightHandThumb2 + 100110: Character1_RightHandThumb3 + 100112: Character1_RightHandThumb4 + 100114: Character1_RightLeg + 100116: Character1_RightShoulder + 100118: Character1_RightToeBase + 100120: Character1_RightUpLeg + 100122: Character1_Spine + 100124: Character1_Spine1 + 100126: Character1_Spine2 + 100128: EL_DEF + 100130: eye_base_old + 100132: EYE_DEF + 100134: eye_L_old + 100136: eye_R_old + 100138: //RootNode + 100140: head_back + 100142: J_L_HairFront_00 + 100144: J_L_HairFront_01 + 100146: J_L_HairSide_00 + 100148: J_L_HairSide_01 + 100150: J_L_HairSide_02 + 100152: J_L_HairTail_00 + 100154: J_L_HairTail_01 + 100156: J_L_HairTail_02 + 100158: J_L_HairTail_03 + 100160: J_L_HairTail_04 + 100162: J_L_HairTail_05 + 100164: J_L_HairTail_06 + 100166: J_L_HeadRibbon_00 + 100168: J_L_HeadRibbon_01 + 100170: J_L_HeadRibbon_02 + 100172: J_L_Mune_00 + 100174: J_L_Mune_01 + 100176: J_L_Mune_02 + 100178: J_L_Skirt_00 + 100180: J_L_Skirt_01 + 100182: J_L_Skirt_02 + 100184: J_L_SkirtBack_00 + 100186: J_L_SkirtBack_01 + 100188: J_L_SkirtBack_02 + 100190: J_L_Sode_A00 + 100192: J_L_Sode_A01 + 100194: J_L_Sode_B00 + 100196: J_L_Sode_B01 + 100198: J_L_Sode_C00 + 100200: J_L_Sode_C01 + 100202: J_L_Sode_D00 + 100204: J_L_Sode_D01 + 100206: 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0.7071068} + scale: {x: 0.99999994, y: 1, z: 1} + - name: Bip001 R Toe0Nub + parentName: RightToe + position: {x: -0.06472373, y: 0, z: 0.000000009536743} + rotation: {x: 9.313226e-10, y: 1.74623e-10, z: -1.6263034e-19, w: 1} + scale: {x: 0.99999994, y: 1, z: 1} + - name: RightUpLeg_Twist + parentName: RightUpLeg + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.0070706126, y: -1.16412414e-10, z: -8.2312764e-13, w: 0.999975} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Spine + parentName: Pelvis + position: {x: -0.14233902, y: -0.0005098972, z: 0.00000019810278} + rotation: {x: -0.0000020756604, y: 0.00000068888943, z: 0.0064841323, w: 0.999979} + scale: {x: 1, y: 1, z: 0.99999994} + - name: Chest + parentName: Spine + position: {x: -0.11572052, y: -0.00026075004, z: -7.23212e-10} + rotation: {x: -5.3895156e-15, y: -0.000000019088699, z: 0.0068822834, w: 0.99997634} + scale: {x: 1.0000001, y: 1.0000001, z: 1} + - name: Neck + parentName: Chest + position: {x: -0.30809683, y: 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1.0000001} + - name: LeftForeArm + parentName: LeftArm + position: {x: -0.22650932, y: 0, z: 0} + rotation: {x: -7.368534e-12, y: 0.000000009313223, z: 0.0007911902, w: 0.9999997} + scale: {x: 0.99999994, y: 0.99999994, z: 1} + - name: LeftHand + parentName: LeftForeArm + position: {x: -0.24112572, y: 0, z: -0.00000015258789} + rotation: {x: -0.690262, y: 0.055906318, z: 0.046541456, w: 0.7198936} + scale: {x: 1, y: 1.0000001, z: 1} + - name: LeftPink1 + parentName: LeftHand + position: {x: -0.10570152, y: 0.011066437, z: 0.04698923} + rotation: {x: -0.09337108, y: 0.04721924, z: -0.059583962, w: 0.9927245} + scale: {x: 1, y: 1.0000002, z: 1.0000001} + - name: LeftPink2 + parentName: LeftPink1 + position: {x: -0.03632118, y: 0.00000015258789, z: 0} + rotation: {x: -7.402909e-11, y: 0.000000006518838, z: 0.011355448, w: 0.99993557} + scale: {x: 1, y: 1, z: 0.99999994} + - name: LeftPink3 + parentName: LeftPink2 + position: {x: -0.022705307, y: -0.00000015258789, z: -0.000000019073486} + rotation: {x: -8.459823e-11, y: 0.0000000055872955, z: 0.015139442, w: 0.99988544} + scale: {x: 1, y: 1, z: 1.0000001} + - name: Bip001 L Finger4Nub + parentName: LeftPink3 + position: {x: -0.021171875, y: 0, z: 0.000000038146972} + rotation: {x: 0, y: 0.000000004656613, z: -0, w: 1} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: LeftRing1 + parentName: LeftHand + position: {x: -0.1131945, y: 0.0015382385, z: 0.02408224} + rotation: {x: -0.12357253, y: 0.036746763, z: -0.070551775, w: 0.98914206} + scale: {x: 1.0000002, y: 1.0000001, z: 1.0000002} + - name: LeftRing2 + parentName: LeftRing1 + position: {x: -0.04306221, y: -0.00000015258789, z: 0} + rotation: {x: 2.2937367e-11, y: -0.0000000018625038, z: 0.012314407, w: 0.9999242} + scale: {x: 1.0000001, y: 1, z: 1} + - name: LeftRing3 + parentName: LeftRing2 + position: {x: -0.022276534, y: 0, z: 0.000000038146972} + rotation: {x: 3.21925e-11, y: -0.0000000013966128, z: 0.02304429, w: 0.99973446} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3Nub + parentName: LeftRing3 + position: {x: -0.03176468, y: 0, z: 0} + rotation: {x: 0, y: -0.0000000013969839, z: -0, w: 1} + scale: {x: 1, y: 1.0000001, z: 1} + - name: LeftMiddle1 + parentName: LeftHand + position: {x: -0.11446472, y: 0.00050735474, z: -0.0020517253} + rotation: {x: -0.00039666172, y: -0.000034458975, z: -0.08654579, w: 0.9962478} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + - name: LeftMiddle2 + parentName: LeftMiddle1 + position: {x: -0.037536774, y: -0.00000015258789, z: 0.0000000047683715} + rotation: {x: 1.0429725e-12, y: -1.1641063e-10, z: 0.008959067, w: 0.9999599} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + - name: LeftMiddle3 + parentName: LeftMiddle2 + position: {x: -0.031830445, y: -0.00000015258789, z: 0} + rotation: {x: -9.674056e-12, y: 2.3262957e-10, z: 0.041549753, w: 0.99913645} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2Nub + parentName: LeftMiddle3 + position: {x: -0.040300902, y: 0, z: 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{x: 1, y: 0.99999994, z: 1.0000001} + - name: LeftThumb1 + parentName: LeftHand + position: {x: -0.039426114, y: 0.025805358, z: -0.017465848} + rotation: {x: 0.38256645, y: -0.39484167, z: 0.11545864, w: 0.8272921} + scale: {x: 1.0000001, y: 1, z: 1.0000001} + - name: LeftThumb2 + parentName: LeftThumb1 + position: {x: -0.047266692, y: 0, z: 0} + rotation: {x: 0.000000089406946, y: -0.00000080466253, z: -0.03950951, w: 0.9992192} + scale: {x: 0.99999994, y: 1, z: 1} + - name: LeftThumb3 + parentName: LeftThumb2 + position: {x: -0.03309593, y: -0.00000015258789, z: 0.00000015258789} + rotation: {x: 0.00000008718287, y: 0.00000074480977, z: -0.04044291, w: 0.99918187} + scale: {x: 0.9999999, y: 1, z: 1} + - name: Bip001 L Finger0Nub + parentName: LeftThumb3 + position: {x: -0.037718236, y: 0.000000038146972, z: 0} + rotation: {x: 1.110223e-16, y: -0.000000014901161, z: 0.000000007450581, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftForeArm_Twist + parentName: LeftForeArm + position: 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RightForeArm_Twist + parentName: RightForeArm + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.010210439, y: -0.0000000018606167, z: -2.0818347e-10, w: 0.9999479} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: RightHand + parentName: RightForeArm + position: {x: -0.24112575, y: 0, z: 0} + rotation: {x: 0.690262, y: -0.05590632, z: 0.046541456, w: 0.7198936} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + - name: RightPinky1 + parentName: RightHand + position: {x: -0.105701596, y: 0.011066437, z: -0.04698922} + rotation: {x: 0.09337119, y: -0.047219776, z: -0.059584327, w: 0.9927244} + scale: {x: 1, y: 1.0000001, z: 1.0000001} + - name: RightPinky2 + parentName: RightPinky1 + position: {x: -0.03632118, y: 0.00000015258789, z: -0.000000019073486} + rotation: {x: -0.0000000074606765, y: 8.466579e-10, z: 0.011355448, w: 0.99993557} + scale: {x: 1, y: 1, z: 0.9999999} + - name: RightPinky3 + parentName: RightPinky2 + position: {x: -0.02270523, y: -0.00000015258789, z: 0.000000019073486} + rotation: {x: 6.344867e-11, y: -0.000000004190472, z: 0.015139442, w: 0.99988544} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger4Nub + parentName: RightPinky3 + position: {x: -0.021171799, y: 0.00000015258789, z: 0} + rotation: {x: -0.000000003259629, y: 1.9959471e-25, z: 1, w: 6.123234e-17} + scale: {x: -1, y: -1, z: -0.99999994} + - name: RightRing1 + parentName: RightHand + position: {x: -0.1131945, y: 0.0015382385, z: -0.02408223} + rotation: {x: 0.12357277, y: -0.036746345, z: -0.07054955, w: 0.9891422} + scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + - name: RightRing2 + parentName: RightRing1 + position: {x: -0.043062285, y: 0, z: 0.000000038146972} + rotation: {x: -0.000000007461484, y: 8.3950236e-10, z: 0.012314415, w: 0.9999242} + scale: {x: 1.0000001, y: 1, z: 1} + - name: RightRing3 + parentName: RightRing2 + position: {x: -0.02227661, y: 0, z: -0.000000038146972} + rotation: {x: -2.0388584e-10, y: 0.000000008845214, z: 0.023044292, w: 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Hips/Pelvis/RightUpLeg/RightLeg/RightFoot/RightToe + weight: 0 + - path: Hips/Pelvis/RightUpLeg/RightLeg/RightFoot/RightToe/Bip001 R Toe0Nub + weight: 0 + - path: Hips/Pelvis/Sword_Hold_Bone + weight: 0 + - path: Hips/Spine + weight: 1 + - path: Hips/Spine/Chest + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftIndex1 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftIndex1/LeftIndex2 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftIndex1/LeftIndex2/LeftIndex3 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftIndex1/LeftIndex2/LeftIndex3/Bip001 + L Finger1Nub + weight: 0 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftMiddle1 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftMiddle1/LeftMiddle2 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftMiddle1/LeftMiddle2/LeftMiddle3 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftMiddle1/LeftMiddle2/LeftMiddle3/Bip001 + L Finger2Nub + weight: 0 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftPink1 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftPink1/LeftPink2 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftPink1/LeftPink2/LeftPink3 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftPink1/LeftPink2/LeftPink3/Bip001 + L Finger4Nub + weight: 0 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftRing1 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftRing1/LeftRing2 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftRing1/LeftRing2/LeftRing3 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftRing1/LeftRing2/LeftRing3/Bip001 + L Finger3Nub + weight: 0 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftThumb1 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftThumb1/LeftThumb2 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftThumb1/LeftThumb2/LeftThumb3 + weight: 1 + - path: Hips/Spine/Chest/LeftShoulder/LeftArm/LeftForeArm/LeftHand/LeftThumb1/LeftThumb2/LeftThumb3/Bip001 + L Finger0Nub + weight: 0 + - path: Hips/Spine/Chest/Neck + weight: 1 + - path: Hips/Spine/Chest/Neck/Head + weight: 1 + - path: Hips/Spine/Chest/Neck/Head/Bip001 HeadNub + weight: 0 + - path: Hips/Spine/Chest/RightShoulder + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/BladeR_Bone + weight: 0 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightIndex1 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightIndex1/RightIndex2 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightIndex1/RightIndex2/RightIndex3 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightIndex1/RightIndex2/RightIndex3/Bip001 + R Finger1Nub + weight: 0 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightMiddle1 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightMiddle1/RightMiddle2 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightMiddle1/RightMiddle2/RightMiddle3 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightMiddle1/RightMiddle2/RightMiddle3/Bip001 + R Finger2Nub + weight: 0 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightPinky1 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightPinky1/RightPinky2 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightPinky1/RightPinky2/RightPinky3 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightPinky1/RightPinky2/RightPinky3/Bip001 + R Finger4Nub + weight: 0 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightRing1 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightRing1/RightRing2 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightRing1/RightRing2/RightRing3 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightRing1/RightRing2/RightRing3/Bip001 + R Finger3Nub + weight: 0 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightThumb1 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightThumb1/RightThumb2 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightThumb1/RightThumb2/RightThumb3 + weight: 1 + - path: Hips/Spine/Chest/RightShoulder/RightArm/RightForeArm/RightHand/RightThumb1/RightThumb2/RightThumb3/Bip001 + R Finger0Nub + weight: 0 + - path: Joint + weight: 0 + - path: Sword_Hold + weight: 0 + maskType: 0 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 + importBlendShapes: 1 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + importAnimation: 1 + copyAvatar: 1 + humanDescription: + serializedVersion: 2 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: 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m_CanTransitionToSelf: 1 +--- !u!1102 &1102194493929398020 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Round Kick + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101558082199233960} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: bd33db8bb37789349bea1fa519a7adc2, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102214765397106386 AnimatorState: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: IdleB + m_Name: Move m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] @@ -42,7 +294,196 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: bd4165bb112043d489519fbfc93453de, type: 3} + m_Motion: {fileID: 206888480280311598} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102398723425775606 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New State 1 + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101042467859682608} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6c44c85bb55b1ce4aa40172ea9023a7d, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102613540171669876 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New State + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101871246713101674} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: ef4b062ad31498a448bb64de843bd1d3, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102675898855556462 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle Fight + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101880269067534016} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 685fd959aa061e04c8f85b67efd58313, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102691091957107174 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New State 2 + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101908395184220016} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 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+AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: light attk 1 + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101079429836090080} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6f72271a646e1fd4e83956c7c2cb7853, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &1102778898719444126 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Dash with sword + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 1101181697872839646} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 347ebb2bc836a4244b16d1be2f3f3f17, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -68,7 +509,7 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: bd4165bb112043d489519fbfc93453de, type: 3} + m_Motion: {fileID: 7400000, guid: cff289fdcfce45944995107eeee3d2af, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -85,10 +526,34 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: 1102942507140310624} - m_Position: {x: 324, y: 72, z: 0} + m_Position: {x: 240, y: 276, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102214765397106386} + m_Position: {x: 36, y: 240, z: 0} - serializedVersion: 1 - m_State: {fileID: 1102558606071893324} + m_State: {fileID: 1102770181445560630} m_Position: {x: 336, y: 168, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102761707914586822} + m_Position: {x: 600, y: 168, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102613540171669876} + m_Position: {x: 828, y: 168, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102398723425775606} + m_Position: {x: 1056, y: 168, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102691091957107174} + m_Position: {x: 1296, y: 168, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102675898855556462} + m_Position: {x: 1008, y: 336, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102778898719444126} + m_Position: {x: 720, y: 336, z: 0} + - serializedVersion: 1 + m_State: {fileID: 1102194493929398020} + m_Position: {x: 1536, y: 168, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -98,4 +563,4 @@ AnimatorStateMachine: m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 612, y: 96, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: 1102942507140310624} + m_DefaultState: {fileID: 1102770181445560630} diff --git a/Assets/Art/PostProcessing_setup.asset b/Assets/Art/PostProcessing_setup.asset index 2f714c5e..b9f89d47 100644 --- a/Assets/Art/PostProcessing_setup.asset +++ b/Assets/Art/PostProcessing_setup.asset @@ -34,7 +34,7 @@ MonoBehaviour: value: 1 intensity: overrideState: 1 - value: 8.05 + value: 0 threshold: overrideState: 0 value: 1 @@ -81,7 +81,7 @@ MonoBehaviour: value: 1 shutterAngle: overrideState: 1 - value: 360 + value: 260 sampleCount: overrideState: 1 value: 17 |