diff options
Diffstat (limited to 'Assets/Bundle/Scenes/Demo/AnimationEditScene.unity')
-rw-r--r-- | Assets/Bundle/Scenes/Demo/AnimationEditScene.unity | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity index bce02def..efcb5238 100644 --- a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity +++ b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028334, g: 0.22571328, b: 0.3069217, a: 1} + m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -62383,7 +62383,7 @@ Camera: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 687023027} - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} @@ -62403,7 +62403,7 @@ Camera: field of view: 60 orthographic: 0 orthographic size: 5 - m_Depth: 0 + m_Depth: 1 m_CullingMask: serializedVersion: 2 m_Bits: 512 @@ -67384,7 +67384,7 @@ GameObject: - component: {fileID: 861741899} - component: {fileID: 861741898} - component: {fileID: 861741901} - - component: {fileID: 861741902} + - component: {fileID: 861741903} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -67516,7 +67516,7 @@ MonoBehaviour: m_BeforeTransparentBundles: [] m_BeforeStackBundles: [] m_AfterStackBundles: [] ---- !u!114 &861741902 +--- !u!114 &861741903 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -67525,10 +67525,10 @@ MonoBehaviour: m_GameObject: {fileID: 861741897} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 43084247c2f8b3743845be21c5d86ab5, type: 3} + m_Script: {fileID: 11500000, guid: 68da209687f0dcc49967a423b26c204c, type: 3} m_Name: m_EditorClassIdentifier: - offset: {x: 0, y: 1.5, z: 0} + offset: {x: 0, y: 1.2, z: 0} --- !u!1 &998301198 GameObject: m_ObjectHideFlags: 0 |