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Diffstat (limited to 'Assets/Bundle/Scenes/Demo/AnimationEditScene.unity')
-rw-r--r--Assets/Bundle/Scenes/Demo/AnimationEditScene.unity14
1 files changed, 7 insertions, 7 deletions
diff --git a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
index bce02def..efcb5238 100644
--- a/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
+++ b/Assets/Bundle/Scenes/Demo/AnimationEditScene.unity
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
- m_IndirectSpecularColor: {r: 0.18028334, g: 0.22571328, b: 0.3069217, a: 1}
+ m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -62383,7 +62383,7 @@ Camera:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687023027}
- m_Enabled: 1
+ m_Enabled: 0
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
@@ -62403,7 +62403,7 @@ Camera:
field of view: 60
orthographic: 0
orthographic size: 5
- m_Depth: 0
+ m_Depth: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 512
@@ -67384,7 +67384,7 @@ GameObject:
- component: {fileID: 861741899}
- component: {fileID: 861741898}
- component: {fileID: 861741901}
- - component: {fileID: 861741902}
+ - component: {fileID: 861741903}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -67516,7 +67516,7 @@ MonoBehaviour:
m_BeforeTransparentBundles: []
m_BeforeStackBundles: []
m_AfterStackBundles: []
---- !u!114 &861741902
+--- !u!114 &861741903
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -67525,10 +67525,10 @@ MonoBehaviour:
m_GameObject: {fileID: 861741897}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 43084247c2f8b3743845be21c5d86ab5, type: 3}
+ m_Script: {fileID: 11500000, guid: 68da209687f0dcc49967a423b26c204c, type: 3}
m_Name:
m_EditorClassIdentifier:
- offset: {x: 0, y: 1.5, z: 0}
+ offset: {x: 0, y: 1.2, z: 0}
--- !u!1 &998301198
GameObject:
m_ObjectHideFlags: 0