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Diffstat (limited to 'Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationData/hit_light_air.asset')
-rw-r--r-- | Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationData/hit_light_air.asset | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationData/hit_light_air.asset b/Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationData/hit_light_air.asset new file mode 100644 index 00000000..d6fc3288 --- /dev/null +++ b/Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationData/hit_light_air.asset @@ -0,0 +1,66 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cab6406109041434e890f22d6455172f, type: 3} + m_Name: hit_light_air + m_EditorClassIdentifier: + animationName: hit_light_air + animationPath: Assets/Bundle/Unit/Monster/Robots_Prowler/AnimationClip/hit_light_air.anim + animationEvents: [] + hurtBoxes: [] + hitBoxes: [] + throwBoxes: [] + blockBoxes: [] + defendBoxes: [] + overrideRootMotion: 1 + rootMotionOverrideData: + positions: + - position: {x: 0, y: 0, z: 0} + frame: 0 + - position: {x: 0, y: 0.41, z: 0} + frame: 3 + - position: {x: 0, y: 0.47, z: 0} + frame: 9 + - position: {x: 0, y: 0.5, z: 0} + frame: 20 + speedCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + curves: + m_keys: + m_values: [] + toggles: + m_keys: + m_values: [] + parameters: + m_keys: + m_values: [] |