diff options
Diffstat (limited to 'Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset')
-rw-r--r-- | Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset | 54 |
1 files changed, 28 insertions, 26 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset index c91f8013..0ea0ff63 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset @@ -14,7 +14,8 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_2 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_2.anim - animationEvents: [] + animationEvents: + - {fileID: 114311271947421858} hurtBoxes: - collider: type: 1 @@ -94,36 +95,18 @@ MonoBehaviour: throwBoxes: [] blockBoxes: [] defendBoxes: [] - overrideRootMotion: 1 + overrideRootMotion: 0 rootMotionOverrideData: - positions: - - position: {x: 0, y: 0, z: 0} - frame: 0 - - position: {x: 0, y: 0, z: 0} - frame: 8 - - position: {x: 0.3, y: 0.02, z: 0} - frame: 11 - - position: {x: 0.72, y: 0.02, z: 0} - frame: 13 - - position: {x: 1.37, y: 0.09, z: 0} - frame: 16 - - position: {x: 1.77, y: 0.08, z: 0} - frame: 19 - - position: {x: 2.62, y: 0.15, z: 0} - frame: 22 - - position: {x: 2.95, y: 0.01, z: 0} - frame: 48 - - position: {x: 2.95, y: 0.01, z: 0} - frame: 50 + positions: [] speedCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 - value: 1.5 + value: 1 inSlope: 0 outSlope: 0 - tangentMode: 0 + tangentMode: 34 weightedMode: 0 inWeight: 0 outWeight: 0 @@ -132,7 +115,7 @@ MonoBehaviour: value: 1 inSlope: 0 outSlope: 0 - tangentMode: 0 + tangentMode: 34 weightedMode: 0 inWeight: 0 outWeight: 0 @@ -145,7 +128,7 @@ MonoBehaviour: toggles: m_keys: 00000000 m_values: - - from: 0.54 + - from: 0.47 to: 1 parameters: m_keys: @@ -153,4 +136,23 @@ MonoBehaviour: properties: m_keys: 01000000 m_values: - - 0.07 + - 0.3 +--- !u!114 &114311271947421858 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9fe45d0826fb033448a877f1d49199d6, type: 3} + m_Name: EventEffect + m_EditorClassIdentifier: + startFrame: 17 + effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab + attached: 0 + bone: + position: {x: 0, y: 0.8, z: 0} + rotation: {x: 0, y: 0, z: 0} + scale: {x: 0.6, y: 0.6, z: 0.6} |